This adventure was based on "The Chapel of Silence" by Mollie Plants from Issue #50 of Dragon Magazine
<DM> Ok, here we go <DM> We're staring with only Mialee, Flint and Jozlan, as they approach the city of Byrne <DM> Finally, after the longest two-week journey you have ever been on, you arrived at the gates of the city of Byrne. The city is completely walled, and nestled into the confluence of two rivers (the Ribble and the Adur). There are gates at both the eastern a <DM> There are round towers spaced strategically along the wall. <DM> You can also see what seem to be the spires of a palace rising up behind a wall in the center. <DM> It is about noon. <DM> At this time of day the city gates are open. The guard on duty gives you a nod as you pass into the city. <DM> As you make your way around the city getting to know your way around, you come upon a bustling market square. There is a town crier in the square performing his daily duty. <DM> "Hear Ye! Hear Ye! The Illustrious and Most Noble Baron Wingate invites all honorable persons with stout hearts and strong arms and an interest in the security and safety of this barony to appear before him in his court tomorrow the 8th of September at the 10th hour. " > Flint pauses to listen to the cryer. <Mialee> That sounds interesting. <Mialee> I wonder what that's about. <DM> for the sake of argument, I'll assume you entered the western gate, and are in the square in the NW corner of the city, indicated by an o <DM> At this point, you have the opportunity to wander about the city, or try to find a specific type of establishment. <Mialee> I need to find someplace safe to leave my extra stuff. <Flint> Yes it does, this could be the best way to warn these people. *** >> <Flint> >> warn them about what? <Flint> And to stable my mule. <Mialee> Yes. > Jozlan wanders around listening for gossip *** << <Flint> << I forget, we are relaying a message, aren't we? <DM> The part of the city you're in now seems to be full of soldiers and fighting types. There are merchants and stores of course, and also many residences <Mialee> And I need to try to stock up on some components for spells while I'm here, too. <Flint> Mialee, should we look for an inn? <Mialee> That sounds like a good place to start, if you think we can find one we can trust to leave belongings in. <DM> Well, the district you're in is pretty middle class <Mialee> Let's find a decent inn then. *** >> <Jozlan> >> you here people talking about the Baron's recent return from servie with the king, and how they hope he'll clean up the problems that have risen since he was gone > Flint starts looking for an inn. *** >> <Jozlan> >> hear people <Mialee> I8. <DM> The inns are marked on the map. ....ok <Mialee> West of the square we're in. <Mialee> Let's have a look there. <DM> you wander through the narrow streets, <DM> with overhanging second floors, <DM> and find an Inn with a sign depicting a Dragon's Claw. <DM> (That would be I8) <DM> Are you going in? <Flint> Mialee, do you want to arrange rooms and stables while I keep an eye on things? <Mialee> Yeah, I'll do that. > Mialee goes into the Dragon's Claw. > Flint keeps an eye on things outside. <DM> You step into a darkened interior. <DM> there is soft lighting, solid leather furniture, and a subdued atmosphere > Mialee smells the air. <DM> incense <Mialee> Looks like a nice place. <DM> there is a bar, with a halfling tending bar, and a few tables with comfortable looking chairs > Mialee heads to the bar. <Mialee> "Good day! My companions and I seek lodging and a stable for our mule." <DM> "good Day to you Lady Elf" <DM> lodging I have, and a stable too. How many companions are there? <Mialee> There are three of us in all, plus the one mule. <DM> How many rooms do you require? <Mialee> I think two will suffice. <DM> That will be fine. Can I show you to your room? <Mialee> My companions are waiting outside. Can someone please show them to the stable? <DM> The hobbit climbs down the steps from behind the bar and says, I can do that after I've shown you the room, if you like. <DM> I'm afraid there's little help here this time of day <Mialee> That would be fine, thank you. <DM> he leads the way upstairs. > Mialee follows. <DM> the hallway is darker than you would expect for the middle of the day > Mialee asks about the darkness. <DM> he leads you down the hallway, stops in front of a door, and pulls a pile of keys out of his pocket <DM> he hands you two of them and says: "the other is for the room next door." > Mialee nods. <Mialee> Thank you. <DM> would you be wanting meals with your room? <Mialee> Please. It's been a long journey. <DM> That will be fine. Rooms with 3 meals will be 4gp/night <DM> While you make yourself comfortable, I'll see to your companions <Mialee> Very well. Thank you. > Mialee unlocks the door to her room and opens to door to look inside. <DM> it is a comfortable looking room, with a bed that looks like it has clean sheets. <DM> a small table and lamp <DM> chamberpot <DM> and 2 chairs <DM> there is a wardrobe built into the wall > Mialee tucks her extra spell books and scrolls under the bed. <DM> there is also a window overlooking the street <Mialee> Nice room. > Mialee leaves the room, closing and locking the door behind her. <DM> meanwhile, out in the street, Flint and Jozlan notice that there are also many people in robes walking about the streets in this area. <DM> the halfling comes out, and offers to show you to the stable. <Flint> Any symbols on the robes? <DM> about that time, one of the figures in robes walks past you, looks (literaly) down his nose at Flint, and steps inside the door <DM> Some of them have symbols, but they are all different <Flint> Thank you, please lead on. > Mialee goes back to the bar and takes a seat. <DM> the hobbit leads you around the corner, and through a side door into the courtyard of the inn. <DM> On one wall of the courtyard, there is a stable, which you can instantly identify by the smell' <Jozlan> MR Hobbit, how long was the baron gone for? <DM> eh? You can call me Freddie, sir. Frederick Furfoot's the real name, but round here most call me Freddie > Flint stables the mule and brings the baggage with him. <DM> lesse, he left fairly early in the spring. <DM> took most of the knighthood of these parts with him. <Jozlan> when did he return? <DM> Freddie starts walking back toward the inn <DM> "about 3 weeks ago, sir" <Jozlan> thank you <DM> back in the bar, Mialee looks around, and sees that the place is decorated very tastefully, but leaning toward the occult <Flint> Jozlan, shall we head in to the inn and put the baggage in our room? <DM> There are several incense burners going, and lamps glowing without a visible flame <Jozlan> Flint, lets do it <Mialee> Hm. <Mialee> This place is giving me a hint of the willies. > Jozlan heads to theinn > Flint heads in to the inn. <DM> the few patrons look up as you enter, and some of them wear an expression of distaste, but lower their heads <DM> and return to their quiet conversations <Flint> Hmm, provincials. <DM> [D[DThe patrons wore a wide variety of robes and ornamental jewelry > Flint asks Freddie for directions to the room. <Mialee> I'll show you to it. > Mialee stands up and leads Flint and Jozlan to their room. <Flint> Thank you Mialee. <DM> Flint and Jozlan's room turns out to be just as nice as Mialee's <DM> with 2 beds of course <Mialee> You gentlemen will be sharing a room. We can stow extra baggage in mine if you like. > Flint checks the window. <DM> It is a slim window, too small for any but the slimmest halfling to get through <DM> it does have a lock. <DM> well, a latch <DM> a locking latch > Flint locks the window. <Jozlan> I think we shold see what the robed folks are up to <Mialee> I agree. > Flint deposits his extra baggage under the bed. <DM> mind you the robes were of many varieties (Read: not a uniform) <Flint> I can tell you that they don't like dwarves. <Flint> Mialee, what is the cost for these rooms? <DM> most of the people (in robes) you passed in the street had a haughty air about them. Not UNfriendly, but certainly "mind your business and I'll mind mine" like <Mialee> 4 gp including dinner. > Flint pulls out the party dagger. *** >> <Mialee> >> actually, that included 3 meals <Mialee> Oh, 4 gp including three meals. Apiece. <Flint> We might want to see if we can sell this then. *** >> <Flint> >> is that the jeweled dagger? *** << <Flint> << Yes. *** >> <Flint> >> the one that tested positive for magic? <Mialee> That's a thought. *** << <Flint> << Yes. > Jozlan wonders what time it is <DM> it's about 3 in the afternoon <Mialee> What say we wander the streets for a while, see if we can get a feel for this place. <Jozlan> lets go <Mialee> I'm curious about the robe & haughty set, but I'm not sure I want to grill them. <Flint> Okay, but we might want to wander as a group. <DM> Are you going out fully loaded for battle? <Mialee> I'll return to my room and leave behind my bow and quiver. I'll keep my mail on, and my staff and dagger. <Mialee> Yes, we need to stay together. <Flint> No, I'll leave the crossbow and bolts behind. <Mialee> And I'll make sure both the window and door are locked. *** >> <Flint> >> so how many weapons ARE you carrying? Battleaxe and dagger and what else? <DM> Joz, you gonna keep your hammer? anything else? *** << <Flint> << Hammer <Jozlan> just that <DM> ok, so off you go. Which direction? <Mialee> I think we should head for the cathedral looking building on the map. St. Mark's. <Mialee> That seems like a good place to start to get a feel for the religious situation here. <Jozlan> sounds good <Mialee> OK, let's go. <Flint> Okay. <DM> As you wander out toward the main thoroughfare, you pass by another inn (I3), which is VERY luxurious looking... <DM> with red drapes in the windows, and beautifully ornamented walls <DM> there's a sign showing a buxom young lass fluffing her hair <Flint> Is there a 'red light' in the window? > Mialee rolls her eyes. <DM> There are certainly lamps in the windows, and they might have red shades <DM> ;) *** << <Flint> << Germany joke. <Mialee> Let's go, boys. No sightseeing. <DM> as you wander ENE toward the cathedral, you start seeing fewer of the people in robes, and more in normal street clothes *** >> <Flint> >> no joke ;) <Mialee> Interesting. <DM> You can see that the high and stout looking walls contain more than just a cathedral <Flint> What's there to see, I'll bet not a single one has a decent beard. <DM> as you round the building's north corner, you arrive in the city's main square, which is bustling with activity even at this hour <DM> there are street merchants filling the square, hawking their wares <DM> It looks like you can get everything from a loaf of bread to fish, live chickens, all sorts of linens, flowers, .... you name it, it's here. <DM> there are peddlers peddling cures and curses, > Mialee shops around for materials she needs for her spells. <DM> She can find anything here that is "mundane", such as vellum and normal quills, but nothing of a fantastic nature, such as quills from a phoenix, or dragon scales <Mialee> Well, I'll buy what I can get. <DM> ok, for the sake of not looking at each and every spell, let's say she spends a total of 10gp for the mundane ingredients for all her spells. > Flint looks for flasks of oil and iron rations. > Jozlan buys some cheap hammers <Mialee> OK. <DM> Jozlan, you find a vendor with some cheap ones that'll sell you 2 for 1 gp <Mialee> Anything interesting going on around us, other than the mundane selling of wares? > Jozlan buys 6 <DM> he looks a little odd at you, especially after seeing your really nice one <DM> [Das if to say, Whaddya want with 6 of these? <DM> but he doesn't say anything <DM> Mialee, no. > Mialee stifles a chuckle. <DM> just the normal hustle and bustle in a city square <Mialee> Are there any robes here? <DM> a few, scattered about, <DM> no more than you would expect to see in a city of this size. <Mialee> How do they interact with others? <DM> in various ways <DM> some are a bit snooty <DM> others are very polite <Mialee> And how do other people react to them? <DM> as though they were glad for their business. <Mialee> Hmm. <DM> let me point out that there is nothing in particular that the people in robes have in common, except a lack of armor <Mialee> So. More robes to the northwest. I wonder if they get thicker again if we head farther southeast. <DM> In the northern corner of the square, you see another inn, with a plackard showing a glass of wine and a beerstein. <DM> It's decorated with vines, both real and painted on the walls <Mialee> Perhaps we could go in there, have a drink, and listen for gossip. <DM> (I10) <Jozlan> sure > Mialee wanders across the square to the inn. <DM> You walk in here, and immediately notice how BIG it is. > Jozlan follows <DM> there are many tables, large and small, and about 5 waitresses bustling about > Mialee looks for an open table. <DM> a short man comes up to you and says: (imagine the italian accent, ok?) "How may I ahelp you gooda people?" <Mialee> I could use a beer. *** << <Flint> << has Flint found any oil or rations? <DM> "Sure! Sure! Let me finda you a seat." *** >> <Flint> >> sure, no problem <Flint> Ale please. <Jozlan> cider please <DM> He leads you to a table > Mialee sits and surveys the other patrons. <DM> takes your order, and dashes off <DM> there is a mixed crowd here. *** << <Flint> << Cost for 18 flasks of oil and 4 weeks of Iron rations? <DM> merchants, fighter types, several groups of ordinary looking people *** >> <Flint> >> standard price, but you're gonna fill a huge bag with all that *** >> <Flint> >> and that's about 40 lbs of stuff! > Mialee listens for any interesting stories. <DM> you hear a general hubbub, *** << <Flint> << I'm going to load down a mule with most of it. <DM> including some speculation about what the Baron ought to do to clean up the town <Mialee> Any word on what's wrong with town? <DM> you also hear people talking about the announcement you heard the town crier make today <DM> too much crime in the streets, the ever present danger of raiders from the hills, etc <Mialee> Hm <DM> you also hear talk of bandits and pirates > Mialee keeps an ear open and waits for her beer. <DM> Byrne, you come to understand, is at the northernmost point on the Adur river which is navigable to merchant sailing ships <DM> there isn't much of a harbor, but there are some sailing ships, and many barges and such, tied up at the docks. <DM> your beer and ale arrive, brought by one of the serving girls. <DM> she asks if you'd like something to eat > Mialee takes a swallow of beer and relaxes. <Mialee> I'm fine, thanks. <Flint> No, thank you. <DM> she departs <Jozlan> whazzup! <DM> ? > Mialee thinks Joz has had too much to drink. <DM> the rest of the conversation tends to repeat those themes > Jozlan had too much to drink <DM> the place is pretty crowded though, as more people come in and find tables. <Mialee> What's the time now? <DM> about 4:30, I'd say <DM> some people wander by your table. <Mialee> Anyone look like a prospect to stop and ask a couple of questions? <Mialee> Friendly chat wise? *** Roll by DM: 1d100 -> 60 *** >> <Mialee> >> you feel a brush against your belt where your money pouch is, and see a hobbit hurrying away > Mialee leaps up and chases after the hobbit that just walked by. <DM> people turn and stare, and the hobbit runs for the nearest window > Jozlan follows <DM> the proprietor looks on in shock! <DM> people start shouting > Flint follows <DM> the hobbit is out a window. <Mialee> Will I fit through the window? :) <DM> Mialee gets to the window just in time to see the hobbit run down the street to the east <DM> yes > Mialee leaps through the window and continues pursuit. <DM> Jozlan can too. <DM> <Mialee> Can I still see him? <Mialee> He's heading toward the Thieves Quarter, I bet. <DM> Flint will eventually, but he's having a hard time getting through the crowd with the huge bag he's carrying > Flint follows <DM> yes you can just barely see him <Mialee> "Stop, hobbit, or I will blast you!" > Mialee continues to run after him, staff pointed in his general direction. <DM> he glances over his shoulder, but keeps on running <DM> people in the street stop to stare > Mialee wonders how the hell a little creature like that can run anywhere near as fast as an elf. <DM> Is jozlan and FLint still following> > Jozlan still follows <DM> he's ducking and swerving through the merchant stalls, as if he's lived here all his life <DM> and knows every corner and cubbyhole <DM> you're gaining on him slowly *** Roll by DM: 1d6 -> 6 <Flint> Yes <Mialee> There are too many people on this street, I can't blast him. > Mialee keeps running. *** >> <Mialee> >> why not? the magic missile never misses its target? <DM> the hobbit keeps running > Mialee fires a magic missile at the hobbit. *** << <Mialee> << Didn't know that :) <Mialee> (from the staff) <DM> the hobbit lurches forward, as if hit with a club <DM> roll 1d4+1, Mialee > Mialee keeps running. *** Roll by Mialee: 1d4 -> 4 <DM> the hobbit is running, but not as fast. You're closing on him. <Mialee> "Stop, or I'll blast you again!" <DM> He's winding through streets and alleys, <DM> he ducks down another alley > Mialee keeps following. <DM> you round the corner, and you don't see him > Mialee curses elvishly. <DM> it's an alley about 300 ft long > Mialee looks around for places he could have gone. <DM> with a few doors <Mialee> Any signs any of them have been passed through recently? <DM> and a pile of trash, and a basement door that is open <DM> no that you can tell right off <DM> not that you can tell > Mialee kicks the pile of trash. <DM> the trash pile erupts! <DM> and the hobbit that was hiding in it sprints for the basement door > Mialee tackles the hobbit. <DM> as he crosses the street, he tosses your money puch over his shoulder <DM> roll to hit for grappling *** Roll by Mialee: 1d20 -> 9 <Mialee> Bah. <DM> snagged his jerkin, but he twists away <Mialee> Are the guys in sight yet? <DM> and gets across the street <DM> yes <DM> Jozlan is, anyway <Mialee> "Get my pouch, I'm after him!" > Mialee continues chasing the thief. > Jozlan runs for the pouch <DM> he's down the basement door <Mialee> Can I see him? <DM> and suddenly, you're in the dark. <DM> even your elvish sight takes a moment to adjust to the gloom > Mialee blinks. > Mialee peers into the darkness. <DM> you see a heat signature in the corner, next to what appears to be a barrel <Mialee> Can I tell at all if it's him? <DM> it looks pretty humanoid, and short <Mialee> "I see you, little hobbit. I will blast you if you don't come here, right now." > Mialee slowly walks toward him. <DM> what do you want from me? he shouts. <DM> "you've got your money back" <Mialee> "I want to check to be sure you didn't take anything else. Come here." > Mialee aims the staff at him. <DM> "No" <Mialee> How far am I from him? <DM> 10 ft > Mialee continues to approach, staff ready. <DM> The hobbit slowly stands up > Mialee watches carefully for threatening movement. *** >> <Jozlan> >> are you going to enter the basement? *** >> <Flint> >> you've caught up by now <Mialee> "I won't hurt you if you surrender." <DM> "I've got nothing to surrender. I've got nothing at all!" <Flint> Jozlan, Where is Mialee?! <Mialee> How far am I from him now? <DM> 5 ft <Mialee> Is he cornered? <DM> more or less <Mialee> "Then you have nothing to hide." <Mialee> "I'll let you go if you don't have anything more of mine." <DM> "n-no, I have nothing to hide, and nothing to prove to you either!" > Mialee keeps slowly, quietly, walking toward him. > Jozlan shos flint to the basement <Mialee> Can I grab him yet? <Mialee> I want a sure shot to grab him. :) <DM> 3 ft, and the hobbit is a little nervous > Flint charges into the basement. <Mialee> "Don't hurt him, Flint." <Mialee> "Take it easy." <DM> the hobbit, seeing the dwarf, tries to break and run. <DM> roll to hit to see if you can grab him > Flint has his battle axe ready. > Mialee blocks the hobbit's way. *** Roll by Mialee: 1d20 -> 10 > Flint attacks with his Battle Axe. <Mialee> "Stop, or I'll have to shoot you again!" <DM> he slips through, and runs for the stairs up into the buoilding <DM> roll, FLint *** << <Flint> << subdual damage. > Mialee shoots the hobbit again. > Mialee holds off. *** Roll by Flint: 1D20 -> 20 <Mialee> Dangit, I don't want to kill him. :) *** Roll by Flint: 1D8 -> 3 <DM> Flint broadsides him with the FLAT of his axe, and knocks the bugger on his back, <DM> where hs lays gasping for breath > Mialee pulls him up and drags him bodily outside into the alley. <DM> NOW you can grab him for sure :) <DM> "D-Don't kill me! I'll do anything you want! " <Mialee> "I told you, I'm not going to kill you." > Mialee searches the hobbit looking for anything he might still have of mine. <DM> you find nothing of yours. <Flint> Maybe she won't, but I might. > Mialee gives Flint a dirty look. <Mialee> "Why did you take my pouch? <DM> he does have a small set of tools wrapped up in the small of his back <Mialee> "Ah. A professional thief." <Mialee> What else does he have on him? <DM> I was hungry, and didn't have any money > Flint goes back down into the basement to search the area where the theif was. <Jozlan> why didn't you just steal food? <DM> You looked so prosperous, I thought you wouldn't mind helping a poor hobbit out *** >> <Flint> >> you don't find anything but some barrels and boxes. <Mialee> "Did it ever occur to you to ask?" <DM> uhhhh. <Mialee> "What's your name, little hobbit?" <DM> <DM> My name is Pengo. Pengo Strongfoot <Mialee> Hm. > Flint returns to the group. <Jozlan> hmm <Mialee> "You seem to know Byrne well." *** >> <Jozlan> >> you start to hear some voices down at the end of the alley <Jozlan> hey, I hear something down at the end of the alley <DM> "I've lived here all my life, Ma'am" *** >> <Jozlan> >> they're saying things like: " I think they went this way" <Mialee> "Tell you what, if you'll help us find our way around, I'll buy you a good meal." <Jozlan> I think we better get out of here <Flint> What did it sound like? <DM> "sure, I'd be glad to help!" *** << <Pengo> << Let me know when I should take over. :) <Jozlan> lets *** >> <Pengo> >> any time you like :) <Jozlan> 's hide for now.. > Mialee lets Pengo to his feet. > Pengo looks nervous. <Mialee> What do you hear? > Mialee readies her staff. <DM> you all can hear some voices now, as a man comes around the corner, leading some soldier-looking guys <DM> "There they are!" shouts the man. <Flint> Let's get going. <DM> The soldiers start moving down the alley, and the one in the lead says:" Hello there! do you need some assistance?" <Mialee> "No. We've taken care of our little misunderstanding." <DM> "Has that halfling stolen something of yours? <Mialee> "Not at all." <Flint> No, thank you! We've gotten the matter straightened out. <Mialee> "We thought he had but it was a misunderstanding." <DM> Ok, because we got a complaint of a disturbance at the Wine & Stein <Mialee> "I was just apologizing to him and offering to buy him a meal." <Pengo> "Everything's fine, sir." <Mialee> "But thank you for your prompt attention." <DM> Ok, then, but I think you might want to make amends to the proprietor of the Wine & Stein. He's awfully upset <Mialee> "Yes, certainly. We were just on our way back there." <Pengo> "I'll lead the way!" > Pengo tries not to look a little shook up. <DM> it's about 5:30 PM <Mialee> "OK, Pengo. We'll follow you." > Pengo leads the way back toward the Wine & Stein. *** >> <Flint> >> was it your intention that Mordin be related to Flint? > Mialee follows Pengo. <DM> You arrive there to find the man who originally greeted you, talking to customers as he straightens tables > Mialee apologizes profusely to him. <DM> When he sees you, he gets an embarrassed look on his face > Mialee helps pick up the mess off the floor while continuing to apologize. <DM> but at your apology, he blushes, and says: "Oh, no-a problem Miss. Its-a just that I try to run a quiet-a place here, and my usual customers, they don't-a like excitement. " > Mialee climbs up onto a chair and apologizes to the crowd. "We had a little misunderstanding. I'm very sorry to have disturbed you all!" > Mialee climbs down. *** >> <Pengo> >> You have indeed lived here most of your life, so if there's a question about the city, you can /send me the question and I'll let you know. <Mialee> "Sir, my little hobbit friend could use a meal. Please bring him a hearty one. I'll pay for it." <DM> They look at you strangely, but then nod their heads, and continue with their meals. *** << <Pengo> << Thanks :) *** <Flint> has left the room. > Mialee turns to Jozlan and asks for her pouch back. > Pengo looks at the innkeeper eagerly. <DM> You settle in for a meal, and it is undoubtedly the best food you've had in ages. Lots of pasta and tomato sauce and meat, along with flakey pastries <Pengo> "I... I've never eaten this well!" <DM> Are the rest of you eating? <Mialee> I will. > Jozlan eats as well <Mialee> Ale all around! <DM> I guess Flint will too :) <Mialee> "How long have you lived in Byrne, Pengo?" <Pengo> "Most of my life, Ma'am." *** >> <Pengo> >> BTW, there isn't really an organized thieve's guild in Byrne, <Mialee> "My name is Mialee. This is Jozlan. And over there is Flint." > Pengo nods as politely as he can. *** >> <Pengo> >> but most of the operating thieves know each other, and mostly stay away from each others' territories *** >> <Pengo> >> of course, there are always exceptions... *** << <Pengo> << What's my territory? <Jozlan> pengo, what happneded when the Baron was in service of the king? *** << <Pengo> << You'll have to help me with this :) *** <Flint> has entered the room. <DM> Pengo replies that since he doesn't mess with politics much, he's not really sure <Mialee> reFlint. *** >> <Flint> >> you're eating dinner *** >> <Flint> >> it's really good italian food. :) *** >> <Flint> >> was it your intention that Mordin be related to Flint? <Pengo> "I'm just a simple thief, sir. I've really been on my own, fending for my life, almost as long as I can remember." <DM> but he thinks it had something to do with a border dispute with a neighboring Kingdom <Mialee> "Do you know anybody who we could ask about it?" <DM> He replies that someone of a higher station in life could probably <Flint> DM. They are the same clan, but no closer relation then that, and have never met before. <DM> Someone that is interested in that sort of thing <Mialee> "Do you know anyone like that?" <DM> He continues that life in the city goes on without the Baron, <DM> and there are some people (he winks) that even like it a little better when he's not there > Mialee smiles. <DM> No, He doesn't run in those circles, he says > Mialee nods. *** << <Flint> << Sorry, forgot to reload the keysub file. :) *** >> <Flint> >> 's ok *** << <Pengo> << The search didn't turn it up, but I'm supposed to have leather armor and a a dagger and stuff. :) *** >> <Pengo> >> no doubt stashed at your home > Pengo finishes his meal. *** >> <Pengo> >> which is in the SE corner of the city: the poor district > Pengo realizes he's eating in a respectable place and starts to look very out of his element. <Mialee> I need to take a quick bio-break :) <DM> good Idea.! *** <DM> is now known as <AFK-DM> *** <Mialee> is now known as <AFK-Mialee> <Flint> afk *** <Flint> is now known as <AFK-Flint> *** <Jozlan> is now known as <AFK-Jozlan> *** <AFK-Flint> is now known as <Flint> *** <AFK-Jozlan> is now known as <Jozlan> *** <AFK-DM> is now known as <DM> *** << <Flint> << Has anyone cured Pengo's injuries? *** <AFK-Mialee> is now known as <Mialee> *** >> <Pengo> >> no <DM> oops *** >> <Flint> >> no *** << <Pengo> << What? :) *** >> <Pengo> >> nevermind :) aren't you hurting real bad? *** << <Pengo> << Fairly so, yeah. > Flint casts Cure Light Wounds on Pengo. *** Roll by Flint: 1D4 -> 1 <DM> right there in the restaurant? <Flint> Before? <DM> That REALLY turns some heads, and as your hands stop glowing, you see people whispering, and the proprietor is wringing his hands > Mialee cringes. > Pengo gasps in surprise. *** >> <Pengo> >> you're back up to snuff *** << <Pengo> << Do I know that this is going to cause some kind of major problem? *** >> <Pengo> >> no, it's just that the use of magic isn't commonly seen in the open in the city > Flint grumbles "These people act like they've never seen magic before". <Pengo> "Well, sir, magic is usually kept sort of private, sir." *** >> <Pengo> >> it's not anything that will be a problem -- yet -- but it is unusual > Mialee chuckles. *** << <Flint> << Hey, I'm a dwarf. *** >> <Pengo> >> most people with magical powers don't let on > Pengo whispers conspiratorially, "Very private. If you take my meaning, sir." <DM> the clock drifts toward 8PM... > Pengo stands and bows clumsily. <Pengo> "Sirs, ma'am, thank you for your kindness." > Pengo starts backing anxiously toward the door. <Pengo> "I should really be going." <Flint> Where to? <Pengo> "I should go home. I don't really belong in a nice place like this, unless I'm working, if you take my meaning." <Pengo> "And I don't think I'll be working here for a while." > Pengo smiles sheepishly. > Mialee looks at Flint and Jozlan and says "We could use a guide while we're here in town. This hobbit seems to know his way around." <Jozlan> sounds reasonable <Flint> He seems to know his way around a few things. <Flint> But we definately could use a guide. <Mialee> How does that sound, Pengo? We'll cover your meals while we're here in town if you'll stick with us and show us around. > Pengo looks a little suspicious. <Pengo> "Will all the meals be this good?" *** >> <Pengo> >> "I like to keep a low profile" > Pengo looks pensive. <Flint> That depends on where we eat. <Pengo> "I kind of like to keep a low profile. Given my line of work and all." <Mialee> "That's fine. We want a guide, not a parade leader." <Flint> I'd kind of like to change your line of work. > Pengo looks at Flint skeptically. <Pengo> "What are you, some kind of religion guy?" *** >> <Flint> >> On a crusade, Flint? :) > Jozlan laughs *** << <Flint> << I AM a LG cleric after all. > Pengo looks anxious. "What?" *** >> <Flint> >> Understood! :) <Flint> Yes. <Pengo> "Oh!" <Pengo> "No offense and all, sir, but I do what I have to. To get by and all." > Mialee hides a smile behind her beer. <Flint> There are better ways to earn a gold piece then cutting a purse. <Pengo> "It's all I know." <Flint> You have knowledge of the city. We are looking for knowledge like that. <DM> Darkness has settled on the Marketsquare, and you see most of the merchants packing up their wagons. > Pengo nods. <Mialee> It may be time to go get some sleep. <Mialee> Tomorrow might be a busy day. <Jozlan> yep <Flint> If you never try to be anything more than a cutpurse, that is all you will ever be. <Pengo> "Do you have a place to stay?" <Flint> Yes, we should be going now. <Pengo> "If you'll let me know where you're staying, I'll meet you there in the morning." <Flint> We are at the dragon claw inn. *** >> <Pengo> >> good call! :) *** << <Pengo> << :) *** >> <Pengo> >> ooh, the high rent district! > Pengo looks impressed. <Pengo> "That's a very nice place. I could get by for a month on one day's work--" > Pengo shuts up and looks at Flint nervously. *** >> <Pengo> >> but you're too smart to mess around the Wizards' Quarter *** << <Pengo> << :) <Pengo> "But I'm too smart to mess around in the Wizards' Quarter." *** >> <Pengo> >> you've seen too many traps that you can't identify, and friends that have tried that have been turned into toads, etc <Flint> You could also end up dead. <Jozlan> is that why all the folks are dresse4d in robes? <Pengo> "The robes? Yes sir." *** << <Pengo> << Right? :) *** Received messages will no longer be timestamped. *** >> <Pengo> >> yes <Jozlan> very well, we'll see you tomorrow then > Pengo bows clumsily and leaes. <Pengo> leaves > Pengo heads home. <Mialee> Let's go get some sleep. <Flint> Well, what do you think of him? <Mialee> I'm not sure. <Jozlan> his name sounds familiar. Lets talk more tomorrow <Mialee> I think he seems like a good kid doing what he has to, but that could be ana ct. <Mialee> Yes, let's. <Mialee> I'm tired. <Mialee> That little guy is fast. *** >> <Pengo> >> which is somewhere in the vicinity of I1, the Snake's Foot Taverne <Flint> Okay, let's go back to the inn. > Mialee heads for the inn. <DM> The streets are quieter as you head back, and > Flint follows. *** << <Pengo> << Do we role-play the return home, or just let it happen in the background? :) > Jozlan does as wewll <DM> there fewer people out and about. <DM> the ones that are out, are walking with a purpose. <DM> You make it back to the Inn without happenstance <Mialee> "See you in the morning, gents." <DM> ?? without anything bad happening > Mialee goes to her room. > Jozlan checks the rooms for disturbances <DM> and doesn't find any > Jozlan goes to sleep > Mialee carefully locks her door behind her, drops her mail on the chair, her staff and dagger on the table, and goes to bed. <DM> Flint? > Flint prays. *** << <Flint> << Changing to Town/City spell list. *** >> <Flint> >> in the morning > Mialee sleeps. *** << <Pengo> << Do I get home and all safely? :) > Flint sleeps. *** >> <Pengo> >> yes <DM> and you wake up the next morning, wonderfully refreshed, with the smell of coffee and bacon in the air. > Flint checks the door and window to see that they are secure, and then sleeps. *** << <Pengo> << Before I head out in the morning to meet them, I grab the rest of my belongings. Armor, dagger, sling, and sword. > Flint prays. <Jozlan> muyst be lagged :) *** >> <Pengo> >> check. are you making an attempt to conceal the armor? > Jozlan goes down for breakfast *** << <Pengo> << Yes. <Flint> Yes. *** << <Pengo> << You kidding? I don't trust these weird strangers. :) > Mialee gets up. > Mialee stretches and goes down for breakfast. <DM> Breakfast is bread and cheese and bacon, if you wnat it. <Mialee> Don't let me forget to get my stuff before we go. :) > Mialee eats. > Pengo sheepishly peeks in the door of the Dragon & Claw. *** << <Flint> << Ok, now I change the spell list. :) *** >> <Flint> >> check <Jozlan> hey pengo <Pengo> "Sir." > Pengo looks longingly at the food. <Jozlan> you can have my breakfast > Pengo lights up, comes in, sits down, and starts scarfing down the food. > Mialee eats. <DM> Freddie comes over to the table to deliver some more food, and sees Pengo there. > Pengo smiles nervously. <DM> He looks at him with a serious look -- > Mialee looks at Freddie with an equally serious look. <DM> It's a "don't you dare, if you know what's good for you!" look <Mialee> "Fear not, Freddie. He's with us. We've hired him to be our guide. We'll keep an eye on him." *** >> <Pengo> >> you know Freddie. In fact, you go way on back. <Pengo> "How are you, Freddie?" > Mialee looks confused for a moment. <Mialee> "You know each other?" <DM> "Pretty good Pengo. Haven't seen you up here much" > Jozlan wonders about hobbits <Pengo> "Been busy and all, you know. And your customers just aren't good for my line of work." <DM> "been staying out of trouble?" > Pengo grins. <Pengo> "Me, trouble?" > Pengo feigns innocence. > Pengo remembers he's with people he tried to rob and looks sheepish again. *** <Roger> has entered the room. <Mialee> "We had a little run-in with him yesterday, but we worked it out." *** >> <Pengo> >> You know that Freddie USE to dabble in your line of work, but hasn't been on the street since he started working here several years ago. That you know of. *** << <Pengo> << Thanks :) <Pengo> "How's business?" <Mialee> (lag) <DM> "The usual." <Pengo> "You treating my friends here all right?" <DM> "It's very QUIET, here, Pengo, and we like to keep it that way > Pengo grins again. <Mialee> What time is it now? How long until the thing? <DM> it's about 9AM <Jozlan> e should be at the baron's by 10 <Mialee> Perhaps we should head that way then. <Jozlan> lead the way., Pengo <Jozlan> and tell us about him while we go, if you don't mind > Pengo stands up, says goodbye to Freddie, and heads out the door. *** << <Pengo> << What do I know? :) <DM> Pengo heads out the door, and makes his way through the winding streeets, heading mostly NNE > Mialee follows Pengo. <Jozlan> how do you know Freddie, Pengo? <DM> Pengo replies that he's never met the Baron, in fact, he's never seen him any closer than 100 ft <Pengo> "I've known Freddie for a long time." *** << <Pengo> << How do I know him? :) *** << <Pengo> << Then I can decide if I want to tell them :) *** >> <Pengo> >> well he showed you the ropes when you were just starting out *** <reFlint> has entered the room. *** >> <Pengo> >> but as I said, he SEEMS to be semi-retired > Mialee smacks her forehead. <Mialee> "I left my arms back at the inn." <Jozlan> d'oh *** >> <Mialee> >> how do you boot people, we seem to have about 3 rogers here, or does it matter? <Jozlan> we can get them after we meet the baron *** << <Mialee> << it doesn't matter much. <Mialee> OK. > Pengo keeps leading. <reFlint> M. kill Flint and Roger please. :) *** <Flint> has left the room. *** <Roger> has left the room. <DM> After a 15 minute walk, you find yourself at the gates to the palace grounds <DM> You find the gate to the palace grounds open but heavily guarded. There are groups of people of all races and descriptions milling around the courtyard. *** <reFlint> is now known as <Flint> <DM> There are humans and dwarves, elves and hobbits. Some are in street clothes, others in full battle gear. The air is filled with a general murmur that you would expect to hear with such a crowd. <DM> The palace is set in the middle of the grounds > Jozlan listens for news > Pengo looks around in awe. > Mialee leans up against the wall and waits for something to happen. <DM> apparently, the architecht decided to rely on the city walls for defense, because the palace is just that, a palace, and definitely not a castle <Jozlan> you're working for us pengo :) <Pengo> "Yes sir." <Flint> :) <DM> It's 4 stories high, and decorated in a very fancy, Baroque roccoco style. Very fashionable <Pengo> "We're here, sir." <DM> On the steps to the palace, you see a small group of people, probably palace retainers. There is a tall man in shining armor standing in front of the rest, in earnest conversation with a slim man dressed in a robe. > Flint examines the stonework. > Pengo realizes we're not going anywhere and sits down cross-legged on the ground. <DM> what stonework, Flint? <DM> the wall? <DM> <Flint> Yes. <DM> There are guards around the palace itself, and they're not letting anyone close. <DM> the wall is very sturdy, about 3 ft thick and 12 ft high <DM> there are iron spikes set into the top of the wall. <DM> The city walls, still visible behind the palace, are of course, much higher > Pengo yawns, stretches and dozes off. <DM> After a while, the slim man turns around and sounds a gong. The crowd goes quiet. > Pengo snaps awake and clambers to his feet to listen. <DM> The tall man speaks: <DM> "My friends, I am Lord Darcy. You have all come here today at the invitation of the Baron to be interviewed for a quest. Many of you have come in groups, some have come alone. <DM> "The Baron will interview all of you, and select those he feels is most fit for this mission. I should tell you now that there is no reward offered for taking on this quest. <DM> "The most you can expect to gain is honor, glory, and the gratitude of the people of Barony Stafford. The security and safety of this barony is at stake. " > Pengo looks dismayed, and grumbles about cheapskate rich people. <DM> At this point a general grumble can be heard spreading throughout the crowd. You see about half the crowd shuffling toward the gate. <Jozlan> indeed <DM> "For those who choose to remain, come forward and make yourself known to Paulinus here. He will give you further instructions. " <Mialee> "Come, Pengo." > Mialee steps forward. > Jozlan does as well > Flint follows Mialee. *** >> <Pengo> >> you MIGHT not want to be seen by some of the guards around here. > Pengo looks very worried, but follows, carefully keeping Mialee between herself and the guards. *** << <Pengo> << Believe it or not, I was already typing that :) <Mialee> himself <Flint> Herself? <DM> As you approach the steps, you see that Paulinus is writing down names of individuals and group leaders. When it is your turn, he asks you "Are you three together? What is the name of your leader?" > Jozlan draws straws > Mialee looks at Flint and Jozlan. <Jozlan> Pengo! <DM> "Oh, are there 4 of you? I didn't see the little fellow there. " <Mialee> We are together. > Flint shruggs his shoulders. > Pengo looks very nervous and shrinks back a little. <DM> Whose name shall I write down? <Flint> Roll for it? > Mialee shrugs. <Jozlan> Flint <Mialee> Flint. <DM> "Come now, it's not that difficult. ONe of you give me a name please!" > Pengo mumbles, "Mialee." <Flint> I guess it's me. > Mialee gies Pengo a dirty look. <DM> Flint? Ok, Flint the Dwarf <Flint> Flint <DM> "OK, please wait until your called." <DM> Lord Darcy starts calling off names, and one by one or group by group the people in the square are led into the palace. <DM> You see them coming back out, some of them looking disappointed, some of them looking angry, some of them looking resigned. > Jozlan tries to strike up a conversation with others > Pengo tries to be inconspicuous. <DM> the ones leaving? <Jozlan> yes > Flint keeps an eye on Pengo. <DM> They are grumbling... <DM> "I don't know what he was looking for.." and the like <DM> or "I know I can do it, I don't know what he didn't like in us" <Mialee> They seem to be pretty picky. <DM> and "He didn't even say what the mission was!" <DM> After waiting an hour or so, you are finally called. Paulinus leads you inside through the mighty oaken doors of the palace and into the Great Hall. <DM> Arrayed along the walls are knots of people speaking in hushed tones. <DM> At the far end of the hall, there's a broad-shouldered man seated in a large ornately carved wooden chair. He is dressed in finely woven court clothing. <DM> The fineness of his attire, however, does nothing to lessen the aura of command and power that this man shows. <DM> As you approach the chair, he stands up and begins to pace back and forth, the large scabbard of his hand and a half sword swinging to and fro. > Mialee curtsies. > Flint bows. > Pengo bows clumsily, copying Flint. <BaronWingate> How long have you lived in the city? <Flint> A Day. > Pengo tries to look like he's invisible. <BaronWingate> Only a day? > Mialee nods. <BaronWingate> Has Lord Darcy explained that there is no reward for this quest? <Jozlan> yes <Mialee> Yes, my Lord. <Jozlan> glory is its own reward <Flint> We just arrived yesterday from Hillsview. <BaronWingate> Why would you undertake such a venture when there's nothing for you to gain? <Mialee> "Nothing ventured, nothing gained." > Mialee smiles. <BaronWingate> The man peers intently into your eyes as you make your reply. <Jozlan> there is much to be gained in the work of god > BaronWingate peers intently into your eyes as you make your reply. <BaronWingate> All right, then, let me explain the situation. Then we'll see if you're up to the task <BaronWingate> My great grandfather many generations removed, was Baron Owen the Even-Handed. He and his wife, the lovely lady Andrea, ruled this barony in peace and prosperity. <BaronWingate> Their reign was, in fact, so benign and prosperous that both were revered as saints during their lives. <BaronWingate> To celebrate his marriage, the Baron had a small chapel built on the edge of a cliff overlooking the river about 10 km north of here. <BaronWingate> Though simple in design, the chapel was furnished with beauty and elegance. <BaronWingate> Crypts were built beneath the chapel, and it was considered an honor and privilege to be buried there. <BaronWingate> In due course, Owen died of old age, and his grieving wife survived him by only two days. They were both entombed within the chapel. <BaronWingate> For succeeding generations, the chapel remained a favorite retreat for those seeking peace and solitude. <BaronWingate> Since my return from the summer campaign, I have heard reports of strange activity in the area surrounding the chapel. <BaronWingate> Pilgrims to the chapel have reported the desecration of the tombs of Owen and Andrea. <BaronWingate> In addition, they claim that instead of the sense of peace and tranquillity that they usually get when visiting the chapel, they experience a feeling of dread and Fear. <BaronWingate> They also report strange behavior in the peasant population thereabouts. The peasants they have met seemed sluggish and glassy-eyed. <BaronWingate> My scouts have confirmed those reports. In addition, <BaronWingate> There have also been rumors of a strange cult operating in the area. <BaronWingate> I cannot afford to have some radical or evil organization breeding sedition in my domain. > Jozlan nods thoughtfully <BaronWingate> What I would like you to do is to go to the chapel, investigate the extent of the damage, and determine what is causing the strange behavior of the peasants in the area. <BaronWingate> Also, determine if there is in fact some crazy religious cult starting up. <BaronWingate> Now, you may be wondering why I don't investigate this myself. <BaronWingate> The campaign season is over, and my knights have returned to their homes, along with their men-at-arms. <BaronWingate> I have only my personal guard, and the city watch. I cannot spare any of those to undertake this task. There is too much unrest in this city, and my first responsibility is to keep the peace here. <BaronWingate> On the other hand, I cannot neglect my duty to the rest of the barony. <BaronWingate> That is why I have asked for help from the populace. > Mialee nods. <BaronWingate> Of all those that I have interviewed today, I believe you to be the most trustworthy. <BaronWingate> At least most of you are trustworthy > BaronWingate looks at pengo <BaronWingate> I would ask you to be my eyes and ears. <BaronWingate> Would you be willing to take on this task for the good of the people of Stafford? > Pengo looks sheepish. > Mialee looks at Jozlan and Flint. <Flint> Yes, we would be willing. <BaronWingate> Excellent my good Dwarf! Lord Darcy will see that you are properly outfitted. <BaronWingate> I wish you the best of luck. > Mialee curtsies. <Mialee> Thank you, Lord. <BaronWingate> Oh, there's one other thing that you should know. About five years ago, there was an earthquake in the area, which is rumored to have breached some of the catacombs under the chapel. <Flint> Thank you my lord. <BaronWingate> footing may be treacherous *** <BaronWingate> is now known as <DM> <DM> At this point, Paulinus, the man that led you in here, steps forward and says: "My Lord, may I ask a boon of thee? " <DM> The Baron replies: "Why of course my friend. What is it?" <DM> Paulinus continues: "You may remember my former apprentice, Icarius. <DM> Though he is no longer my apprentice in the strictest sense of the word, and in fact has advanced beyond the level of the simple Prestidigitator, <DM> "I'm afraid that he has not yet had the chance to gain much experience in the field. " <DM> "I would ask that you allow Icarius to accompany this group on this quest. Hopefully his talents will prove advantageous to the group. <DM> "What say you?" asks the Baron. " Will you have him?" > Mialee looks at Jozlan and Flint, then says, "If your lordship attests to his value, sir, we will of course have him join us. > Flint nods agreement. <DM> The Baron says: "I'm sure any apprentice of the worthy Paulinus will be an excellent addition to your group." <Jozlan> a magician may prove useful > Mialee nods. <Flint> Yes. <DM> At this point, one of the people standing on the sidelines glides quietly forward, > Icarius steps forward <DM> and bows to the Baron, then to Paulinus, and finally to the group. <DM> He pulls back his cowl, *** >> <Icarius> >> take it away <Icarius> gentlemen, I am Icarius <Mialee> Greetings, Icarius. Welcome. <Icarius> I hope I will not prove too burdensome in ferretting out this evil <Mialee> I'm sure you'll be quite the opposite. <Flint> I am Flint. If you can help us against this evil then you are most welcome. <Mialee> My name is Mialee. <DM> The Baron has a whispered conversation with Paulinus <Icarius> I have not been to the chapel as of late, but have visited it before the dark times > Flint looks around for Pengo. > Pengo looks over at Flint nervously. <DM> The Baron turns to the group and says: "Please excuse me. I have other matters to attend to. Lord Darcy will see to it that you have everything you need. " > Mialee curtsies again. <Jozlan> thank you sir. <DM> with that, he turns and heads out a door in the back of the room <DM> Lord Darcy steps forward, and giving you all an appraising look, says:"I would be glad to supply you with anything you need for your journey, although it seems that you are already well equipped." <DM> "Is there anything you require?" <Jozlan> do you have a map of the sourrouning area? <Mialee> I have all that I need. <Flint> I think there are one or two items we could use. <DM> "That can be provided" <DM> "the map, that is." <Flint> I could use some holy water. <DM> "What else do you need." <Flint> For myself, just the holy water. <DM> "I'm afraid I can't help you with that, since that is available only from a place of worship to your particular deity" *** >> <Flint> >> oh, the pain of traveling far from home :) <Jozlan> looks like we're all set then <Flint> Yes, Is there a chapel to Moradin in this city? <DM> "I Couldn't say, really, since I worship at St. Mark's, myself" <Flint> With the number of Dwarves I've seen, I thought there might be. *** >> <Icarius> >> you think you know where there might be a dwarven enclave in the city <Icarius> I think there may be a dwarven enclave in the city <Icarius> I can show you where <Flint> Good, lead on. <DM> at this point, a servant comes up and hands Lord DArcy a few sheets of vellum <DM> Lord Darcy turns to Jozlan, and hands him the maps <DM> here is a map of the entire Barony <DM> Admin NOTE: It's the map that you all have of the barony <DM> "There is also here, a map of the city, since you're new in town, and might have a hard time finding your way around. " <DM> Lord Darcy says:" If that is all, then, I would bid you farewell, and ask that you return to the palace as soon asyou've returned, with news of your journey. <Flint> Yes, my lord. <Pengo> Hm. <DM> He indicates that you are free to leave <Flint> Shall we go? *** <Mialee> has left the room. <Jozlan> one more question - how long of a ride is it to the chapel? <DM> ride? When did you acquire mounts? *** <Mialee> has entered the room. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <Jozlan> anything we need, right? :) <DM> It's only 10km :) <Mialee> Both my windows lagged up. *** <Pengo2> has entered the room. *** <Pengo> has left the room. *** <Pengo2> is now known as <Pengo> <Pengo> Hm. <DM> So, you find yourself at the palace gates at about noon time > Flint leads the way out. <Icarius> I can direct you to the dwarve enclave if you'd like *** <Pengo> has left the room. <DM> where to? *** <Mialee> has left the room. *** <Mialee> has entered the room. <Flint> Icarius, lead on to the enclave. <DM> wazzup with Sheppy? > Icarius leads to the enclave <Flint> Mialee really wants to go. :) <DM> Ok, there is a small dwarven enclave in the city, sown by the SW wall *** <Mialee> has left the room. <DM> DOWN by the SW wall <DM> Where you see on your maps: A1, A2, S2, F1 and B1 <DM> As you approach the area, you hear the ringing of hammer on anvil > Flint approaches the sound. <DM> There are 2 smithies in the area <DM> (A1 & A2) <Flint> I guess we'll probably come to A1 first. <DM> ACtually 3, if you count the Swordsmith (S2) <DM> Right. > Flint enters the forge area. <DM> As you approach the building, you see arrayed in front of it, several suits of armor, <DM> on display, and a few weapons. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan *** (4 users) *** <Mialee> has entered the room. <Mialee> Am I really here? <Mialee> Been having weird network problems. <Icarius> yep <Mialee> I could see but not speak. <Flint> No, it's a mirror image. :) <DM> When you enter the forge area, you see a stout dwarf hammering on a piece of metal *** <Pengo> has entered the room. <DM> There is another dwarf, apparently his assistant, well, assisting > Flint looks for any holy symbols. *** >> <Mialee> >> you are at A1 on the map, near the SW wall <DM> Flint finds no holy symbols <DM> the dwarf at the anvil turns and sees you, and says: "What can I do fer ya?" > Flint waits for the smith to pause so he may speak to him. <Flint> I am looking for a chaple to Moradin Soul Forger <Flint> chapel *** <Jozlan> is now known as <AFK-Jozlan> <AFK-Jozlan> brb <DM> The dwarf squints at Flint, then says: "I don't know where ther might be such a place, but there is a small temple 2 buildings to the south of here where you might find a place to make yer peace with Moradin <DM> "Y'know, there aren't too many of us here" <Flint> Thank you, master smith. > Pengo looks around curiously. <Flint> Yes, I've noticed. And some people would be happy if there were less of us. *** <AFK-Jozlan> is now known as <Jozlan> <DM> and sees lots of armor and weapons in various stages of development <Pengo> Anything worth "borrowing?" :) <Flint> Shall we go? <DM> where to? > Flint looks at Pengo. > DM needs a bigger keyboard > Pengo looks at Flint and smiles. <Flint> Two buildings south (A2?). <DM> You stroll around to (A2), and discover another Smithy > Flint enters. <DM> There is another dwarf here, manning the bellows that feeds the fire of his forge <DM> several sword blanks are in the fire > Flint asks him about a chapel to Moradin. <DM> The dwarf replies that just behind his smithy is a temple which serves all the dwarven deities (ADMIN NOTE: The big rectangular building on the map just east of A2- label it T2) *** <Mialee> has left the room. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Pengo *** (5 users) *** >> <Pengo> >> you still here? > Flint thanks him and proceeds to the temple. *** <Mialee> has entered the room. <Mialee> Hm. <Mialee> Discoed. <Flint> re <Flint> :) <DM> You find a fairly large building non-descript on the outside > Flint enters the temple. <DM> ON the inside, you find a series of alcoves, each dedicated to a different dwarven deity > Flint searches for Moradin's alcove. <DM> There are 2 persons in the entire room. *** <Mialee2> has entered the room. *** <Mialee> has left the room. *** <Pengo> has left the room. *** <Mialee2> is now known as <Mialee> <Mialee> Dammit. :) *** <Pengo> has entered the room. <Pengo> re <DM> There is a dwarf in brown robes attending one of the alters <DM> IN fact, it happens to be Moradin's <DM> There is another dwarf, kneeling in the alcove dedicated to Clanggedin SilverBeard > Flint approaches the dwarf. <DM> The dwarf slowly raises his head: "Brother? How may I help you?" <DM> (This is the dwarf in the brown robes) *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <DM> BTW, has everyone else entered the temple <DM> ? <Flint> Hello, Brother. I seek Moradin's blessing before going on a journey to fight evil for the Baron. > Jozlan waits outside <Flint> Since this evil may very well take the form of undead, I also seek holy water. <DM> "Moradin is ever willing to bless his devout servants" > Mialee waits outside as well. > Pengo stays with Jozlan and Mialee. > Icarius ditto <DM> "We do indeed have water blessed by Moradin" <DM> "We also have many tasks laid before us, with very few resources to accomplish them. " <DM> "A suitable donation to Moradin's cause would undoubtedly redouble the effectiveness of the holy water that you desire." <Flint> Might I inquire how much you have and what you think would be fair compensation for this valuable assistance you offer me? <DM> "We have but 4 vials of holy water blessed by Moradin, and in the past, we have been compensated 25 gold pieces by those followers who have had need of it. *** >> <Jozlan> >> speakin' of which, what deity do you serve again? *** << <Jozlan> << thor *** >> <Jozlan> >> I knew that! *** >> <Jozlan> >> :) <Flint> I would be eager to give you 100 gold pieces if you could part with all 4 vials. > Pengo eyeballs passersby casually. <DM> "I'm sure that we can provide you with what you need. " <Flint> Here is 100 gold pieces, Brother. > Flint hands the dwarf 100 gold pieces. <DM> The dwarf gives a little bow, and says:" many thanks for your kind donation. Let me find that holy water. " <DM> and while he's looking for the holy water, the DM is gonna take a potty break. :) *** <DM> is now known as <AFK-DM> <Flint> While the dwarf searches for the vials, flint looks for a donation box in Moradin's alcove. <Mialee> I think Pengo is lagged out again. <Mialee> <Flint> I wish I could have seen the look on your face when I attacked Pengo with a 20. <EG> <Mialee> :) <Mialee> I wasn't sure it was him yet. :) *** <Pengo2> has entered the room. *** <Pengo> has left the room. *** <Pengo2> is now known as <Pengo> <Pengo> <Flint> I told Thomas I was doing subdual damage. :) <Mialee> Dammit. <Mialee> Pengo's stuck again. <Flint> I know exactly how you feel. :) *** <Pengo2> has entered the room. *** <Pengo> has left the room. <Pengo2> Sheesh. *** <AFK-DM> is now known as <DM> <Mialee> And again. <Mialee> WTF? <DM> The dwarven cleric returns and hands FLint 4 vials of holy water. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo2 *** (6 users) <Flint> While the Brother looks for the vials, Flint looks for a donation box in Moradin's alcove. *** <Mialee2> has entered the room. *** <Mialee> has left the room. *** <Pengo2> has left the room. <Mialee2> Dammit. *** <Mialee2> is now known as <Mialee> <Mialee> This is getting old. :) <Mialee> <DM> just about that time, the other dwarf, who had been quietly worshipping in another alcove, approaches FLint and asks: "Brother, did I hear you say that you were on a mission to fight evil? > Flint deposits another 100 gold pieces in the donation box. *** <Pengo> has entered the room. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <Mialee> <Mialee> He's already lagged again. <Mialee> This sucks. <Flint> Yes, brother. The Baron has asked our group to help. <DM> That's pretty bad, considering you're at the source, so to speak :) <Mialee> <DM> "I would deem it an honor, if you would allow me to accompany you on your quest. May I introduce myself. I am called Mordin DeepDelver!" <DM> "I have much guilt on my soul to cleanse. " <Flint> And I am called Flint DeepDelver. <DM> "And fighting evil, in whatever form it takes, is the surest way to relief" *** << <Flint> << ????!!!! *** >> <Flint> >> aaah, do what you want with it :) <Flint> What is this great evil brother? <DM> The other dwarf's eyes smoulder, and he replies in a low voice... <DM> "That is between me and the Silverbeard. " <DM> "We have a commonality between us, brother" <Flint> Very well then, I will respect your privacy. <Flint> So it would seem, and yet I don't recall your name. <DM> "I have been away from home for a long, long time. " *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) *** Keysub '.w' set to '/who'. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <DM> ..... *** <Pengo> has left the room. <Flint> Surely not, you don't look like you've seen your sixth decade. <Flint> It must be that we are only distantly related. <DM> "True enough, but it has yet been a long time for ME. " *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee *** (5 users) *** >> <Mialee> >> are you there, Shep? <DM> The sun creeps toward the horizon. <Flint> Well, you are welcome to our group. Wherein does your talents lie? *** <Pengo> has entered the room. *** >> <Pengo> >> re <DM> "I've spent most of my life training in the martial arts. " *** <Mialee> has left the room. *** <Pengo> has left the room. *** >> <Jozlan> >> are you still with us, Kelvin? > Jozlan twiddles his thumbs <Flint> We have much need for one with your skills. I must warn you that we will be the only two dwarves in the group however. <DM> "I'll try not to hold that against the group :)" *** <Sheppy> has entered the room. <DM> "Let us go then. " <Sheppy> Having real problems. <DM> no kiddin' <Flint> Come with me and meet the others. <DM> :) <Sheppy> Tried to start X on console to get on the server directly,a nd it's freaked out. <DM> FIre up that IIGS! <Flint> NOW you're talking! <Sheppy> It doesn't work right now :) <Jozlan> do a console login :) <Sheppy> I tried to. <Sheppy> <Sheppy> Ack <Sheppy> damn <Sheppy> I can't... the bad X has taken over the machine and locked ouup. <DM> .... *** << <Flint> << should we keep going, or wait for Sheppy? <Sheppy> <Sheppy> Well... hm. *** <Sheppy> is now known as <Mialee> <DM> Let's go on <Mialee> Let's try this. <Jozlan> get your kvm :) *** <Pengo> has entered the room. <Pengo> re *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) > Flint introduces Mordin to the group as a fighter willing to join them. <DM> ooh, now I'm lagging too <DM> oh, maybe not <DM> i was just up in the scrollback :) <Jozlan> hi Mordin *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <Mialee> Greetings Mordin. Welcome. <Pengo> Hi, Mordin. *** <Flint> is now known as <Mordin> <Mordin> Greetings all, If you would have me, I will help you fight this evil. *** Keysub '.m' set to '/send Mordin'. <Mialee> We can use your help. W <Jozlan> e can get :) <Jozlan> We need all the help we can get <DM> The sun dips below the horizon *** <Mordin> is now known as <Flint> *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <Jozlan> should we awit until tomorrow? <Flint> We should get a good nights sleep and leave in the morning. <Mialee> Yes, I agree. <Pengo> I shall ret8urn urn home. <Pengo> I'll meet you at your inn in the morning. *** <Flint> is now known as <Mordin> > Pengo goes home. <Mordin> As shall I. Which Inn are you staying at? <Jozlan> i8 <Jozlan> Dragon ?& Claw > Mordin looks impressed. *** >> <Mordin> >> you are at the Fox & Hound (I12) *** <Pengo> has left the room. <Mordin> then I will meet yo there in the morning. > Mordin leaves. *** <Pengo> has entered the room. <Pengo> That was on purpose. :) <DM> The rest of you make it safely back to the Dragon's Claw *** << <Mordin> << and about to be thrown out since I'm broke. :) > Mialee goes to her room and searcheslooks to be sure everything's still there. *** <Mordin> is now known as <Flint> > Jozlan checks the room, goes to sleep. etc <DM> Mialee finds nothing amiss <DM> Jozlan finds nothing amiss > Mialee goes to bed. > Flint arranges for grain rations to take with him in the morning, then goes to bed. <DM> The night passes uneventfully, and you wake up refreshed in the morning. > Flint prays and swaps spells. > Pengo returns to the Dragon's Claw. *** << <Flint> << the Wilderness list. *** <Flint> is now known as <Mordin> <Pengo> Morning, Freddie! <Pengo> Any sign of them yet? > Mordin arrives at the Dragon claw. <DM> Breakfast this morning is bread nad cheese. <Mordin> Good morning 'Pengo' is it? > Pengo nods. <Pengo> Yes sir. <Pengo> Freddie, I'd like some breafkfast please. <DM> Freddie serves breakfast to Pengo. "You do have some money, no? " <Pengo> Some. <Pengo> But my companions are supposed to pay for it. We'll see if they're good as their word. <DM> "I don't care what arrangements you have with your friends. I expect payment from YOU!" > Pengo gives Freddie 4 some money. <DM> "Breakfast is 1 sp. Hopefully, that won't prove too much for you. " <Pengo> I can handle that. Here. > Mialee wakes up. > Mialee puts onm h her mail, and collects her bow, arrows, quiver, and other weaponry. > Jozlan wakes up, brushes his teeth, goes down <DM> Jozlan is about 5 centuries ahead of his time. <Mialee> :) *** <Mordin> is now known as <Flint> > Flint finishes praying and goes downstairs. > Flint takes all his equipment with him. <DM> You all enjoy a good, hearty breakfast. <DM> Freddie serves some more coffee, and says: "It seems you're all packed up. Will you be needing the rooms tonigt then?" <Mialee> I'm ready to go. :) <Jozlan> we'll return if we do > Mialee nodes. <Mialee> -e > Icarius metts up at the Dragon Claw <DM> Freddie coughs and looks a bit uncomfortable. <DM> Will you be paying the bill today then? <Flint> Good, It looks like we are all here. <Mialee> Of course. > Mialee pays Freddie for the rooms and meals. <Flint> Yes, Freddie. How much is it? <DM> That would be 24 gp > Flint pays 8 gp. > Jozlan verified tha math > Jozlan pays 8gp and addsa 2 gp tip > Mialee pays 8 gp and adds a 2 gp tip. <DM> BTW, I'm counting on you guys to keep track of your own money. :) <Mialee> Oops :) <Flint> Heres another 5 gp for the grain and a tip. <DM> The sky is overcast this morning. <Pengo> Sirs... ma'am... > Pengo looks very anxious. <Pengo> Are you wanting me to co with you on this quest? <DM> Freddie gratefully collects the money and disappears through a door <Pengo> I don't know nothing about any quests. <Mialee> MeWe could use your help, Pengo. You still know more about this area than we do. <Flint> It might do you good to get out of the city for a while. > Pengo looks at Flint fearfully. > Pengo looks at Mialee next and whispers, "I think he really dihates me." <Mialee> Come on, Pengo. You'll be fine. <Mialee> Let's goo. <Mialee> (I have no backspace abaility now, sorry :) <DM> Since you've gotten an early start, and the day is young, you decide to leave the city via the eastern gate <DM> you walk through the butchers' district, and are nearly overwhelmed by the stench <DM> you're happy to reach the open air beyond the gate, <DM> and march north, in good spirits. <DM> As you travel north out of the city, following the road that parallels the river adder, you see that the land about here is lush and fertile. <DM> In the fields, you can see the peasants working the crops. There are trees scattered along the road. Several kilometers to the north, you see the edge of a great forest. <DM> As you walk along the road, you notice that the land is starting to rise above the level of the river. > Pengo looks around as he walks, in great interest. <DM> The farther north you move, the steeper the drop-off becomes, until finally the road traces the edge of a cliff, about 40 meters to your right. <DM> The dropoff is about 400 ft to the river below. <DM> It is just about this time that you can see the chapel in the distance. <DM> As you approach to within 500 m of the chapel, you see that there's a small path leading from the road you are on to the front door of the chapel. <DM> The chapel is a hexagonal tower about 7 m in height, with crenelated battlements and Gothic style windows on the upper half of the tower. > Pengo walks slowly, foallying behind the others. <Flint> Foalling - I'm afraid to ask. :) <Mialee> Falling. Sorry. > Flint Approaches the chapel. > Mialee follows. > Pengo goes along, staying in the back. <DM> By the time you get to the intersection of the road and the path, the tower is a mere 200 meters away <DM> you approach the chapel, and see that it would be about 2 stories high. > Flint tethers his mule outside. *** <Flint> is now known as <Mordin> > Mordin does the same. <Mialee> Well. <Mialee> Do we see anything interesting here? *** <Mordin> is now known as <Flint> > Pengo skulks about quietly. <Flint> Let's go in. <DM> It is a simple tower, <Jozlan> since pengo's sneaky, maybe he (she?) should take the lead <DM> beautiful in its simplicity > Pengo looks horrified. <Pengo> M-me? <DM> I think Pengo is a he <Pengo> Yes, I am. > Pengo looks haughty. <Mialee> We'll cover your back, Pengo. > Pengo takes a deep breath and slinks toward the door. <DM> There is a set of large, oaken doors. > Pengo sneaks up to the door and looks inside. <Pengo> It's closed? <DM> Did I mention that the tower is hexagonal? <Pengo> Yes. <DM> the doors are, in fact, closed. > Pengo examines the doors, looking for any kind of trap. <DM> roll, my dear hobbit 1d 100 *** Roll by Pengo: 1d100 -> 4 <Pengo> Oof. <DM> Good! you ind no traps onthe doors > Pengo carefully opens the doors. <DM> (low is good on % rolls usually) <Pengo> Right, that finally occurred to me :) <DM> The chapel is a hexagonal tower about 7 m in height, with correlated battlements and Gothic style windows on the upper half of the tower. <DM> It is a relatively small room, about 80 ft across, hexagonal in shape, with a central altar. <DM> It is impossible to determine what deity was served here, since the chapel has been vandalized. > Pengo sneaks inside carefully, looking around as well as possible. <DM> Visible among the wreckage are the remains of a few benches and two stone tombs. <DM> Even the tombs have been desecrated, so that the sleeping statues of an ancient Lord and his Fair Lady preside over obviously empty sepulchers. > Pengo continues to explore the room quietly. <DM> LLLLLLLLLLLLLLLLLLLLLL <DM> LL ___ ___ LL <DM> LL | | | | LL <DM> LL | | | | LL <DM> LL | | | | LL <DM> LL --- --- LL <DM> LL LL <DM> LL ___ LL <DM> LL / \ LL <DM> LL / \ LL <DM> LL \ / LL <DM> LL \___/ LL <DM> LL LL <DM> LL LL <DM> LL LL <DM> LL LL <DM> LL LL <DM> LL LL <DM> LL / LL <DM> LLLLLLLL/ ___LLLLLLLL > Pengo examines the altar. <DM> You see nothing of particular interest other than the tombs and the alter > Jozlan examines the desecration for causes > Mialee follows Jozlan in. <DM> Pengo notices that the altar moves easily as though it were on bearings. It's slides easily to the side. > Flint and Mordin enter the tower. > Pengo opens it and looks down and in. <DM> Pengo sees a spiral stairway leading down. <Pengo> Do you still want me to go f9irst? > Pengo looks worried. <DM> Jozlan, There is nothing to speak of in the sarcophogi <Icarius> do e have torches? <Mialee> We better. :) <DM> The walls of the chapel rise to the ceiling above, with magnificent paintings and baroque ornaments on the alters. <Pengo> I don't want to go first. :) <Flint> Who all remembered to bring a light source this time? <Mialee> Not me. <Icarius> umm, I did :) <Pengo> Not me either. <Mialee> Who's going to lead the way? <DM> The windows, high above your heads, let in light from the outside world. > Mialee rolls her eyes, grabs a torch from Icarius, lights it, and starts down the stairs. *** <Flint> is now known as <Mordin> <Mordin> I'll lead the way. <DM> The stairs wind round and round a central column and eventually, after dropping about 30 feet, emerge in the center of a large shadowy room. > Mialee hands the torch to Mordin. Go ahead. <DM> The room you find yourself in has been carved out of the cliff rock. <Mordin> My hands are full with a shield and axe. <DM> The floor is smooth stone. The ceiling is very high; high enough that it is impossible to see it by the light of your lantern. <DM> or torch :) > Mialee keeps the torch. *** <Mordin> is now known as <Flint> <Mialee> I need someone else to take the torch; I need my hands free. > Flint gives a lantern to Pengo to use. > Pengo holds the light with great relief. > Pengo clutches his short sword in his other hand. *** >> <Mordin> >> btw, you DO realize that a battleaxe is a two-handed weapon, right? *** User 'Mordin' not found. <Flint> I would suggest the following order of march: *** >> <Flint> >> btw, you DO realize that a battleaxe is a two-handed weapon, right? <Flint> Mordin, Flint, *** << <Flint> << I do now. <Mialee> Yes? <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLL 1 LLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLL 6 2 LLLLLLLLL <DM> LLLLLL LLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLL LLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLLLL 5 3 LLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLL 4 LLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> The room is roughly hexagonal with six large open chambers or niches around the perimeter. The stone walls have been dressed very smooth and covered with plaster. <Flint> Pengo, Mialee, Icarius, Jozlan. <DM> Along the back wall of each niche there seems to be a large picture painted on high on the wall itself. The pictures however are very high on the walls to the to cannot see immediately. <Mialee> Sounds good. <Mialee> Anything else in here? <DM> The pictures however are very high on the walls so that you cannot see them completely. <DM> ahhh, I need another bio-break *** <DM> is now known as <AFK-DM> *** <Mialee> is now known as <AFK-Mialee> *** <Jozlan> is now known as <AFK-Jozlan> *** <Icarius> is now known as <AFK-Icarius> <Flint> Sounds good. *** <Flint> is now known as <AFK-Flint> *** <AFK-Flint> is now known as <Flint> *** <AFK-Mialee> is now known as <Mialee> > Mialee hasn't had dinner yet. <Mialee> (Well, her player hasn't ;) <Flint> We need more then one light in a group this big. *** <AFK-DM> is now known as <DM> *** Room 8: Dungeon AFK-Icarius, AFK-Jozlan, DM, Flint, Mialee, Pengo *** (6 users) *** <AFK-Icarius> is now known as <Icarius> *** <AFK-Jozlan> is now known as <Jozlan> *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <DM> There should actually be a spiral staircase in the middle of that map. :/ <Mialee> So, we ready to go down? <Jozlan> ltes roll <DM> You ARE down <Mialee> Lead on <Mialee> OPhj./ <Mialee> That's the one going up. :) > Mialee looks around. <Mialee> Anything in here other than the pictures on the walls? <Flint> let's explore each niche, and shine a light on the portraits. <Mialee> Sounds like a plan. <Mialee> Niche 1? > Flint begins searching area 1. <DM> 1. In this niche as you raise your lantern high, you see a picture of the tower above. As perhaps seen it from the river below, showing that it stands at the top of it called sheer cliff. > DM realizes he really needs to proofread the output from ViaVoice <Mialee> Anything else? > Flint searches the walls. <DM> 1. In this niche as you raise your lantern high, you see a picture of the tower above, as perhaps seen from the river below, showing that it stands at the top of a tall, sheer cliff. > Pengo searches the floor. <DM> At the bottom of the stairs that you came down to enter this room, a little further along the column there is a trap door in the floor. > Jozlan examines the door for signs of recent use <Flint> Any thing on the walls? <DM> Wait a sec -- is Pengo the only one with a light? <DM> Flint, nothing on the walls in area 1 except the painting <Flint> Mordin has a light if someone will carry it. <Mialee> I can't. > Icarius carries it <Flint> Thank you Icarius. *** >> <Icarius> >> btw, you know you should have 2 1st level spells, right? <Mialee> THanks, Icarius. *** << <Icarius> << yep <DM> .... *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Pengo *** (6 users) <Mialee> Area 2. <Flint> Shall we finish searching the niches before we go down? <Mialee> Yes. <Mialee> Let's check out area 2. <DM> 2. The picture in this niche shows a great, ugly ogre. As you shine your light over the painting, the ogre within suddenly begins to move. <DM> He leaps from the picture with a roar, landing with a resounding thud! > Mialee cfireack <Mialee> Sorry. *** Roll by DM: 1d6 -> 1 > Flint attacks with his Battle Axe. > Mialee fires a magic missile from the staff. <DM> roll for initiative, flint *** Roll by Flint: 1D6 -> 4 <DM> U got it *** Roll by Flint: 1D20 -> 11 *** << <Pengo> << WHere am I in relation to the ogre? *** Roll by Mialee: 1d4 -> 4 <Mialee> Hello? <DM> Flint misses *** <Flint> is now known as <Mordin> <DM> The ogre flinches from the magic missile > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 1 <DM> Mordin stumbles *** << <Pengo> << Still wondering where I am in relation to the ogre. :) <Mordin> badly. *** >> <Pengo> >> probably near the staircase, I'd imagine > Jozlan attacks with his hammer *** Roll by Jozlan: 1d20 -> 19 *** << <Pengo> << Can I try to sneak around behind it? <DM> hit! *** Roll by Jozlan: 1d6 -> 2 <Mordin> YES. *** >> <Pengo> >> you can try > Pengo tries to sneak around behind the ogre. <DM> Jozlan, roll d4 for damage *** Roll by Jozlan: 1d4 -> 2 *** >> <Pengo> >> roll d100 *** Roll by Pengo: 1d100 -> 68 *** >> <Pengo> >> the ogre notices you trying to sneak around <DM> The ogre attacks Flint *** << <Mialee> << Do I get a second shot? *** Roll by DM: 1d20 -> 15 *** << <Mialee> << Or am I thinking of the bow? *** <Mordin> is now known as <Flint> <DM> The ogre hits Flint! <Flint> If he hits AC1 with that we are in trouble. *** Roll by DM: 1d10 -> 4 <DM> Flint takes 4 dam *** >> <Mordin> >> did you fire yet? *** User 'Mordin' not found. *** >> <Mialee> >> di you fire yet? *** << <Mialee> << Yeah, once. *** << <Flint> << Are you adding the +4 for size difference? :) *** >> <Flint> >> lemme check *** Keysub '.m' set to '/send Mialee'. <Jozlan> next round? *** >> <Flint> >> yes <DM> yes, J <DM> no <DM> wait. <DM> yes, next round <DM> %-) *** << <Flint> << Okay, thanks. :) <Mialee> Icarius or whatever isn't going to go? <DM> Flint, roll for initiative *** Roll by DM: 1d6 -> 1 *** Roll by Flint: 1D6 -> 4 <DM> you got it > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 20 <DM> hit! <Mialee> Ooh *** Roll by Flint: 1D8 -> 2 *** <Flint> is now known as <Mordin> <DM> The ogre flinches, but is still on his feet > Mialee fires a magic missile. *** Roll by Mialee: 1d4 -> 3 <DM> and with that, the ogre screams, and disappears in a cloud of vapor > Icarius examines the painting <DM> Does Icarius have a light source? <Mialee> Yeah, he's holding a torch. <Mordin> Lantern. <DM> 2. The picture in this niche shows a great, ugly ogre. As you shine your light over the painting, the ogre within suddenly begins to move. <Mialee> Right. <DM> He leaps from the picture with a roar, landing with a resounding thud! <Mialee> Oh good, gring on another ogre. :) <Mordin> Here we go again. :) <Mialee> Stop doing that! :) <DM> Flint, roll for initiative *** Roll by DM: 1d6 -> 6 *** <Mordin> is now known as <Flint> *** Roll by Flint: 1D6 -> 5 <DM> The ogre attacks Flint *** Roll by DM: 1d20 -> 13 <DM> miss > Mialee fires. *** Roll by Mialee: 1d4 -> 1 > Pengo is overcome by a spurt of bravery and takes a whack at it with his sword. *** Roll by Pengo: 1d20 -> 18 *** >> <Mialee> >> was that a magic missile? *** << <Mialee> << Yes *** <Flint> is now known as <Mordin> <DM> pengo hits! <Pengo> What do I roll? <DM> d6 *** Roll by Pengo: 1d6 -> 1 > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 4 <DM> a miss > Jozlan swings his hammer *** Roll by Jozlan: 1d20 -> 20 <Jozlan> woohoo <DM> hit! *** Roll by Jozlan: 1d4 -> 4 <Jozlan> woohoo *** <Mordin> is now known as <Flint> <Mialee> Nice :) <Flint> Very nice Jozlan. <DM> The ogre staggers... > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 16 <DM> hit! *** Roll by Flint: 1D8 -> 3 <DM> and with a howl of rage, the Ogre dsiappears in a cloud of mist *** <Flint> is now known as <Mordin> <Mialee> OK, let's look at area 3 this time, okay? :) <Mordin> This is kind of fun, now do it again so that I can hit one. > Mialee scowls. <Jozlan> maybe we should just burn the paintings :) <DM> 3. This picture shows a battle scene. There is an armored man fighting three goblins. <Pengo> You call this fun? <DM> As your light plays over the picture, the subject of the painting comes alive, and without warning, they are in your midst, battling away. <DM> The paintings are frescos. THey are painted directly on the wall > Mialee switches to her bow. <Jozlan> help the man? <Mordin> Mordin attacks a goblin > Mialee shoots a goblin. with an arrow. <DM> the man is battling fiercely <Mordin> D20 *** Roll by Mordin: 1D20 -> 6 *** Roll by Mialee: 1d20 -> 11 <DM> both miss *** <Mordin> is now known as <Flint> > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 15 <DM> hits a goblin! *** Roll by Flint: 1D8 -> 1 <DM> the goblin turns to face Flint > Pengo stabs a goblin. *** Roll by Pengo: 1d20 -> 14 <DM> miss *** >> <Pengo> >> you need to try for a backstab *** << <Pengo> << I'm behind them? <DM> well, you could try to be > Pengo sneaks around behind the goblins. *** Roll by Pengo: 1d100 -> 43 <DM> roll d100 <DM> the goblins spot you. <DM> anyone else? > Jozlan hammers *** Roll by Jozlan: 1d20 -> 13 *** Roll by Jozlan: 1d4 -> 3 <DM> anyone else? <Mialee> I think that's a round. *** Roll by DM: 1d6 -> 3 <Mialee> Unless that Icarius guy wants to get in on the action for a change. :) *** Roll by Flint: 1D6 -> 4 <DM> you got it > Flint attacks with his Battle Axe. <Icarius> I'd probably better wait until we face some real enemies :) *** Roll by Flint: 1D20 -> 11 <DM> Hit, Flint *** Roll by Flint: 1D8 -> 8 <Flint> Yes... <Mialee> Nice. <DM> the goblin instantly disappears, in a cloud of smoke *** <Flint> is now known as <Mordin> > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 14 <DM> hit! <Mordin> another goblin. *** Roll by Mordin: 1D8 -> 5 <Mordin> 5 + 6 + 11 > Mialee shoots a coblin with her bow. <DM> The goblin winces in pain, steps back, and vaporizes. *** Roll by Mialee: 1d20 -> 16 <DM> hit! *** Roll by Mialee: 1d6 -> 1 > Mialee grumbles. <DM> the man strikes with his sword: *** Roll by DM: 1d20 -> 12 <DM> and misses > Pengo attacks with his sword. *** Roll by Pengo: 1d20 -> 10 <DM> miss <DM> there is only one goblin left <Mordin> Go for it Jozlan. *** Roll by Jozlan: 1d20 -> 9 <Jozlan> bleh <DM> and he attacks Moradin <DM> miss Joz *** Roll by DM: 1d20 -> 7 <DM> miss <DM> next round *** Roll by DM: 1d6 -> 2 *** <Mordin> is now known as <Flint> *** Roll by Flint: 1D6 -> 6 <DM> your round *** <Flint> is now known as <Mordin> > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 13 <DM> hit! *** Roll by Mordin: 1D8 -> 4 <Mordin> + 6 + 10 <DM> An expression of rage flies across the goblin's face, just before his body turns to vapor and blows away. > Jozlan asks the man whno he is <Mordin> + 6 = 10 <DM> The man looks at Jozlan, and shrugs <Jozlan> kind sir, can you tell us where we are? <DM> the man shakes his head sadly <Mialee> He's a piece of art. :) *** <Mordin> is now known as <Flint> <Flint> So we call him Art... <Jozlan> the ogres & goblin were art as well <Mialee> Yes. <Mialee> Do we really want to keep looking at these paintings? :) <Jozlan> lets go down the trap door. <Jozlan> Art can lead us :) <Mialee> I agree, let' gs go down. <DM> Art stands quietly in his niche *** << <Flint> << Flint attempts to disbelieve the man as an illusion. *** >> <Flint> >> roll d100 <Flint> We may learn something in the other niches. *** Roll by Flint: 1D100 -> 11 <Mialee> Well, okay. *** >> <Flint> >> he's not exactly an illusion, although he's not quite THERE. > Pengo timidly holds his light up and looks in niche 4. <Flint> I think the paintings tell a story. <DM> 4. The picture high on the wall in this niche shows a platoon of orcs on the march. <DM> As the light from a lamp flashes across the picture, six of the orcs in the picture turn their heads and leap from the picture onto the floor in front of you, poised to attack. <Jozlan> oh no! > Pengo lowers the light <Pengo> Too slow. <Jozlan> how many? <Pengo> Six > Icarius casdts sleep > Mialee shoots one with a magic missile. <Icarius> what do I roll? *** Roll by Mialee: 1d4 -> 1 <Flint> This is a dwarven playroom. :) > Pengo tries to skulk around behind the orcs. *** Roll by Pengo: 1d100 -> 74 <DM> icarius, roll 4d4 > Pengo feels like a pathetic excuse for a thief. *** >> <Pengo> >> roll 1d100 *** Roll by Icarius: 4d4 -> 2 + 3 + 1 + 2 = 8 *** << <Pengo> << LAlready did :) <Flint> See, there are better things in life then being a thief. > Pengo grumbles. <DM> the orcs all fall to the ground, shortly before disappearing in aq cloud of vapor <Mialee> Nice. <Icarius> next! <Flint> I am impressed Icarius, very impressed! > Pengo shines the light at niche 5. <Icarius> twas nothing <DM> 5. The painting in this niche shows a beautiful landscape of the local area. <Flint> BAAAAD Pun. <Pengo> Hm. > Pengo shines the light at niche 6. <DM> 6. Here, the painting depicts a brutish monster. It has the form of a huge man with the head of a bull. As you stare at it, the monster growls and leaps from the picture to attack you. <DM> roll for initiative! *** Roll by DM: 1d6 -> 4 *** Roll by Flint: 1D6 -> 3 > Pengo again tries to get behind. *** Roll by DM: 1d6 -> 2 <Pengo> (when it's our turn :) <DM> The minotaur lashes at Flint *** Roll by DM: 1d20 -> 13 <DM> a hit! *** Roll by DM: 1d6 -> 1 <DM> 1 hp on Flint *** Roll by DM: 1d6 -> 6 > Pengo sneaks around back. *** Roll by Pengo: 1d100 -> 71 > Pengo and fails. <DM> the beast lunges at pengo! *** Roll by DM: 1d20 -> 4 <DM> and misses <Jozlan> whew > Mialee fires a magic missile. *** Roll by Mialee: 1d4 -> 3 > Flint attacks with his Battle Axe. <DM> in desperation, the thing tries to bite ... *** Roll by DM: 1d6 -> 4 <DM> icarius <Mialee> This thing gets a lot of goes on its turn. Sorry. :) *** Roll by DM: 1d20 -> 2 <DM> and misses <DM> ok, the thing winces from the magic missile *** Roll by Flint: 1D20 -> 7 *** <Flint> is now known as <Mordin> > Jozlan pulls a john henry <DM> your turn *** Roll by Jozlan: 1d20 -> 9 <DM> miss, Jozlan <Mialee> "John Henry?" > Mordin attacks with his Battle Axe. <Jozlan> hammer in his hand *** Roll by Mordin: 1D20 -> 8 <DM> miss, barely *** <Mordin> is now known as <Flint> <DM> anyone else? <DM> ok, next round <Mialee> I think everyone's gone. *** Roll by DM: 1d6 -> 4 *** Roll by Flint: 1D6 -> 4 <DM> again *** Roll by DM: 1d6 -> 4 *** Roll by Flint: 1D6 -> 5 <DM> yours > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 9 <DM> miss *** <Flint> is now known as <Mordin> > Pengo attacks. *** Roll by Pengo: 1d20 -> 11 <DM> miss > Mordin attacks with his Battle Axe. *** Roll by Jozlan: 1d20 -> 7 *** Roll by Mordin: 1D20 -> 11 <DM> miss <DM> joz <DM> hit, Mordin *** Roll by Mordin: 1D8 -> 3 <Mordin> + 6 = 9 <DM> The Minotaur reels fromthe pain > Mialee fires a magic missile. *** Roll by Mialee: 1d4 -> 4 <DM> and Poof! the minotaur disappears. <DM> just like the DM *** <DM> is now known as <AFK-DM> <Jozlan> hehe <Mordin> lol <Mialee> I need to move downstairs to my PowerBook again and find some food. I haven't eaten since lunch like 11 hours ago :) *** <Mialee> has left the room. *** <Mordin> is now known as <AFK-Mordin> <Pengo> brb :) *** <Pengo> has left the room. *** <AFK-DM> is now known as <DM> *** Room 8: Dungeon AFK-Mordin, DM, Icarius, Jozlan *** (4 users) *** <Mialee> has entered the room. *** <AFK-Mordin> is now known as <Mordin> *** <Pengo> has entered the room. <DM> I think that this would be a good place to quit for the day. <DM> It is pretty late here in this neck of the woods <Mialee> OK. <DM> You've seen all there is to see on level 1 <Jozlan> shall we? <DM> You know of the trap door leading down to level 2 <Mialee> Yeah. <Mialee> OK... it's a good time to call it a night then. <DM> I'll mark your location, so that hopefully, we can resume where and when we left off. <Mialee> Great. :) <Icarius> ok <DM> it was GREAT role playing tonight <DM> thanks guys <Mialee> Sure :) <Jozlan> trhank you <Mialee> I had fun. <Pengo> So did I. :) <DM> :) *** <Pengo> has left the room. *** <Icarius> has left the room. <DM> so then, we leave the party on level 1, about to descend to level 2 <Mialee> Yep. <Jozlan> ok <hr> "The adventurers looked around with suspicion at the hexagonal room in which they found themselves. The fights with the vicious minotaur and the cruel orcs had left them tired but with heightened awareness of their surroundings. From what corner might the next phantom monster emerge?" "The halfling Pengo noticed a trap door in the floor opposite the bottom of the stairs they had descended." "'Hey! I've found a way out!' he exclaimed, motioning for the others to come look at the escape route he'd found." "Mialee, the tall, fair elven maiden was about to suggest that her new protege' might check the door for traps, when Flint Deepdelver, elated by the recent combat and lusting for new enemies to fight (as only a dwarf can), swung the door open with a crash, and charged down the stairs, followed quickly by his distant cousin Mordin. As he headed for the stairs, the wise cleric Jozlan gave a lopsided grin and said to his new wizardly friend Icarius: 'Come on, let's go see what trouble we'll need to get them out of next.'" <DM> If you recall, you had entered the Chapel, and found a secret door under the alter, which led you down a flight of steps to a hexagonal room <Mialee> With the evil walls we're not going to look at anymore. <DM> Yeah, it looked like this: <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLL 1 LLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLL 6 2 LLLLLLLLL <DM> LLLLLL LLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLLLL ___ LLLLLLLLLLL <DM> LLLLLLLLLL / \ LLLLLLLLLLLL <DM> LLLLLLLLLL | | LLLLLLLLLLLL <DM> LLLLLLLLL \___/ LLLLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLL LLLLLLLL <DM> LLLLLLL LLLLLLLLL <DM> LLLLLLLL 5 3 LLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLLLL <DM> LLLLLLLLLL LLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLL 4 LLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> The hex in the middle is the stairs leading up <DM> but on the opposite side, you see a trap door in the floor. <Mialee> Let's head on down through that. <Pengo> And PLEASE don't look at those awful pictures anymore!! <Icarius> and we're heading dow it, right? <DM> In a minute <DM> Flint and Mordin are conferrring :) <DM> Almost there > Mordin and Flint head for the stairs. <Flint> are you all coming? > Mialee follows. > Pengo hesitates, then follows Mialee. <DM> What's the standard order? I'd assume Mordin, Flint, Mialee, Pengo, Icarius and Jozlan <Mialee> That sounds about right. <Icarius> sure <Flint> That's good for me <Mordin> Ok with me too! <DM> The stairs leading down to this level are much shorter than the ones above. The flight of stairs exits from the inside of a hexagonal column in the center of a hexagonal room. <DM> The room is 20 ft. on a side with a door in the center of each of the six walls. The stone walls are smoothly dressed but not plastered. <DM> The floor here is dark and glass-like with no visible seams. At your feet you see several human skeletons, laying sprawled on the floor. <DM> LLLLLL__LLLLLL <DM> LL 1 LL <DM> /6 _ _ 2\ <DM> LL / ^ \ LL <DM> LL | | LLL <DM> LL \___/ LL <DM> \5 3/ <DM> LL 4 LL <DM> LLLLLL__LLLLLL <DM> > Mialee examines the skeletons. <DM> The floor here is incredibly slippery. You can't really tell why. > Mordin looks at the floor <DM> Mialee doesn't find anything unusual about the skeletons <DM> they are human, with shreds of clothing still wrapped around them <Mialee> Somehow I suspect that these doors correspond to the pictures upstairs in some way. > Pengo quickly searches all the bodies. > Jozlan runs his hand on the floor <DM> As pengo examines the bodies, the clothing tears apart and falls apart <DM> Jozlan, it is just very smooth, like ice, only not cold <Icarius> should we check out what's behind a door? <Mialee> I suppose. <Mialee> Who wants to be the guinea pig to open a door? <DM> Which Door? There are six <DM> We'll assume the one right in front of you is door #1 <DM> The weapons and equipment and the skeletons has deteriorated beyond any usefulness. <Mialee> I suggest we start with door #1, unless someone wrote down what the pictures upstairs each were. <DM> The doors are wooden and look very heavy. They're bound in metal, with metal hardware. <Mordin> We can each take a turn. <DM> As you cross the floor, everyone must roll a d20 and score under your dexterity <Mialee> Are we all going to the door, or just one of us? *** Roll by Mordin: 1d20 -> 7 *** Roll by Flint: 1d20 -> 8 *** Roll by Mialee: 1d20 -> 3 *** Roll by Pengo: 1d20 -> 5 <Pengo> Guess we're all going, huh? :) <DM> Jozlan, Icarius? *** Roll by Icarius: 1d20 -> 6 *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo *** (7 users) <Icarius> / <Mialee> Who wants to open this first door? *** Roll by Jozlan: 1d20 -> 18 <Mordin> Pengo this one is for you. <DM> Whoops! Jozlan slips and falls on his butt on the way across the floor > Pengo sighs and carefully opens door #1. *** >> <Pengo> >> are you checking for traps? > Pengo stops himself and checks the door for traps. *** << <Pengo> << THanks :) <DM> ahhhh. <DM> roll percentile *** Roll by Pengo: 1d100 -> 93 <DM> You don't find any traps > Pengo opens the door. <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a dull white. The three walls farthest from you are draped in deep red velvet. <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLL~~~~~~~~~~LLLLL <DM> LLLL~ O ~LLLL <DM> LLL~O __ O~LLL <DM> LL~ / \ ~LL <DM> L~ \__/ ~L <DM> LL LL <DM> LL LL <DM> LL LL <DM> LLLLLL__LLLLLL <DM> There is an altar standing in the middle of the room engraved with scenes of battle. In front of each drape there is a skeleton dressed in armor, facing the altar, kneeling on a small bench with its hands in an attitude of prayer. > Pengo examines the altar. > Mialee keeps an eye on Pengo. > Mordin look over the drapes. <DM> The alter is plain stone, with a carving of a sword <DM> carved into the top of it. <DM> Mordin, On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. > Pengo examines the carving of a sword. > Mialee takes a close look at the leftmost skeleton. <DM> It is a simple carving, <DM> The Skeletons are dressed in armor, with weapons at their side, <DM> it looks like normal chainmail armor <DM> a little rusty, perhaps <Mialee> Well, someone trigger that movable wall. <Jozlan> :) > Mordin moving the wall <DM> As you push, the entire wall slides back about 2 in., and then slides to the right. As the wall rolls into the recess, you hear the 'twang' of a crossbow string. *** Roll by DM: 1d20 -> 8 <DM> swish! <DM> the bolt arcs over Mordin's head <DM> You see a small triangular room approximately 20 ft. on a side. <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLL LLLLLLLLL <DM> LLLLLLLL LLLLLLLL <DM> LLLLLLL LLLLLLL <DM> LLLLLL LLLLLLLL <DM> LLLLL~ ~LLLLL <DM> LLLL~ O ~LLLL <DM> LLL~O __ O~LLL <DM> LL~ / \ ~LL <DM> L~ \__/ ~L <DM> LL LL <DM> LL LL <DM> LL LL <DM> LLLLLL__LLLLLL <DM> What you see here is the room you're in PLUS the room that has been revealed by moving the wall <DM> There's a thick layer of dust covering the floor of the room and the articles therein. The room contains several pieces of Armor scattered about the room. > Jozlan examines the armor <DM> The armor looks more ceremonial than useful. <DM> You find a jeweled helmet, which might be worth twenty gp <DM> (the jewels look fake) <DM> You find a short sword with a golden handle and a silvery blade. <Mialee> Hm. <Jozlan> next room? <Mialee> Yes, I think so. <Mialee> I don't see anything here worth taking. > Flint looking across the room <DM> At the very back of the room is long bundle wrapped in a tattered soldier's cloak. <Mialee> Ahhh. :) > Mordin picking up the short sword <Flint> picking up the long bundle > Flint unwraps the bundle <DM> When you unwrap the bundle you discover it contains a very plain, simply crafted sword of excellent quality in mint condition. <Icarius> cool <Flint> Any one interested in this sword? <Mialee> I don't need it. > Pengo eyeballs it. <Pengo> What's it worth, d'you think? <Mordin> you may want to think about that Mialee! > Mialee takes the sword, gives it a feel. <DM> It feels great! Very well balanced <Flint> it's in good condition <Mialee> I'll hang onto it. *** >> <Mialee> >> Good idea! <Mordin> Pengo here is one in your size! <Pengo> I have a short sword already. > Mordin gives Pengo the short sword <DM> The rest of the junk in the room is of very little value. > Pengo looks at the two short swords he has. <Pengo> Is one of these better than the other? <DM> the one Mordin found is much nicer looking, and looks more expensive > Pengo perks up and drops his old one. <DM> certainly the gold handle is worth something <Pengo> Ahhhh. <DM> Oooh, and it feels good too. > Pengo waves it around a little. <DM> It feels like it was custom made for your hand. <Pengo> I like it. <Mordin> Great! <Flint> Are we ready to move on? <Mialee> I am. <Mordin> Me too! > Mordin moving out the door > Mialee follows. > Pengo stays in order. <Jozlan> room 2? <DM> You're back out in the slippery central room <Mialee> Yes. > Pengo checks door #2 for traps. *** Roll by Pengo: 1d100 -> 47 <DM> You don't fin any traps *** Keysub '.t' set to 'Pengo doesn't find any traps. '. <Mialee> OK, who's going to open the door? <Mordin> Shall I try the door <Mialee> Go for it. > Mordin opens the door <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a dull yellow. The three walls farthest from you are draped in dull gold velvet. <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LL~~~~~~~~~LLLLLLLLLLL <DM> LL O ~LLLLLLLLLL <DM> LL __ O~LLLLLLLLL <DM> LL / \ ~LLLLLLLL <DM> LL \__/ ~LLLLLLL <DM> LL O ~LLLLLLLL <DM> 2\ ~LLLLLLLLL <DM> LL ~LLLLLLLLLL <DM> LLLLLLLLL <DM> > Icarius looks behind the drapes <DM> There is an altar standing in the middle of the room engraved with scenes of commerce. In front of each drape there is a skeleton dressed in well cut clothes as you might expect a well-to-do merchant to wear. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. <Mialee> Hm. > Mialee looks behind the drapes. <DM> On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. > Mialee examines the altar. > Pengo checks the center wall for traps. *** Roll by Pengo: 1d100 -> 60 <DM> Pengo doesn't find any traps. > Mordin looking around the skeletons <DM> On the alter, there is a small shallow bowl, with a single copper piece under the edge of it <DM> The skeletons are wearing normal clothes, and don't SEEM to have any weapons <DM> BTW, the ~ that you see are the drapes <Mialee> Someone ope... hm. *** << <Mialee> << What's the size comparison between the sword I took and the one carved on the altar in the last room? > Flint look behind the drapes *** >> <Mialee> >> it's the same type of sword, (ie a longsword) and about the same size *** << <Mialee> << Hm. <Mialee> Hey, I want to go back into the last room. <Mialee> Before we do anything else in here. <Mialee> I just had a thought. <Icarius> might be prudent <Flint> go for it! > Mialee leads the way back into the sword altar room. <Mordin> I'll go with you. <Mialee> Are we there yet? :) <DM> Yes, you and Mordin arrive safely > Mordin following > Mialee compares her new sword to the one carved on the altar. <DM> It's the same type (longsword) and approximately the same size <DM> the carving is slightly bigger > Mialee sets her sword into the carving. <DM> The sword glows suddenly! <DM> It has an eerie blue glow to it -- > Mialee watches. <DM> then the glow fades, except for some fine etching on the blade near the handle > Mialee reads the etching. > Mordin watches <DM> IOW the etching remains glowing <Mordin> ooooooh <Mialee> Yeah, I had a feeling. > Mialee grins. <Mialee> I saw that the second room had a container on its altar, and that made it all make sense. <Mialee> Can I read the etching? <DM> There isn't any writing per se (at least not that you can see) <Mialee> What is the etching then? <DM> just nice scrolly decorations <Mialee> Hm. <Mialee> This sword would appear to be magical in some way. <Mordin> wow > Pengo eyeballs the copper coin. > Mialee gingerly picks up the sword. <DM> It looks like a normal copper piece <DM> The sword feels fine! <Mialee> Does the glowing etching remain: <Mialee> +? <DM> Yes <Mialee> I wonder if this is a charge of some kind that will fade over time. <DM> it's a very faint glow <Mialee> Okay, let's rejoin the others. > Mialee leads the way back into the bowl altar room. *** Roll by DM: 1d20 -> 18 > Mordin follows <DM> You arrive safely <Mialee> Take a look at this. > Mialee shows the sword to the others and summarizes what went on in the other room. <Mialee> I think we should definitely have a look on the other side of that secret door in here. <Icarius> yeah, but be careful <Mialee> I'm not going first. :) <Flint> can you move it? <Mialee> Someone trip it. :) > Pengo gives the door a push. > Pengo steps back fast afterward. <DM> As you push, the entire wall slides back about 2 in., and then slides to the right. <DM> good move, pengo <DM> In front of you is a deep pit, hexagonal in shape, 6' on a side. You cannot see the bottom. The walls, as far as you can see are smooth, and totally vertical. <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LL~~~~~~~~~LLLLLLLLLLL <DM> LL O /P\ LLLL <DM> LL __ O \_/LLLLL <DM> LL / \ L LLLLLL <DM> LL \__/ ~LLLLLLL <DM> LL O ~LLLLLLLL <DM> 2\ ~LLLLLLLLL <DM> LL ~LLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL <DM> <Mialee> Hm. <Icarius> do we have anything useless to drop down? <Mialee> We have a spare dwarf, right? > Mialee giggles and smiles. <Pengo> I have some stones I picked up for using with my sling. > Pengo drops a stone down into the pit. <DM> You wait . . . 1 second . . . 2 seconds . . . 3 seconds . . . <DM> kerplunk! . . . . . . it sounds like it fell into some water. <DM> <Mialee> That's a pretty good fall. > Mialee turns around and takes a look at the bowl on the altar. <Mialee> What's the situation there again? The coin is actually propping up one end of the bowl? <Jozlan> we don't have anything bucketlike do we? <DM> No, it's just laying uner the rim of the bowl <DM> under <Mialee> I see. > Pengo checks the coin to see if it's trapped. *** Roll by Pengo: 1d100 -> 21 <DM> you might have missed seeing it if you hadn't looked closely <DM> Pengo doesn't find any traps. > Mialee cautiously picks up the coin. <DM> it appears to be a normal copper piece > Mialee puts it into the bowl. <DM> "chink!" <Mialee> Hm. > Mordin moves the bowl > Mialee takes the coin back. <Mialee> Is the bowl attached to the altar, or just sitting there? <DM> Just sitting there <Mialee> Anything under it after Mordin moves it? <DM> it moved when Mordin pushed it <DM> no > Pengo peers down into the pit. <Mialee> So it looks like an ordinary copper coin? <DM> It disappears into the dark very quickly > Mialee walks over to the pit. <DM> the pit, I mean <Jozlan> we could tie a rope onto Pengo and drop him down :) <DM> yes, an ordinary copper coin > Mialee tosses the coin into the pit. <DM> You wait . . . 1 second . . . 2 seconds . . . 3 seconds . . . <DM> kerplunk! . . . . . . it sounds like it fell into some water. <DM> <Mialee> Hm. <Mialee> I'm stumped. :) <Mialee> I'm also getting a little lag. <Jozlan> do we have rop? > Mordin is looking around the alter <Mialee> Hm, anyone carrying rope? I'm not. <Flint> I have a rope <Mordin> I have a rope <DM> Mordin doesn't find anything unusual <Mordin> about 50 ft I think <Mialee> Hm, is that enough? <Jozlan> tie the bowl to the rope and see if it is water? <Flint> I think my rope is about 50 ft too. <DM> It's climbing rope, it's doubtful you could make a bucket out of the bowl <Mialee> Let's send someone down there to have a look. <DM> The bowl is very shallow, like a collection plate in church > Pengo takes the end of Mordin's rope and ties it around his middle. <Flint> Pengo you <Pengo> Someone give me a torch. <Pengo> I'm not happy about this, but you were going to make me go anyway. :) > Mordin grabs the rope <DM> Oh, yeah, I forgot to ask what y'all had for light. <Pengo> I need a light of some kind. <DM> I guess we'll assume ahh, Jozlan is carrying a torch <Jozlan> yes > Pengo takes it, makes sure it's lit. <Pengo> OK. Someone ready to lower me in? <DM> are you going to give him your only torch? <DM> Mordin is ready for you Pengo > Pengo slides down over the lip. <Pengo> Lower away! > Pengo peers down into the darkness. > Mordin lowers Pengo down <DM> The torchlight illuminates about 30' down, and then - nothing <DM> you get lowered about 35', and you still can't see anything below you <Mordin> do you need more rope? <Flint> I can tie the ropes together > Mordin lowering Pengo down more <Mordin> see anything? > Pengo keeps looking. <Pengo> Not yet! <DM> Pengo, you get down about 70', and can see 30' feet further, and still can't see anything <Pengo> "Keep lowering me, if you can." <DM> You're at the end of your rope, Pengo <Flint> I think that enough let come back up and move on <Pengo> OK, bring me up. > Mordin hauls pengo back up <Mialee> I suppose we should move on then. Room #3? <Icarius> want to try dropping the coin down? <Mialee> I did that already. <Icarius> the coin on the alter, or just a coin? <Mialee> The one on the altar. > Mordin one last look around <DM> You don't see anything Mordin <Mialee> Let's head for room #3. <Icarius> yeah <Flint> Follow me > Mialee follows. *** Roll by DM: 1d20 -> 11 > Pengo tags along, after untying the rope around his middle. <DM> You arrive at the door #3 <Mordin> May I have the rope back please? <Pengo> Don't you have one end already? :) <Flint> Me too <Pengo> I'm not hooked to it anymore. > Pengo checks the door for traps. *** Roll by Pengo: 1d100 -> 82 <DM> Pengo doesn't find any traps. > Mialee opens the door. <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a light green. The three walls farthest from you are draped in forest green velvet. <DM> LLLLLLLLLLLLLLLLLLLLLL <DM> LL ~LLLLLLLLLL <DM> 3/ ~LLLLLLLLL <DM> LL __ O ~LLLLLLLL <DM> L / \ ~LLLLLLL <DM> LL \__/ ~LLLLLLLL <DM> LL O~LLLLLLLLL <DM> LL O ~LLLLLLLLLL <DM> LL~~~~~~~~~LLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL <DM> <DM> There is an altar standing in the middle of the room engraved with scenes of hunting. <DM> In front of each drape there is a skeleton dressed in hunting clothes, each with a short sword at their waist and bow slung over its shoulder. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. <Mialee> Anything on the altar? > Flint feeling the drapes <DM> There is a sculpture of a rabbit laying down (dead?) on the alter <DM> On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. > Mialee examines the rabbit sculpture. <DM> It looks like an offering <DM> normal size rabbit > Pengo checks the hidden door for traps. *** Roll by Pengo: 1d100 -> 5 > Mordin examines the wall <DM> Pengo doesn't find any traps. > Pengo pushes on the hidden door and steps back. > Mordin pushes on the wall <DM> You see a triangular room, 20' on a side. There is no furniture in the room, but there are moth-eaten hunting trophies adorning the walls. <DM> LLLLLLLLLLLLLLLLLLLLLL <DM> LL ~LLLLLLLLLL <DM> 3/ ~LLLLLLLLL <DM> LL __ O ~LLLLLLLL <DM> L / \ ~LLLLLLL <DM> LL \__/ LLLLLLL <DM> LL O LLLLLL <DM> LL O L LLLLL <DM> LL~~~~~~~~~LL LLLL <DM> LLLLLLLLLLLLLLLLLLLLLLL <DM> > Icarius examines the trophies <DM> The trophies on the left wall include the head of a wild boar, the head of an antelope, and the grotesque head of a huge humanoid, light blue in color, with big white tusks and a horn growing out of its forehead. <DM> On the right wall, there is a head of a lion, a 4 foot long scorpion, and a the huge roundish head of another creature, mostly black in color, but gray on top. <DM> There are two sets of eyes: a small pair set in the front of the head, and a larger, multifaceted pair set to the side of the head. <DM> The enormous mouth has two huge mandibles set into the jaws on either side. <DM> You notice that the dust on the floor here seems to be recently disturbed. <Mialee> Curious. > Mordin looking at the head of a wild boar <DM> It is a normal boar's head, with big tusks > Pengo examines the dust on the floor, looking for signs of what was done by the last person or thing in the room. > Flint is looking at the head of an antelope <DM> It just looks like there were some footprints walking around <Pengo> Humanoid? <DM> The antelope head is starting to deteriorate <DM> Pengo, Yes > Mialee looks carefully at the blue humanoid head. > Mordin is looking at the head of the lion > Icarius pokes th humanoid head <DM> Mialee, roll under your intelligence <DM> on a d20 *** Roll by Mialee: 1d20 -> 4 <DM> You've heard of the awful Ogre Mage, but have never seen one dead or alive until now <Mialee> Hm. <Icarius> hmm <Mialee> Disturbing. <Flint> this 4 foot long scorpion looks interesting > Mialee takes a close look at the black and grey head. <Mialee> What do I know about the Ogre Mage? <DM> It is a fearsome creature of the Ogre Family, but which has learned magic <Mialee> Sounds about right. :) <DM> Nothing special about the scorpion, other than its size <Jozlan> seems like an odd thing to hunt <Mialee> And the black and grey head? <DM> The grey headed thing-- The most interesting thing is the eyes, which even dead, seem to be almost mezmerizing... <DM> or confusing, since there are 2 sets <DM> you really couldn't tell which set was looking at you! <DM> if it were alive, that is <Mialee> I can't think of anything else to do in here. <Jozlan> rrom 4 then? <Mialee> Let's. <Mordin> I think it's a umber hulk *** Roll by DM: 1d6 -> 2 <DM> Icarius, <DM> On the wall above the doorway, as you look back into the larger room, almost hidden in the shadows, is hung a small ivory hunting horn. > Icarius gets the horn <DM> It's a bit out of your reach <Pengo> Someone lift me up. > Icarius gives pengo a lift > Pengo grabs the horn. <Pengo> and hands it to Icarius. > Icarius examines it > Mialee pats Pengo on the head. <DM> It is small, and in good shape > Pengo gives Mialee an annoyed look. <DM> with gold rims around either end <Icarius> does it look like it's been uesed lately? <DM> and suspended from a golden chain <DM> no, it's pretty dusty <Icarius> think we should blow it? <Pengo> I don't know, sounds like a bad idea. <Mialee> I say you go for it. > Mordin is moving out of the way <Icarius> ok, get ready to kill a ogre mage or a rabbit <DM> It's been awful quiet down here since you entered the place > Mialee has her new sword at the ready. <Icarius> ok > Icarius blos he horn softly > DM wonders if Icarius ever learned the skill of horn blowing ;) <DM> > Mordin holding on to the battle axe <DM> The horn sounds sweet and clear <Mialee> Hm. <Mialee> That didn't seem too bad. > Flint getting the hammer ready <Icarius> hmm <Mialee> I think it's time to try room #4. *** Roll by DM: 1d20 -> 19 <Icarius> ok <Mialee> But before we do, I need to switch computers. I'll be back in a couple minutes. *** <Pengo> has left the room. *** <Mialee> has left the room. <DM> ok 5 minute bio break! > Flint is moving out of the room *** <Mialee> has entered the room. *** <Pengo> has entered the room. > DM is back *** Roll by DM: 1d20 -> 3 <DM> The party arrives at door #4 > Pengo checks for traps. *** Roll by Pengo: 1d100 -> 80 <DM> Pengo doesn't find any traps. > Pengo opens the door. <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a light brown. The three walls farthest from you are draped in deep, rich brown velvet. <DM> LLLLLL__LLLLLL <DM> LL LL <DM> LL LL <DM> LL __ LL <DM> L~ / \ ~LL <DM> LL~O \__/ O ~LLL <DM> LLL~ ~LLLL <DM> LLLL~ O ~LLLLL <DM> LLLLL~~~~~~~~~~LLLLLL <DM> LLLLLLLLLLLLLLLLLLLLL <DM> <DM> There is an altar standing in the middle of the room engraved with scenes of farming: planting and reaping. <DM> In front of each drape there is a skeleton dressed in peasant clothes with farm implements at their sides. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. > Mordin is looking around the alter > DM is making some private rolls . . . *** Private roll: 1d100 -> 32 *** Private roll: 1d100 -> 94 > Mialee looks on top of the altar. <DM> As you step into the room, you hear a sound from behind the door - - Roll for initiative. (d6) *** Roll by DM: 1d6 -> 2 *** Roll by Mialee: 1d6 -> 1 *** Roll by Flint: 1d6 -> 2 <DM> we'll go with the first roll <DM> You spin around at the sound, to see 2 humans in leather armor attacking! <DM> Jozlan and Icarius wer in the rear, so they're in front now *** Roll by DM: 1d20 -> 20 *** Roll by DM: 1d20 -> 9 <DM> Jozlan is hit! <Jozlan> ow! *** Roll by DM: 1d6 -> 2 <DM> Icarius is too <DM> Jozlan takes 2 hp *** Roll by DM: 1d6 -> 5 <DM> icarius takes 5 <DM> your turn <Icarius> ow <Mialee> Am I in a position to do anything? *** >> <Pengo> >> You recognize one of the assailants as Gundo, one of the sleaziest, low-life thieves in the city, ready to cut his mother's heart out for a gold piece. *** >> <Pengo> >> You haven't personally had any dealings with him, but you've heard his reputation as a scumbag. He never seems to keep a partner for long; they always seem to show up dead when the loot is being divided. <Mialee> Can I actually take a whack with my sword. > Jozlan uses his war hammer *** Roll by Jozlan: 1d20 -> 16 <DM> Yes, Mialee *** Roll by Jozlan: 1d6 -> 6 <Pengo> Hey, Gundo! What're you doing, you rat-filth? <DM> Miss, Jozlan > Mialee swings at the nearest thief with her sword. *** Roll by Mialee: 1d20 -> 6 <Jozlan> oh <DM> no sorry that was a hit <Mialee> What do I roll for damage? <Mialee> I've not used this sword before. :) <DM> No, I mean Jozlan was a hit, mialee was a miss <Mialee> Oh. :) <Pengo> How about me? Can I takea whack at Gundo? <DM> Yes > Mordin gets his battle axe ready *** Roll by Pengo: 1d20 -> 9 <Icarius> I say yes! > Pengo grumbles. <DM> miss, Pengo <Pengo> You give thieves a bad name, Gundo! <Pengo> Have you already picked out a place to dump the body of this poor sap that's partnered up with you? <DM> Next round: The dwarves are in position. <DM> initiative, Jozlan *** Roll by DM: 1d6 -> 6 *** >> <Icarius> >> you could back ou of the fight *** Roll by Jozlan: 1d6 -> 3 *** >> <Icarius> >> out of > Flint ready to attack with the hammer <DM> They swing again, at Jozlan and Icarius *** Roll by DM: 1d20 -> 20 *** Roll by DM: 1d20 -> 16 <DM> hit and hit <DM> jozlan takes... *** Roll by DM: 1d6 -> 6 <DM> icarius takes *** Roll by DM: 1d6 -> 2 <Mialee> Let me know when I can go. :) <Pengo> Me too :) <DM> go now <Jozlan> hammer time *** Roll by Mialee: 1d20 -> 7 <Mialee> Grr. *** Roll by Pengo: 1d20 -> 18 <Jozlan> strike that, ca <DM> Hit, Pengo <Pengo> Hey, I think I hit Gundo. :) > Jozlan casts cure light on Icarius <Pengo> What do I roll for damage with this short sword? <DM> d6 *** Roll by Pengo: 1d6 -> 6 <Pengo> Woohoo! <DM> He reels from the impact, but is still on his feet <DM> Jozlan I assume you're pulling Icarius out of the action to do that. roll d4 *** Roll by Flint: 1d20 -> 16 *** Roll by Mordin: 1d20 -> 12 *** Roll by Jozlan: 1d4 -> 1 > Icarius steps back out of range <DM> Icarius gets 5 back <DM> both dwarves hit *** Roll by Flint: 1d4 -> 3 *** Roll by Mordin: 1d8 -> 3 > Mialee (as Sheppy) wonders idly why the Women's Entertainment channel is showing the movie "Speed". <Mialee> Anyone else to go this round? <DM> Both of the thieves are reeling, and trying to get back through the door <DM> flint roll initiative *** Roll by Flint: 1d6 -> 4 *** Roll by DM: 1d6 -> 3 <DM> They slip out the door, and head across the center room for the stairs *** Roll by DM: 1d20 -> 8 *** Roll by DM: 1d20 -> 11 <DM> anyone following <DM> ? > Flint follows <Mialee> Do I have a line of sight? <DM> No *** <Icarius_2> has entered the room. *** <Jozlan_2> has entered the room. > Mordin follows *** Roll by Jozlan_2: 1d4 -> 4 > Mialee follows <DM> Anyone in the center room, roll d20 under your dex *** Roll by Mialee: 1d20 -> 16 *** Roll by Pengo: 1d20 -> 5 *** Roll by Mordin: 1d20 -> 18 *** Roll by Flint: 1d20 -> 8 > Mialee slips and falls on her butt. *** Roll by Icarius_2: 1d20 -> 15 *** <Icarius> has left the room. *** Roll by Jozlan_2: 1d20 -> 16 <DM> as does Mordin *** <Jozlan> has left the room. <DM> and fell on his butt on the way out :) <DM> Flint can take a swing at one of the thieves *** Roll by Flint: 1d20 -> 8 <DM> miss. <DM> The thieves are still trying to make it to the stairs. <Mialee> Can I cast a spell at them or anything? *** Roll by DM: 1d20 -> 4 *** Roll by DM: 1d20 -> 1 <DM> sure, mialee > Mialee casts Magic Missile at the one Pengo calls Gundo. <DM> roll d4 *** Roll by Mialee: 1d4 -> 1 <Mialee> Bah. <DM> the man grunts and falls flat on his face <DM> The other one is still heading for the stairs. <Pengo> How far are we from him? <DM> 20 feet > Flint follows > Pengo does a sliding tackle. > Mordin gets up and follows <DM> except for flint <Pengo> Trying to bowl him over. :) <DM> ok, Pengo, roll a d20 *** Roll by Pengo: 1d20 -> 20 <DM> under your dex <DM> oops <Pengo> Oh. Under. :) <DM> Pengo crashes into the wall *** Roll by Flint: 1d20 -> 6 > Mialee winces and keeps chasing the remaining bad guy. <DM> Flint misses, and the man gets to the stairs <DM> Is Icarius still with us? *** Room 8: Dungeon DM, Flint, Icarius_2, Jozlan_2, Mialee, Mordin, Pengo *** (7 users) <Mialee> Doesn't look like it. <Icarius_2> I think I'm on the floor <DM> well, you don't have to stay there :) <DM> let's say it's the end of the round. The guy is at the stairs, with Flint right behind him > Icarius_2 gets up and chases <DM> the rest of you are 1/2 a round behind him <DM> btw, mialee, was that MM a spell or from the staff? <Mialee> Spell. <DM> ok <DM> ok, initiative *** Roll by DM: 1d6 -> 3 <DM> Flint *** Roll by Flint: 1d6 -> 3 *** Roll by DM: 1d6 -> 6 *** Roll by Flint: 1d6 -> 3 <DM> the man runs up the stairs > Mialee follows. > Flint hurls his axe *** Roll by Flint: 1d20 -> 20 <DM> and Flint's axe splits the man down the back! <Mialee> Ow. :) <Flint> yes!! <DM> He collapses on the stairs. > Pengo takes a look at Gundo. <Pengo> Is he dead? <DM> Yes, he's dead > Flint going to get the axe > Pengo searches his corpse. <Icarius_2> pengo, who were they? <Pengo> Well, this guy here was Gundo. A real low-life even among us thieves. <DM> You don't find anything on the corpse except a set of thieving tools, a dagger in his boot, and the sword he carried <Pengo> He likes to partner up with people to do a job then kill them so he can keep their share. > Pengo keeps the tools. <Jozlan_2> any idea why he'd be here? <Pengo> I'm not sure. *** >> <Pengo> >> no <Pengo> I don't know. *** >> <Pengo> >> just looking for an easy robbery? <Pengo> Maybe he thought this would be an easy sneak. <DM> Joz and Icarius, what is your current HP status? <DM> I lost track <Jozlan_2> I'm down 8 <Icarius_2> I'm down 7 > Jozlan_2 casts cure light on himself and Icarius *** Roll by Jozlan_2: 1d4 -> 4 *** Roll by Jozlan_2: 1d4 -> 1 <DM> that gives jozlan 8 and Ic 5 <DM> so Icarius is down 2? <Jozlan_2> yep, 9 <DM> and you've spent 3 cl? <DM> one in the heat of battle and 2 now <Jozlan_2> did you caount the one in combat? I discoed before I could roll <DM> lemme check <DM> yes, you cured 5 back there. But I'll give you one back <DM> Icarius is still 2 down <DM> you have 3 cl left <Icarius_2> ok <DM> You sit in the center room again. <Mialee> Time for room 4? :) <Mordin> I'm ready <DM> Just to reiterate: <Flint> Lets do it <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a light brown. The three walls farthest from you are draped in deep, rich brown velvet. <DM> There is an altar standing <Mialee> Or back into room 4. :) <DM> There is an altar standing in the middle of the room engraved with scenes of farming: planting and reaping. <DM> In front of each drape there is a skeleton dressed in peasant clothes with farm implements at their sides. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. <Mialee> Anything on top of the altar? <DM> A bowl with plastic fruit <Mialee> Plastic? <Icarius_2> plastic? <DM> (only kidding, it's plaster fruit) <Mialee> What is this plastic? <Mialee> Oh. <Icarius_2> :) > Mialee looks behind the drapes. <DM> On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. > Flint is looking around alter > Pengo checks the special wall for traps. *** Roll by Pengo: 1d100 -> 29 > Mordin is looking around the room <DM> It's a stone alter with a plaster basket or bowl of plaster fruit <DM> Pengo doesn't find any traps. > Pengo pushes the special wall and steps back. <DM> You see the by-now-familiar triangular room, 20 feet on a side, with a thick layer of undisturbed dust on the floor. <DM> Whoa!! Just as you're about to step into the room, you notice the huge bear trap almost buried in the dust in front of the door. <Pengo> Hm. <DM> Mordin: <DM> Behind the door, you see 2 leather sacks. <Jozlan_2> drop a far m tool on the trap? > Mordin picks up the leather sacks <Pengo> Good idea. > Pengo takes a farm tool from one of the skeletons. > Pengo drops it on the trap. <DM> The tools starts to slip easily out of the skeleton's hand... <Pengo> Oh no. <DM> then suddenly it stops, gripped tight by the now active skeleton! <DM> Pengo - initiative *** Roll by DM: 1d6 -> 2 > Mordin opens them carefully *** Roll by Pengo: 1d6 -> 6 > Pengo slashes at the skeleton with his sword. *** Roll by Pengo: 1d20 -> 4 <DM> The other two skeletons suddenly activate, and attack! <DM> Pengo misses > Mialee swings at the nearest skeleton. *** Roll by Mialee: 1d20 -> 19 <DM> anyone else? > Flint turns them away <DM> hit, Mialee > Jozlan_2 hammers <Mialee> What do I roll for damage? *** Roll by Jozlan_2: 1d20 -> 10 <DM> d8, Mialee *** Roll by Mialee: 1d8 -> 1 <Mialee> Bah > Mordin gets battle axe out and ready > Mordin changed to hammer <DM> Jozlan hit! <Mialee> Anyone? *** Roll by Flint: 1d20 -> 16 *** Roll by Jozlan_2: 1d6 -> 5 <DM> At Flint's command, the skeletons back away... <DM> as one of them is shattered by Jozlan's hammer <DM> the two remaining stand aside. <Pengo> OK. Whose idea was it to use a farm tool? :) > Pengo attempts to disarm the bear trap. *** Roll by Pengo: 1d100 -> 72 *** Roll by DM: 1d4 -> 2 <DM> Ouch! Pengo makes a mistake, and get's slammed by the trap <DM> taking 2 damage > Pengo yelps <Mialee> So, anything in this room other than dust and the trap? <DM> but the trap is now disarmed <DM> In the center of the room is a small table, with a small golden bowl filled with grain. To the right of the bowl is a small golden sickle, and on the left of it is a miniature silver plow with a golden blade. <Mialee> Hm. > Icarius_2 examines the grain <DM> To a collector, they might be worth something. <Icarius_2> <DM> The grain is actually granuals of rocks <DM> granules, even <Mialee> Curious. <Icarius_2> hmm <Mialee> Well, any ideas? > Mordin is looking into the sacks <DM> Mordin, in the first sack you find 150 silver pieces, and a ruby bracelet. <DM> The second sack contains 50 electrum pieces, 3 necklaces of hammered gold and silver, 4 silver combs and a gold ring set with 2 pearls. <Mialee> Wow. <Mordin> great finding <Mialee> So... any idea what we should do in here, or on to room 5? > Mordin puts the sacks into his backpack <Mialee> No? <Mialee> Shall we move on to room 5 then? <DM> Is anyone taking the stuff from the table in the small room? <Mialee> Hm. <Mialee> Should we? <Mordin> sure > Pengo sidles up to the table and snags the stuff. *** <Jozlan> has entered the room. <DM> and the skeletons.... <DM> stand there *** <Icarius> has entered the room. *** >> <Jozlan> >> welcome back. you're still in room 4 *** << <Jozlan> << thanks *** Room 8: Dungeon DM, Flint, Icarius, Icarius_2, Jozlan, Jozlan_2, Mialee, Mordin, Pengo *** (9 users) <Mialee> Let's head for room 5. <DM> You make it to door#5 > Pengo checks for traps. *** Roll by Pengo: 1d100 -> 12 <DM> Pengo doesn't find any traps. > Pengo opens the door. <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a light blue. <DM> The three walls farthest from you are draped in deep ocean blue velvet. <DM> There is an altar standing in the middle of the room engraved with scenes of the sea. <DM> In front of each drape there is a skeleton dressed as a mariner, each with a scimitar stuck in the sash at their waist. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. > Pengo looks on top of the altar. <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLL~ LL <DM> LLLLLLL~ \5 <DM> LLLLLL~ O __ LL <DM> LLLLL~ / \ LLL <DM> LLLLLL~ \__/ LL <DM> LLLLLLL~O LL <DM> LLLLLLLL~ O LL <DM> LLLLLLLLL~~~~~~~~~LL <DM> LLLLLLLLLLLLLLLLLLL <DM> > Flint looks at the drapes <Pengo> Anything on there? <DM> There is nothing on the alter, but the top is carved to make it look like wavy water > Pengo looks behind the drapes. <DM> sort of scalloped <DM> On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. > Pengo checks it for traps. *** Roll by Pengo: 1d100 -> 39 <DM> Pengo doesn't find any traps. > Pengo pushes the secret wall. > Pengo steps back. <DM> As you push, the entire wall slides back about 2 in., and then slides to the right. > Mialee has her sword ready, just in case. <DM> As the door slides open, a large swatch of dusty silk billows into the room. <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLL~ LL <DM> LLLLLLL~ \5 <DM> LLLLLL~ O __ LL <DM> LLLLL~ / \ LLL <DM> LLLL L~ \__/ LL <DM> LLL _())O LL <DM> LL ((_))) O LL <DM> L@ (___) ~~~~~~~~~LL <DM> LLLLLLLLLLLLLLLLLLL <DM> > Icarius examines the slik > Mialee looks at the silk. <DM> The silk seems to be reasonably strong, although it is showing its age. <DM> Just guessing, you'd say that if the silk were unfolded, it would be 30' x 30' <Mialee> Hm, like a sail? <DM> could be <Mialee> Is it fastened to anything? <DM> No <Mialee> Someone fold that up and keep it. > Mialee looks into the revealed triangle room. <DM> As you pull the silk out of the small room into the bigger one, you see a coil of what looks like rope, gleaming in the far corner of the small triangular room. > Mordin putting the silk into his backpack > Jozlan gets the rope <DM> In the center of the coil of rope, you find a small but very elegant (and fragile-looking) ship model, made of ivory with silken sails and fine gold rigging. > Mialee takes the ship. <Mialee> (gently) <DM> The ship model is nothing that you could stuff into a sack or backpack and expect it to survive. It's way too fragile. <Mialee> That's okay, I have plans. <DM> The rope is very heavy > Mialee goes back to the altar. > Mialee sets the ship on top of the altar. <DM> Nothing happens <Mialee> Hm. OK. <Jozlan> hmm <DM> good idea, though! <Mialee> Leave it there for now. <Mialee> Hm. <Mialee> The rope gleams? <DM> It is in fact 50' of fine rope, with golden thread woven into it. <DM> The rope is very heavy <Mialee> Hm. <Mialee> What do we do? <Mialee> There must be something we should do with this model ship. <Mordin> shall we move on to the next room? <Jozlan> yeah <Mialee> OK > Flint moving out <DM> You arrive at the final door in the center room. > Mordin following > Pengo checks for traps. *** Roll by Pengo: 1d100 -> 12 <DM> Pengo doesn't find any traps. > Pengo opens the door. <DM> This hexagonal room is approximately the same size as the one you left. The floor here is normal smooth stone and the walls are plastered a light rose color. The three walls farthest from you are likewise draped in light rose-colored velvet. <DM> LLLLLLLLLLLLLLLLLL <DM> LLLLLLLL~~~~~~~~~LL <DM> LLLLLLL~ O LL <DM> LLLLLL~ LL <DM> LLLLL~O __ LL <DM> LLLL~ / \ L <DM> LLLLL~ \__/ LL <DM> LLLLLL~O /6 <DM> LLLLLLL~ LL <DM> LLLLLLLLLLLLLLLLLLL <DM> There is an altar standing in the middle of the room engraved with scenes of the home. In front of each drape there is a skeleton in women's robes. <DM> The skeletons are facing the altar, kneeling on a small bench with their hands in an attitude of prayer. > Mordin looking at the dresses > Pengo looks on the altar. <DM> They are simple in design, but well made. > Flint looking around the alter <DM> The alter appears like all the others, except for the difference in the designs <DM> carved into it <Pengo> What do the designs look like, specifically? <Mialee> And what's on top of the altar? <DM> They show people serving a meal <DM> and on another side, there are some women washing clothing in a stream <DM> there are pictograms of a man instructing youths <DM> There is nothing on top of the alter <Mialee> I can't believe we didn't take a close look at the actual carvings before. > Pengo looks behind the drapes. <Mordin> why? <DM> On careful examination, it seems that the wall behind the center drape might move if you applied a little pressure to it. <Pengo> Well, they might provide clues. > Pengo checks the special wall for traps. *** Roll by Pengo: 1d100 -> 35 <DM> Pengo doesn't find any traps. > Pengo opens the door. > Pengo steps back. <DM> As you push, the entire wall slides back about 2 in., and then slides to the right. <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LLL. c LL~~~~~~~~~LL <DM> LLLL/\==|L~ O LL <DM> LLLLL \ LL <DM> LLLLLL/ O __ LL <DM> LLLLLLL~ / \ L <DM> LLLLLLLL~ \__/ LL <DM> LLLLLLLLL~O /6 <DM> LLLLLLLLLL~ LL <DM> LLLLLLLLLLLLLLLLLLLLLL <DM> This room has obviously been looted. There is a broken clay pot on the floor and a churn knocked over on its side. <Mialee> Anything else? > Mordin picks up the broken clay <DM> Along the left wall of the room, there is a trap door in the floor. <DM> There is nothing in the pot *** <Jozlan_2> has left the room. > Pengo checks the trap door for traps. *** Roll by Pengo: 1d100 -> 25 > Flint looking at the churn <DM> Pengo doesn't find any traps. *** <Icarius_2> has left the room. <DM> It the churn you see a dirty scrap of paper. > Flint taking out the paper <DM> The paper has some mystical writing on it that Flint recognizes as clerical magic. <Flint> can I read this? <DM> Yes, in fact you can <Mialee> And? :) <DM> It is a Scroll of Healing <DM> as the sixth level spell "Heal" <Flint> I keep this for needy times! <Mialee> :) <Mialee> Shall we check out the trap door? <Icarius> yes, lets <Flint> yes <Mordin> sure <Pengo> Someone lead other than me. > Mordin opens the door <DM> There is a set of stairs going down, made of smoothly worked stone. <Mialee> Lead on. > Mordin walking down the stairs and checking for traps <DM> roll d20 *** Roll by Mordin: 1d20 -> 12 <DM> As you start down the stairs, the skeletons in the outer room suddenly animate, and attack you! > Mialee turns to face them. <DM> They are 20-30 ft away <Icarius> how many <DM> 3 <Mialee> Flint, can you turn them? > Flint turns the S *** Roll by Flint: 1d20 -> 13 <DM> The skeletons stop, and back away <Mialee> OK, let's head downstairs. > Flint following down the stairs *** Roll by DM: 1d3 -> 2 <DM> As Icarius steps onto the second step, the stairs suddenly flip 45 degrees, turning the staircase into a smooth slide! <DM> The slide curves slightly to the left, and you quickly find yourself tumbled in a heap in a pile of rubble. <Mialee> Oops. <DM> Flint, who was squashed at the bottom of the heap, takes 2 hp of damage. <Icarius> fun <DM> When you hit the bottom of the slide, you hear a squawk like a rooster, and some of you see a flurry of reptilian wings and a serpentine tail fly up into the darkened corner of this room. <Mialee> Uhoh. <DM> LLLLLLLLLLLLLLLLLLL <DM> LLLL LL @*& <DM> LL \\slide LL #%$&*0 = rubble <DM> LLL \== @#%$&*0 LL %#&%^ <DM> LLLL #%@*& LL <DM> LLLLL @# LL <DM> LLLLLL $&%^@ LL <DM> LLLLLLL $*&%@ /6 <DM> LLLLLLLL LL <DM> LLLLLLLLLLLLLLLLLLLL <DM> There are cracks in the walls of this hexagonal chamber, letting in a little light. <DM> The creature, which is flying wildly about the room, bumping into walls, seems to be half rooster and half dragonet. <DM> It has the head and legs of a rooster, with a yellow beak and red eyes, and a scaly yellow-green tail and neck, and gray membranous wings. <DM> The creature doesn't seem to be attacking you, but it is flying around wildly. <Mialee> Anything else in here? <DM> Lot's of rubble. <DM> I assume you're all standing up and sorting yourselves out? > Flint getting back on his feet <Mialee> Yeah. > Mialee brushes herself off. <DM> In its fright, the creature zooms towards Flint, and brushes him lightly on the shoulder! > Icarius does a quick lokhrough of the rubble <DM> Flint's movement suddenly slows down, and it to your horror, in a matter of seconds, you see his feet, then his legs, then his torso and arms and finally his head turn to stone! <DM> ..... <DM> The walls of this room are cracked and shifted, but you see that the walls were built or cut to form a shelf about 2 feet wide. <DM> Laying on the shelves are several stone statues that look almost like humans lying in state, but the features and limbs are smoothed over as if the statues had been weathered for many centuries. <Mialee> Oh dear. > Mordin screams in rage and charges the creature <Mialee> Uh, do we need to kill it? > Mialee strings an arrow and shoots it. <DM> The creature zooms out of Mordin's reach *** Roll by Mialee: 1d20 -> 7 <Mialee> Sigh. <DM> ooh, skims through the tail feathers > Mialee takes aim with her staff and fires a magic missile. *** Roll by Mialee: 1d4 -> 4 <DM> the thing squawks! > Mialee shoots it again. *** Roll by Mialee: 1d4 -> 3 <DM> It squawks again and zooms toward the nearest person: Mordin! > Mialee fires again, quickly. *** Roll by Mialee: 1d4 -> 3 <Mialee> Mordin, hit the dirt! *** Roll by DM: 1d20 -> 11 > Mordin down <DM> the thing strikes Mordin as he collapses, <DM> doing 1 hp of damage, and to your horror, Mordin also quickly turns to stone! > Icarius casts sleep > Mialee fires again *** Roll by Mialee: 1d4 -> 4 <Mialee> Everyone on the ground! > Mialee fires another. > Jozlan gets down *** Roll by Mialee: 1d4 -> 1 <Mialee> It's not dead yet?? > Mialee shoots again. <DM> The sleep spell has no effect *** Roll by Mialee: 1d4 -> 1 *** Roll by Mialee: 1d4 -> 2 > Pengo drops to the floor, on his back. <Mialee> It's still not dead? <DM> just a sec <DM> It's staggering about in its flight, but it's still moving! *** Roll by Mialee: 1d4 -> 4 > Icarius gets down <Mialee> Still up? <DM> And the thing finally flies striaght into the wall, and slides down in a heap > Mialee sighs heavily. > Pengo gets up, slowly and nerously. <Mialee> You guys can get up now. <DM> Looking around, you see... <DM> The walls of this room are cracked and shifted, but you see that the walls were built or cut to form a shelf about 2 feet wide. > Icarius examinse our stoned friends > Mialee takes a look at Mordin and Flint. <DM> Laying on the shelves are several stone statues that look almost like humans lying in state, but the features and limbs are smoothed over as if the statues had been weathered for many centuries. <DM> Mordin and Flint look like 2 of the finest marble sculptures you've ever seen! <Mialee> Hooboy. > Pengo pokes at Flint's stone body. <Pengo> Um... you magic guys have any way to fix this? <Mialee> Hm. <Mialee> Any ideas? > Mialee taps on Flint. <DM> "tink... tink... tink..." > Icarius listens closely tothe statue <DM> He doesn't hear anything <Mialee> Hm. <Mialee> I don't know what to do with them. <DM> They're not about to go anywhere :) > Mialee searches the debris. <DM> You find pieces of what look like they might have once been statues <Mialee> Jeez. <DM> but nothing in one piece, except for poor Mordin and Flint <Mialee> Do we see any way out of the room? <DM> Yes, in the south east corner <DM> here's the room again: <DM> LLLLLLLLLLLLLLLLLLL <DM> LLLL LL @*& <DM> LL \\slide LL #%$&*0 = rubble <DM> LLL \== @#%$&*0 LL %#&%^ <DM> LLLL #%@*& LL <DM> LLLLL @# LL <DM> LLLLLL $&%^@ LL <DM> LLLLLLL $*&%@ /6 <DM> LLLLLLLL LL <DM> LLLLLLLLLLLLLLLLLLLL <Mialee> I guess we need to go that way and see if we can find any way to save our friends. <Mialee> Any other ideas? <Icarius> that scroll they had for healing <Mialee> Would a healing scroll cure stoning? <Icarius> 6th level heal <Mialee> And do we actually have any functional clerics left? :) <Icarius> I doubt it <DM> but the scroll is now part of the statue <Jozlan> iI'm a cleric <Mialee> Hmm. <Mialee> I think we need to just head through the door and hope we find a treatment. > Jozlan looks at the bird thing (w/o touching it) <Mialee> Hopefully someone stashed something around here somewhere. <DM> Guys, on an admin note, don't agonize over Flint and Mordin. If they are destined to live, I'm sure you'll eventually find a way to help them. ;) ;) ;) <Mialee> Let's move on. <Mialee> We can come back and save them when we can. > Pengo checks the door for traps. *** Roll by Pengo: 1d100 -> 29 <DM> Pengo doesn't find any traps. > Pengo opens the door. <Jozlan> in the map, is 6 a door? <Jozlan> oops, ahead of me <DM> Yes <DM> You are looking into another hexagonal chamber <DM> LLLLLL__LLLLLL <DM> @ LL 1 LL <DM> /6 ___ 2 __ <DM> LL / \ LL <DM> L | | L <DM> LL \___/ LL <DM> \5 3/ <DM> LL 4 LL <DM> LLLLLLL__LLLLLL <Mialee> Is the thing in the middle another stairway? <DM> There is a huge column in the middle of the room <Mialee> ok <DM> It looks like it might have a stairway > Jozlan examines the column <DM> The walls are rough hewn stone <DM> There are many cracks in the walls, perhaps from an earthquake <DM> There are heaps of stone and debris all over > Mialee searches through the debris. <DM> The central column looks like it might once have had a stairway inside it, <DM> but if so, it has been totally closed up with rubble. > Pengo checks door #1 for traps. *** Roll by Pengo: 1d10 -> 10 <Pengo> er... *** Roll by Pengo: 1d100 -> 100 <DM> Pengo doesn't find any traps. <Pengo> Oof. <Mialee> Who wants to open it? <Jozlan> I will <DM> Some of the doors on this level are intact, and some are not. Some hang halfway off the hinges, > Jozlan gets his war hammer ready <DM> It doesn't appear to be locked. > Jozlan opens the door and steps back <DM> When you open the door you see a clean, airy room with an opening to the outside. <Mialee> Hm. <DM> A man in simple, homespun clerical robes sits on the floor in a meditative pose with his back to you looking out through the area where you would expect the small triangular room to be. <Mialee> Joz, you take lead. <Jozlan> like we're walking into a painting? > Jozlan enters the room <DM> No <DM> As you enter the room the man turns his head and sees you. <DM> You feel a slight tingle as you pass through the doorway <DM> He rises slowly to his feet. <DM> He smiles at you, and beckons you to enter. <DM> He doesn't say anything, but gestures with his arms that you are welcome to come in. <Jozlan> greetings! <DM> LLLLLLLLLL LLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLLL LLLLLLLLL <DM> LLLLLLL * LLLLLLLL * = Fire Pit <DM> LLLLLLL LLLLLLLL D = Desk <DM> LLLLL LLLLL h = Chair <DM> LLLL Dh LLLL C = Chest <DM> LLL C LLL H = Bed <DM> LL H LL <DM> L H L <DM> LL LL <DM> LL LL <DM> LL LL <DM> LLLLLL__LLLLLL <DM> LL 1 LL <DM> (You're entering from the bottom) <DM> The man simply shrugs and smiles. <Mialee> Jozlan, you're a fellow cleric... you should talk to him. <Jozlan> I said hello <DM> And the man smiled at you <Mialee> Well, say something else. :) <Jozlan> what's a nice cleric like you doing in a place like this? <DM> The man simply smiles and gestures for you to come in > Jozlan walks closer <DM> and make yourselves comfortable > Mialee enters. > Pengo stays just outside the doorway. > Icarius sits down > Jozlan sits down > Mialee leans up against the wall. > Pengo is still outside the room, watching suspiciously. <DM> The man motions to Pengo, gesturing him to come in > Pengo stutters, "I'm fine here, thank you," and bows slightly and clumsily. <DM> There is a bed of sorts on one side of the room, with a large chest next to it, a catch basin for water, and a cooking area near the opening. <DM> You also see a small writing table with some parchment, quills, and ink, with a chair beside it. <DM> the man shrugs his shoulders, and grins, and sits down on the floor > Pengo watches with great distrust. > Mialee looks at the man. <DM> This room has the same shelves that the other room had. <Mialee> Anything on them? <DM> He looks back, but doesn't say anything <DM> On the shelf next to the desk, there is a stack of books. <Mialee> We have friends who have been turned to stone in the next room. Do you know how we can help them? <Jozlan> hmmm <DM> by the bed, there are some clothes folded neatly on the shelf, <DM> and near the opening to the outside, there is a loaf of bread and some cheese > Mialee looks at the clothes. <DM> There is also a jug. <DM> They are simple homespun robes, just like the man is wearing. <Mialee> And does he respond to my question? *** << <Pengo> << OK, it's been too long -- I can't remember what our quest is. :) <DM> Ooops, no, he looks very sad when you mention that, and shakes his head > Mialee looks at her sword. <Mialee> Is the etching still glowing? <Jozlan> have you taken a vow of slience? *** >> <Pengo> >> to search out what has been going on in the vicinty, perhaps to gain info on a religious cult that is growing in the area <DM> Yes, the etching is glowing. <DM> When the man sees your sword, he smiles, <DM> nods his head and points at it. <Jozlan> the sword will unstone them? > Mialee blinks. <DM> No, I was just catching up the conversation <DM> I missed Mialee's wuestion before. <DM> question <Mialee> Hm. I wonder what the deal is with the sword. > Mialee asks, "What is it about the sword?" <DM> The man stands up and mimes a soldier fighting <DM> then raises his hand, as if in victory > Mialee nods and smiles. > Pengo gets frustrated and asks, "What is it with you religion guys!?" <Pengo> "Always being all mystifying and stuff." <DM> The man cocks his head, and looks quizzically at Pengo <DM> He walks over to the opening, and grabs the cheese and bread, and offers it to you. <Pengo> "Oh, I don't talk. Oh, I use weird magic stuff." > Pengo stammers. "No thanks. That's yours." > Pengo looks nervously at Mialee. > Pengo stays outside the room. <DM> He offers the food to the rest of you > Mialee declines with a smile. <Mialee> Very generous of you, but you keep it. <DM> The man pats the floor, then points at your group, and leans his head against his folded hands, indicating that you could sleep here. > Pengo motions to Mialee. > Mialee frowns and walks over to Pengo. "What is it?" > Pengo whispers, "I don't trust this guy!" <Mialee> Should we sleep here? <Mialee> Anyone? <Jozlan> do you wnat t ocheck out another room first? <Pengo> I think that's a good idea. <Mialee> We could do that. <Jozlan> We'll be back in a bit to get some rest > Mialee curtsies and leaves the room. <DM> As you get up and move to go, the man waves you over toward the opening. <DM> <Jozlan> your generosity is appreciated > Jozlan goes over <DM> The open area forms a sort of porch or patio, open to the air above, but with waist high walls which would block casual notice of the entrance. <DM> Still, a tall man could look over the walls and see the river valley below. <DM> The man points to some words engraved on the outside wall of the porch. <DM> The inscription: <DM> "Wickedness has come to rest upon this place which was so blessed. <DM> Evil has corrupted some and over to its side has won <DM> may haps more, but sure not less than half the local populace. <DM> <DM> "When foulness black has been removed from this our holy sacred ground, <DM> when righteous arms put right the wrong and lay our bones where they belong <DM> our circumstance shall be improved; our final peace can then be found. <DM> <DM> "Drive the Evil from this place, leaving not a single trace! <DM> If any heroes yet remain who care for good and not for gain, <DM> are strong enough to pass this test then finally our souls can rest. <DM> <DM> pssst! Copy that out and save it somewhere ;) <Mialee> Hm. <Mialee> Got it. :) <DM> The man nods his head again, and points at you. <Mialee> You think we're the ones to do this? <DM> He nods vigorously <DM> and smiles > Mialee curtsies again and turns to leave. <Icarius> we'll do our best <DM> He smiles as you leave > Mialee walks out of the room. <Jozlan> ok, on to door 2? > Pengo checks door 2 for traps. *** Roll by Pengo: 1d100 -> 73 <DM> The door to this room is slightly out of kilter and does not close tightly. <DM> Pengo doesn't find any traps. <Pengo> Jozlan, I think you should open it. > Pengo couldn't find his right hand with that roll. <DM> :) <DM> and? > Mialee gets impatient and opens the door. <DM> This room is dimly lit by light which seems to be seeping through several cracks in the exterior walls. <DM> There is a great deal of rubble in this room, and a large pile of wooden branches. <Mialee> Branches? Strange. > Mialee enters. > Pengo follows. > Icarius looks through the rubble <DM> As you step into the room, 4 bat-like creatures fly up out of the pile of wood, their wings buzzing as they head your way. <DM> The creatures _look_ like huge bats, except for the long needle-like noses extending from their faces, and 6 long legs with claws. <DM> The ugly creatures dive to the attack ! > Mialee fires a magic missile at one. <DM> initiative *** Roll by Mialee: 1d4 -> 2 <Icarius> does the rubble look like stone body parts? <Mialee> oops. *** Roll by DM: 1d6 -> 4 *** Roll by Mialee: 1d6 -> 6 <DM> Icarius, not > Icarius cast shield <DM> ok, Mialee, you get your shot off. Which number? (1-4) <Mialee> 1. <DM> ok, Jozlan? Pengo? <Jozlan> I'll try playing baseball *** Roll by Jozlan: 1d20 -> 20 *** Roll by Jozlan: 1d6 -> 1 > Pengo swings his sword at the nearest one. *** Roll by Pengo: 1d20 -> 13 <DM> BTW, ICarius, what spells are you carrying? <DM> Pengo, You hit with a 13 <Jozlan> protect from evil, sleep, burning hands, and shield *** Roll by Pengo: 1d8 -> 4 <Jozlan> right spells, wrong window :) <Mialee> :) <Mialee> So... where are we now? <DM> uhh, pengo's shot should have been a d6 <Mialee> You're right. <DM> but I'll give him the 4 if you want *** Roll by Pengo: 1d6 -> 2 <DM> Icarius, remind me why you get the extra 2 spells? <Icarius> hmm <DM> Meanwhile, the things attack <Mialee> I get two extras for having a magic ring. <Icarius> would 18 int explain it? <DM> No <DM> Right, Mialee <DM> NOrmally, you should only be able tocarry 2 spells <Icarius> I don't recall <DM> Ok, anyway, there is one creature flying at each of you. > Icarius ducks <DM> Mialee: *** Roll by DM: 1d20 -> 12 <DM> miss <DM> Pengo *** Roll by DM: 1d20 -> 13 <DM> hit. The thing skewers you in the leg. <DM> .3 <Pengo> Ow! Ow! *** Unknown command: /r *** Roll by DM: 1d3 -> 3 <DM> Pengo takes 3 dam <DM> It wraps its wings and claws around your leg. <Pengo> Ow, ow! <Pengo> Get it off! Get it off me! <DM> on Jozlan: *** Roll by DM: 1d20 -> 3 > Pengo starts running around the room in a panic. <DM> on Icarius *** Roll by DM: 1d20 -> 16 <DM> hit! <DM> The next one hits you in the back! *** Roll by DM: 1d3 -> 3 <DM> and Icarius takes 3 <Mialee> I think Pengo's in bad shape. <DM> The things are still stuck to you with their noses in you, making sucking noises > Pengo screams. <DM> next round: <DM> the stuckies get initiative automatically <Jozlan> uhoh <DM> but for the others, Jozlan, roll *** Roll by DM: 1d6 -> 2 *** Roll by Jozlan: 1d6 -> 3 <DM> you can go <Mialee> I thought the stuckies go first. > Jozlan hammers the thing on Icarius' back *** Roll by Jozlan: 1d20 -> 19 *** Roll by Jozlan: 1d6 -> 4 <DM> well, your side won anyway, so everyone can go > Mialee stabs at the thing on Pengo's back. *** Roll by Mialee: 1d20 -> 16 *** Roll by Mialee: 1d8 -> 4 <Mialee> Er, his leg. <DM> That one gets batted back to the wall, but it's still flying <DM> the one Joz hit, that is <DM> In order to strike effectively at the creatures that are attached to your friends, you run the risk of doing your friends damage as well. <Mialee> Understood. <DM> unless you're using a small weapobn like a dagger <DM> so was that 16 with a dagger? <Mialee> No, that was with the longsword, I'm afraid. <DM> You definitley hit, <Mialee> (otherwise I wouldn't have rolled d8 for damage :) <DM> You skewer the stirge, but deal 1 pt of damage to Pengo <Pengo> Ouch. > Pengo swings at the nearest one with his short sword. *** Roll by Pengo: 1d20 -> 20 *** Roll by Pengo: 1d6 -> 4 <DM> Pengo, you can still act <DM> So can Icarius <DM> oops <Pengo> :) <DM> Pengo slices one in half with his new sword! <DM> There are only 2 left! <DM> and one is looking bad <Mialee> Icarius...? > Icarius cowers in the corner <DM> ok, then. Next round <DM> oh wait, <DM> the one can still attack *** Roll by DM: 1d4 -> 2 <DM> and it's on Mialee: *** Roll by DM: 1d20 -> 14 <DM> and hits <Mialee> Joy. *** Roll by DM: 1d3 -> 1 <DM> 1 damage, and the thing is loked on your shoulder <DM> The one that Joz batted away comes fluttering back but doesn't get and attack <DM> NOW it's the next round: initiative *** Roll by DM: 1d6 -> 5 <DM> anyone? *** Roll by Mialee: 1d6 -> 6 <Mialee> Yay <DM> good! > Pengo stabs at the thing on Mialee with his dagger. *** Roll by Pengo: 1d20 -> 10 <Pengo> Ack. <DM> That's a hit! <Pengo> d4? <DM> yes *** Roll by Pengo: 1d4 -> 3 <DM> The thing is hanging on > Jozlan tries to hammer it <DM> Mialee, you can try to stab with a dagger too *** Roll by Jozlan: 1d20 -> 7 > Mialee cringes <DM> Jozlan luckily misses the strirge and Mialee > Mialee stabs the thing with her dagger. *** Roll by Mialee: 1d20 -> 17 *** Roll by Mialee: 1d4 -> 3 <DM> And the thing kind of pops like a water balloon <Mialee> Eeew <Mialee> Someone get the last one! <DM> spilling guts all over your arm <Mialee> Icarius, get back in here. *** Roll by DM: 1d4 -> 2 > Icarius gets back in here <DM> the last one floats toward mialee and attacks weakly <DM> '.2 *** Roll by DM: 1d20 -> 15 <DM> well, not too weakly <DM> It manages to get a hit *** Roll by DM: 1d3 -> 1 <DM> 1 dam to mialee <Mialee> OK <DM> next round : initiative *** Roll by DM: 1d6 -> 4 *** Roll by Mialee: 1d6 -> 6 <DM> ?? <DM> ok, your shot > Mialee swings her longsword at the last thing. *** Roll by Mialee: 1d20 -> 7 <Mialee> Bah. > Pengo hacks at it with his short sword. *** Roll by Pengo: 1d20 -> 11 <DM> remember the last one is stuck to Mialee <Pengo> Oh, it is? <DM> hit, pengo <Pengo> You didn't say that. <Pengo> You said it did one point of damage. :) <DM> Sorry <DM> but that's ok, because Pengo chopped it in two <Pengo> I'd have been using daggers. :) <Pengo> OK. <Icarius> finally > Mialee shoots a dirty look at Icarius. > Icarius tries to ignore it <DM> For hit points, I have at the moment: M 14, P 3, J 17, I 6 Is that right? <DM> <Mialee> So, do we see anything in here? <Mialee> Sounds right. <DM> Just a bunch of stone and wooden rubble. <Icarius> yeah <Jozlan> Pengo doesn't look so healthy > Pengo slumps onto the ground and moans. <DM> He is sucking wind :( <Jozlan> maybe his friend the cleric can help :) <DM> He probably could :) <Pengo> That'd be nice. <Jozlan> lets go back to room 1 then <Pengo> OK. <DM> Oh, I thought Jozlan was "His friend the cleric" :) > Pengo slowly pulls himself to his feet and stumbles out of the room. <Mialee> So did I. :) > Mialee follows. <Jozlan> oh, I've used up my cure light already <DM> Not by my books <Jozlan> ok *** Roll by Jozlan: 1d4 -> 1 <DM> Ok, so Pengo gets 5 back > Pengo suddenly feels almost back to normal. <Pengo> Thanks! <DM> By my record, Jozlan, you still have 1 CL left <Mialee> Back to 1 for some sleep, or on to 3? <Jozlan> lets' go to three, then rest <Mialee> Okay. <Pengo> All right. > Pengo goes to the room 3 door. <Pengo> uh, afk, my dinner delivery. <DM> The door to this room is intact, and closed. <DM> Ok, lets take 5. <Jozlan> ok > DM is back <Pengo> back but will be eating. :) > Pengo checks for traps. *** Roll by Pengo: 1d100 -> 36 <DM> Pengo doesn't find any traps. <Pengo> Someone open the door :) > Mialee opens the door. <DM> This room is pitch dark. <DM> Who has the torch? <Pengo> I do. > Pengo hands the torch to Mialee. <DM> So Mialee is holding the torch and her staff? <DM> and her sword is sheathed. <Mialee> Hm. That's not smart. Someone else take the torch. :) > Pengo takes it back. Let me in. > Jozlan takes the torch <Jozlan> or not <Mialee> That's better. <DM> ok. Jozlan has the torch <DM> are you IN the room? <Jozlan> yes <DM> Shadows from your torch dance across the walls. <DM> But there seem to be more shadows than party members. <Mialee> Uhoh <DM> And the shadows are not all moving together. *** Roll by DM: 1d10 -> 7 <DM> you can't really make anything out though <DM> The room seems to be bare. *** Roll by DM: 1d4 -> 1 *** Roll by DM: 1d20 -> 14 <DM> Mialee, <DM> Suddenly you feel a chill, and along with the chill comes a feeling of weakness, as though your very strength were being sucked away! *** Roll by DM: 1d4 -> 2 <DM> and you take 3 damage besides <Mialee> Ugh <DM> the shadowy thing that touched you is dancing about, but it's hard to see. *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d20 -> 5 <Mialee> Uh... guys, what do we do about this? <Mialee> I think we should get out of here! <DM> Icarius, you feel a slight chill, that seems to speed by you > Mialee backs out of the room. > Pengo follows her out. > Icarius backs out > Jozlan backs out *** >> <Jozlan> >> don't forget that you are a good cleric! *** >> <Jozlan> >> you have the ability to turn undead! > Jozlan turns undead <DM> roll d20 *** Roll by Jozlan: 1d20 -> 2 <Jozlan> darn <DM> ugh, <DM> maybe it was a good idea to leave :) <Mialee> Yes :) <DM> Are you shutting the door behind you? <Mialee> Heck yeah. <Jozlan> yeah > Mialee slams the door closed. <Mialee> Now what? <Mialee> Rest time? <Jozlan> might be a good idea <Mialee> Agreed. > Mialee heads for room 1. > Jozlan follows <DM> You get there <DM> The door is closed > Mialee opens it. <DM> The room is as you left it. <DM> The man is sitting at the desk reading <Mialee> Hello. <DM> when he sees you, he smiles and beckons you in > Mialee waits to enter until invited. > Mialee enters. > Pengo hesitates, then follows her in. > Jozlan enters > Icarius enters <DM> The man motions for you to make yourselves comfortable. > Mialee sprawls on the floor and goes to sleep. > Jozlan me too > Icarius as well <DM> You sleep for several hours and wake totally refreshed. <Mialee> Ack, Sarah's watching Armageddon on TV -- just saw the WTC with one of the towers missing the top feww floors and burning. :( <Icarius> :( <DM> a little foreshadowing? <Mialee> Mm. > Mialee re-memorizes a magic missile. <DM> When you wake up, the man offers you some fruit to eat <Jozlan> thank you > Mialee nods and accepts some. > Pengo wonders where the fruit came from. <DM> Yeah, let's get a clear idea of who is memorizing what :) *** <Flint> has left the room. <Jozlan> sleep & protect from evil <Jozlan> wrong window <Icarius> sleep & protect from evil <DM> You all get 1 hp back *** <Mordin> has left the room. <Jozlan> 3 cure light, spiritual hammer, silence, hold person <Pengo> That room with the shadow things was freaky. <DM> I'll assume that Jozlan spent his last CL on Icarius before you slept, so you should all be back to max <Mialee> Not me. <Jozlan> ok, good <Mialee> I'm down 4. <DM> oh <Mialee> So. <Mialee> I'm done with dinner, more or less. :) <Jozlan> some other rroom? <DM> The man comes over, hums a few bars, and suddenly, you're feeling better! <Mialee> Wow. <Mialee> All the way better? <DM> I'm still working on the spells > Mialee curtsies. <DM> Mialee, you now have MM x2, hold portal and jump? <DM> Yes, all the way <Mialee> That's right. <Mialee> Let us know when we're good to go. <DM> Jozlan, you actually get _5_ 1st level and _4_ 2d level spells <Jozlan> ok <DM> That's because of your High Wisdom <DM> probably where you got the wrong idea about the MU <DM> So what do ou want to add? <Mialee> :) <DM> Might I be so bold as to suggest a light spell and / or a Bless spell <Mialee> Usually wise to take DM hints like that. ;) <Jozlan> ok, I don't see anything else that strikes me as being better :) <Jozlan> light & bless <DM> so, 3 CL, Bless, Light, what about the other 2d level? <Jozlan> translate <DM> You get an additional 2d level spell too <Jozlan> chant <DM> good <DM> Just remember that when you're chanting, you can't be doing anything else <Jozlan> ok <DM> ok, what's next? <Mialee> Want to try room 4? <Icarius> sure <Mialee> OK. > Pengo leads the way to the door into room 4 and checks for traps. <DM> Alright. *** Roll by Pengo: 1d100 -> 42 <DM> Pengo doesn't find any traps. > Mialee follows, after saying goodbye to the cleric dude. <DM> This room, hexagonal like all the others you've seen here, it's completely filled with rubble. There are cracks in the walls and the ceiling. You also see a 2 foot wide shelf running along all the walls in here. <Pengo> I'm so not open-- oh. <DM> LL 4 LL <DM> LLLLLLL__LLLLLL <DM> LL % $#@ * $ % LL <DM> LL * & @ ^ &LL <DM> LL &%^ %@ ^# * (#( LL <DM> LL ^ @ #$ # @ $ LL <DM> LL ^ @ #$ # @ $ LL <DM> LLLL % @ #*$@ # LLLL <DM> LLLLL &% @ & #$ LLLLL <DM> LLLLLL %&@ $ @# LLLLLL <DM> LLLLLLLLLL @$$# LLLLLLLLL <DM> LLLLLLLLL &*$^#% LLLLLLLL <DM> LLLLLLLLLL &%@# LLLLLLLLL <DM> LLLLLLLLLLL$#%&LLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLL <DM> <DM> You can see chunks of the ceiling and walls scattered about the floor, along with pieces of supporting wooden timbers. <DM> Lying on the shelves, on opposite sides of the room, are the mummified remains of 3 human-sized humanoids. <Pengo> Yeah, I'm not going in there. <DM> They appear to have been here for at least decades, if not centuries. The wrapping cloths are faded and moth-eaten. <Mialee> Do we go in? <Jozlan> we could light them on fire if they attack :) <Mialee> OK. <Mialee> Lead on, Jozlan. > Jozlan enters > Mialee follows. > Pengo stays in the back. <Jozlan> with torch ready <DM> You look around the room, and don't run across anything but rubble. <Icarius> hmm <Mialee> Hm. > Mialee carefully approaches one of the mummies and takes a look, without touching. <DM> The mummy has been there for at least 100 years, looks like. > Icarius looks to see what caused the rubble <DM> it seems to be one of either human, elf or 1/2 elf <DM> Icarius, it looks like the roof has caved in, perhaps during an earthquake <DM> recall that the Baron had told you of a few earthquakes in the area many years ago <Mialee> Do we see sky up there? <DM> Yes, you can see light through the cracks <Mialee> Well, want to try room 5? <DM> As a side note: <DM> Jozlan, just a reminder of what you need to roll on a d20 to turn the various undead <DM> Turn Undead <DM> Skeleton: T <DM> Zombie: T <DM> Ghoul: 4 <DM> Shadow: 7 <DM> Wight: 10 <DM> Ghast: 13 <DM> Wraith: 16 <DM> Mummy; 20 <Mialee> T? <DM> Automatic Turn <Mialee> Ah. <DM> UNless, of course, there are extenuating circumstances <Jozlan> thanks <DM> Number affected is d12 <DM> ok, on to room 5? <Jozlan> ok, room 5 <Mialee> Yeah. > Pengo checks for traps. *** Roll by Pengo: 1d100 -> 43 <DM> Before you even get to the door, you can smell the awful putrid smell, like maggots. <DM> Pengo doesn't find any traps. <Mialee> Lovely. <Mialee> Joz? Do the honors? :) <DM> This door isn't solidly on its hinges, either > Jozlan opens the door and enters <DM> LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLL LL <DM> LLLLLLL *#@ \5 <DM> LLLLLL $%@% LL <DM> LLLLL %#$ LLL <DM> LLLLLL T LL <DM> LLL *LL *%@# LL <DM> LL @%*LL T$^$@#LL <DM> LL LLL <DM> LLLLLLLLLLLLLLLLLL <DM> <DM> There is a crack in the corner of the roof of this chamber, allowing a little light in, <DM> which reveals the most disgusting sight you can imagine: there are 2 huge, (9' tall) nauseatingly green creatures with mottled skin and iron gray hair, romping around the room chasing each other. <Mialee> Eew. <DM> They are grunting and groaning as they hop about the clutter in the room, <Jozlan> hmm <DM> with ghastly smiles on their horrific faces <Jozlan> maybe we should leave them alone <DM> They don't seem to notice you, because they're ... ... well, concentrating on each other! <DM> Unbelievably, for creatures so disgusting looking, they seem to be playing with each other, almost as though... no, you don't even want to go there. <Mialee> Eeeeew. > Jozlan backs out > Mialee doesn't even go in. <Pengo> And we've been in room 6. <DM> True <Pengo> So. Now what? <Jozlan> did we find stiars in the center column? <DM> No <Mialee> It's closed up with collapse debris. <Jozlan> ok <Mialee> I don't know what to do now. <Mialee> There doesn't seem to be anywhere to go. <DM> Actually, this might be a good time to break for the night. You've explored two levels, and might want to rest again <Mialee> OK. <DM> in the hermit's room, and try to think of a way to rescue your dwarf friends <Icarius> ok <Mialee> Yeah. <Mialee> Let's do that. <DM> ;) <DM> It would be really good if you had the dwarves with you before you went any further. <Mialee> Yeah. <Jozlan> :} <Jozlan> <DM> So I'll leave you resting in the Hermit's cave. You're all at max strength, and have all your spells, so you'll be ready to go. <Mialee> Okay. <Jozlan> soudsn good *** <Pengo> has left the room. <DM> Well, I hope we find roger eventually <Mialee> Yeah. <DM> goodnight guys, and thanks! <Mialee> Now that we got him stoned. :) <hr> <DM> When we last left our merry band, they were resting in the quarters of the mysterious hermit guy, trying to figure out how to un-stone their dwarven friends. <DM> LLLLLLLLLL LLLLLLLLL <DM> LLLLLLLL LLLLLLLLLL <DM> LLLLLLLL LLLLLLLLL <DM> LLLLLLL * LLLLLLLL * = Fire Pit <DM> LLLLLLL LLLLLLLL D = Desk <DM> LLLLL LLLLL h = Chair <DM> LLLL Dh LLLL C = Chest <DM> LLL C LLL H = Bed <DM> LL H LL <DM> L H L <DM> LL LL <DM> LL LL <DM> LL LL <DM> LLLLLL__LLLLLL <DM> LL 1 LL <DM> the room you're in now. <Mialee> Right. > Pengo wakes up and opens one eye, looking around suspiciously. > Pengo mumbles something about being surprised the old guy didn't kill him in his sleep. <DM> LLLLLL__LLLLLL <DM> LL 1 LL <DM> /6 ___ 2 __ <DM> LL / \ LL <DM> L | | L <DM> LL \___/ LL <DM> \5 3/ <DM> LL 4 LL <DM> LLLLLLL__LLLLLL <DM> <DM> The central Room outside the one you're in. <Mialee> Looks familiar. *** <Roger> is now known as <Mordin> <DM> Hey, Jozlan, wake up Icarius, will ya? :) > Mialee wakes up and stretches. > Jozlan pokes Icarius > Mialee looks around and takes a deep breath. <Mialee> I feel like I've been sleeping for months. <DM> The old hermit is puttering around the little campfire out on the porch > Mialee stands up and says "Good morning." <DM> He looks around, nods and smiles. > Pengo sits up but stays in the corner, watching the old man with distrust. <Mialee> Anyone have any good ideas on what to do now? <Mialee> I still think we're kind of stuck. <DM> He gets up from the fire, and approaches you with a tin cup. > Mialee looks at the cup. > Jozlan examines the cup <DM> there is a liquid in it, which smells like tea. <DM> The old man takes a sip, then offers it to Mialee > Mialee takes the cup and sips at it. <DM> It's good black tea. > Mialee smiles and enjoys the tea. <Pengo> Hey mister, ya gots any beer? <DM> The old man looks at pengo, smiles and shakes his head no. > Pengo mutters under his breath something about needing a good drink if he's going to stick with this bunch. <DM> The man approaches Jozlan, takes him by the arm, and leads him out to the porch. > Jozlan follows > Mialee extends the mug to Pengo. > Pengo declines. > Mialee shrugs and keeps drinking the tea. <DM> The man points to some words engraved on the outside wall of the porch. <DM> <DM> "Wickedness has come to rest upon this place which was so blessed. <DM> Evil has corrupted some and over to its side has won <DM> may haps more, but sure not less than half the local populace. <DM> <DM> "When foulness black has been removed from this our holy sacred ground, <DM> when righteous arms put right the wrong and lay our bones where they belong <DM> our circumstance shall be improved; our final peace can then be found. <DM> <DM> "Drive the Evil from this place, leaving not a single trace! <DM> If any heroes yet remain who care for good and not for gain, <DM> are strong enough to pass this test then finally our souls can rest. <DM> (He knows he's shown it to you before, but I guess he wanted to remind you :) <DM> As you're standing on the porch, you can hear a sort of low moaning chant coming up over the wall > Jozlan listend to the chant > Mialee finishes the tea and sets the cup on the desk. <DM> you can't see where it's coming from, because the wall on the river side of the porch is too high, but it seems to be coming from below <DM> You can't distinguish the words, but you definitely don't like the tone. *** Room 8: Dungeon DM, Flint, Jozlan, Mialee, Mordin, Pengo, log *** (7 users) > Mialee wonders what Jozlan is doing on the porch and goes out to see. <Flint> I need /Beep <DM> The day is deepening into early evening. <Flint> > Mialee re-reads the inscription on the wall and thinks about it. <Mialee> Shall we go see if we can figure out how to unstone our comrades? <Jozlan> I believe we should <Mialee> Let's be to it then. <Flint> > Mialee leads the way out the door to the central chamber. > Pengo is relieved to be leaving and follows. <Mordin> <Mialee> OK... we've tried all these doorways, right? <Flint> <Mordin> <Jozlan> lets examine then again... who know s what happend while we slept <DM> You've looked at most of them, but haven't really exploreed all of them <DM> The walls on this level are rough hewn stone and exhibit a large number of cracks. <DM> There are heaps of stone and rubbish everywhere. <Mialee> True. > Jozlan examines the cracks <Mialee> And room 5 we didn't go into because of the creatures getting it on. :) <Mialee> Shall we go see if the critters in there are done? I hope so. :) <DM> Nothing special about the cracks, it looks like there has been some seismic activity here.. err... looks like the gods have wrought their vengeance around here. :) <Mialee> Heh > Pengo quietly eases room 5's door open a bit and peeks inside. <Flint> <Mordin> <DM> As you peer in, there is a huge, (9' tall) nauseatingly green creature sitting on the rubble <DM> he is gnawing on a bone. > Pengo relays this information very quietly to the others. <Mialee> Do we go in? > Pengo nods. > Mialee looks over at Jozlan. <DM> what's your march order going to be? <DM> or formation, > Mialee thinks Joz should lead. :) <Mialee> I'll take middle, and Pengo can take up the rear. <Jozlan> ok, ready? <DM> Where is Icarius? <Mialee> Let's go in. > Mialee looks around, doesn't see him. <Mialee> Did he not wake up? *** >> <Jozlan> >> to Jozlan: you DO remember that's your character, right? :) *** <Icarius> has entered the room. <Mialee> There he is. > Icarius wakes up, joins the others <DM> aha! He's awake! <Mialee> OK, I say Icarius and Joz go in front, me in the middle, Pengo in the rear. <Mialee> Sound good? <DM> Icarius, the armorless MU in the front rank? <Icarius> ok <Mialee> Ack. <Mialee> No. <Mialee> He should be in the middle with me then. :) <DM> Icarius the gutsy MU then :) *** << <Mialee> << Heh, it just occurred to me that with my charisma of 6, I shouldn't be able to speak coherently. :) <Mialee> I thought he was a fighter for some reason. :D <Mialee> We ready? > Pengo slides back to the rear and draws his sword. > Mialee starts contemplating magic. <Jozlan> ready? <Mialee> Go! <DM> When you enter the room, the creature looks up and grunts something in some <DM> ugly language > Jozlan charges in <Mialee> Do we have surprise, or do we need to roll initiative? <DM> You're not sure, but it might have been "Fresh Meat!" <Mialee> Heh *** Roll by DM: 1d6 -> 2 *** Roll by Mialee: 1d6 -> 4 <DM> wait <Mialee> Sorry. <DM> Ok, the creature is surprised. You have two free segments > Mialee casts Magic Missile at it. <DM> what are your actions? <DM> ok <DM> roll d4 *** Roll by Mialee: 1d4 -> 4 <DM> the creature shudders as it rises > Jozlan attacks *** Roll by Jozlan: 1d20 -> 9 <DM> it's long legs will make it across the small room quickly. Who else is doing anything in the first segment <DM> ? > Pengo leaps forward and slashes at the creature with his sword. <Pengo> (or is Pengo too far away? :) <DM> Pengo can position this segment, Joz can attack since he was in the front rank <Pengo> OK. > Pengo moves into position to attack. <DM> Joz hits with his hammer <DM> d4, Jozlan *** Roll by Jozlan: 1d4 -> 3 <DM> whoops! my mistake - 9 shouldn't have hit, but I'll let it go :) <DM> The thing stumbles a little <DM> Next segment of free action <DM> Mialee, was the MM a spell or from the staff? <Mialee> Memorized. > Pengo slashes at the beast with his short sword. *** Roll by Pengo: 1d20 -> 1 <Pengo> Ack. <DM> Pengo misses > Mialee fires another Magic Missile from memory. *** Roll by Mialee: 1d4 -> 1 <DM> Jozlan, another swing? > Jozlan attacks *** Roll by Jozlan: 1d20 -> 20 <Mialee> Ooh. > Pengo cheers. <DM> big hit! *** Roll by Jozlan: 1d4 -> 2 <DM> ok, Pengo, roll for initiative now *** Roll by DM: 1d6 -> 6 *** Roll by Pengo: 1d6 -> 3 <DM> ok, the thing attacks with fury! 2 swipes with a claw, and vicious fangs! <DM> claws at pengo <DM> .2 *** Roll by DM: 1d20 -> 4 <DM> miss! <DM> at Jozlan *** Roll by DM: 1d20 -> 13 > Pengo cheers. <DM> a miss again! <DM> *** Roll by DM: 1d2 -> 2 <DM> bites at Jozlan! *** Roll by DM: 1d20 -> 14 <DM> hits! <DM> the thing rends Jozlan for *** Roll by DM: 2d6 -> 2 + 1 = 3 <Mialee> Whoo. That could have been worse. :) <DM> your turn > Mialee whips out her staff and clubs the creature with it. *** Roll by Mialee: 1d20 -> 14 <DM> Hit! <DM> d6 *** Roll by Mialee: 1d6 -> 1 <Mialee> Bah. > Pengo slashes at the creature again. *** Roll by Pengo: 1d20 -> 18 <DM> the thing sneers at your staff <DM> and unbelievably, you see the damgae that Joz did last round start to disappear! <DM> pengo hits <Pengo> What do I roll for my short sword? <DM> d6 *** Roll by Pengo: 1d6 -> 5 <DM> Pengo slices off a hand! > Pengo yells. <Mialee> Hit it, Joz? <DM> but the hand is still moving, and scuttles toward the horrible creature <Mialee> Icarius, nail it with something, man. :) > Mialee looks at the hand in surprise. > Jozlan attacks *** Roll by Jozlan: 1d20 -> 5 <DM> The thing roars in rage! <DM> Jozlan misses <DM> any other attacks this round? <Mialee> Icarius? <Mialee> He didn't go last round either. *** >> <Icarius> >> to Icarius: you're still carrying a sleep and protection from evil? *** << <Icarius> << thanks > Icarius casts sleep <DM> 1 sec <DM> The ugly thing shakes it's head and roars again! <DM> (the sleep has no effect on creatures with more than 4 HD) <Mialee> Oh boy. <DM> ok, next round <DM> initiative? *** Roll by DM: 1d6 -> 1 *** Roll by Pengo: 1d6 -> 4 <DM> you got it > Pengo hacks at the thing again. *** Roll by Pengo: 1d20 -> 4 <DM> miss > Mialee bashes it with her staff. *** Roll by Mialee: 1d20 -> 11 <DM> miss <DM> boy, a REAL fighter would be handy <Mialee> No kidding. <Mialee> Joz, Icarius, get it! > Jozlan attacks *** Roll by Jozlan: 1d20 -> 9 <DM> miss! <DM> ok, a claw at pengo *** Roll by DM: 1d20 -> 11 <DM> hit! *** Roll by DM: 1d4 -> 3 <DM> 3 on pengo <Pengo> Ow! <DM> the other claw is crawling toward the body <DM> the thing bites at Mialee *** Roll by DM: 1d20 -> 4 <DM> miss! <Mialee> Ha! <Mialee> Where is the claw on the ground in relation to us? <DM> crawling up the creature's leg. <Mialee> Ah. <Mialee> Icarius is a little slow today. :) <DM> next round, then *** Roll by Mialee: 1d6 -> 6 > Mialee hoots. *** Roll by DM: 1d6 -> 1 <DM> go for it > Mialee swings at the thing with her staff. *** Roll by Mialee: 1d20 -> 11 <DM> miss! > Pengo hacks at it with his sword. *** Roll by Pengo: 1d20 -> 17 <DM> hit! *** Roll by Pengo: 1d6 -> 6 <Pengo> Yes! <DM> the thing was leaning over to where its hand was crawling, but the thing dropped off <Pengo> Huh? <DM> wife just called, 5 minute break <Pengo> OK. <DM> Ok, the wife is safe and sound. We can go on now. Did you reboot Mialee? Ok, the wife is safe and sound. We can go on now. Did you reboot Mialee? <Pengo> :) <Pengo> No, I decided I won't do it until I have to. <Pengo> What happened when Pengo it hit? <Pengo> hit it? <Pengo> What you said was a little confusing. :) <DM> He knocked the hand off the leg <Pengo> OK. <DM> and gashed the leg some > Jozlan attacks <Mialee> Joz and Icarius! *** Roll by Jozlan: 1d20 -> 12 *** Roll by Jozlan: 1d4 -> 4 <DM> miss, Jozlan <Mialee> You're up, Ic! <Icarius> do I have anything to attack with? <DM> a staff <Mialee> Do you have any useful spells? :) > Icarius attacks *** Roll by Icarius: 1d20 -> 4 <Mialee> Ack. <DM> oops <DM> ok, my turn. 1 claw and 1 bite *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d4 -> 3 <DM> claw at Jozlan *** Roll by DM: 1d20 -> 17 <DM> hits for <Mialee> Oof *** Roll by DM: 1d4 -> 3 <DM> bite at icarius *** Roll by DM: 1d20 -> 11 <DM> hit! *** Roll by DM: 2d6 -> 3 + 5 = 8 > Pengo winces. <DM> 8 damage to Icarius! <DM> Ic is hurting. <Icarius> ouch <DM> next round. initiative *** Roll by DM: 1d6 -> 5 *** Roll by Pengo: 1d6 -> 5 <DM> again *** Roll by DM: 1d6 -> 2 *** Roll by Pengo: 1d6 -> 5 > Pengo hacks at the thing. *** Roll by Pengo: 1d20 -> 13 <DM> your shot. remember, you can take other actions too <DM> pengo hits *** Roll by Pengo: 1d6 -> 6 *** >> <Mialee> >> to Mialee: you'd be much better off with your sword, Mialee *** << <Mialee> << OK <DM> a mighty blow! > Mialee switches to her sword and slashes at the beast. <DM> the thing is staggering around as if drunk *** Roll by Mialee: 1d20 -> 17 <DM> ahh, you have to wait one round while switching weapons, <Mialee> Wait. <Mialee> I don't have a sword. :) > Jozlan attacks <DM> ?? *** Roll by Jozlan: 1d20 -> 1 <Mialee> Ack <Jozlan> darn <DM> what happened to the really cool sword you picked up upstairs? <Mialee> I picked up a sword? *** << <Mordin> << Nobody realises what their fighting. *** >> <Mordin> >> to Mordin: you're right, of course. <Mialee> Yes, I did. <Mialee> You're right. :) <DM> yeah, faintly glowing lines after the hermit blessed it and all? <DM> I'll let you save that 17 roll til next round, ok? ;) <Mialee> Thanks :) *** << <Mialee> << It's a longsword? *** >> <Mialee> >> to Mialee: yes > Icarius backs up to avoid getting clobbered again *** >> <Icarius> >> to Icarius: you might want to back out of combat *** << <Mialee> << What's the damage roll on it? *** >> <Mialee> >> to Mialee: d8 + ? > Mialee goes ahead and pulls out her sword. > Icarius backs out of tge room *** << <Mialee> << The "+ ?" is intriguing. :) > Mialee waits for the beast to strike. <DM> ok, the thing's turn. *** Roll by DM: 2d3 -> 1 + 1 = 2 <DM> the thing claws and bites at Pengo! *** Roll by DM: 1d20 -> 13 <DM> hit on a claw! *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d20 -> 7 <Pengo> Yaagghhh. <DM> missed the bit <DM> bite <DM> ok, next round. Initiative *** Roll by DM: 1d6 -> 1 > Pengo screams. *** Roll by Jozlan: 1d6 -> 3 <DM> go <Jozlan> is mialee still around? *** <Pengo> has left the room. *** <Mialee> has left the room. <DM> guess not > Jozlan attacks *** Roll by Jozlan: 1d20 -> 7 <DM> miss *** <Mialee> has entered the room. <DM> You can attack, Mialee *** <Pengo> has entered the room. <Mialee> Do I get to reuse my 17? :) > Pengo is seriously hurting. <DM> yes, and that's a hit <Pengo> (I discoed right after going "Yaaaggh" before. *** Roll by Mialee: 1d8 -> 2 <DM> ugh <DM> you manage to cleave the thing in the shoulder > Pengo stumbles away from the fight. <DM> the hand is once again crawling toward the rest of the body. <DM> ok, the thing claws at mialee and bites at Joz <DM> claw *** Roll by DM: 1d20 -> 10 <DM> hits for *** Roll by DM: 1d4 -> 4 <DM> bites at Jozlan *** Roll by DM: 1d20 -> 14 <DM> hits for *** Roll by DM: 2d6 -> 3 + 3 = 6 <DM> everyone still standing? NExt round. *** Roll by DM: 1d6 -> 2 *** Roll by Mialee: 1d6 -> 5 <DM> your turn > Mialee swings at the thing with her sword. *** Roll by Mialee: 1d20 -> 4 <Mialee> Bah. > Jozlan attacks *** Roll by Jozlan: 1d20 -> 15 <DM> the thing is still staggering, taking ragged breaths *** Roll by Jozlan: 1d4 -> 2 <DM> when Jozlan smashes the thing's head, crushing it! <Mialee> Whew. <DM> the thing slowly topples <DM> but the hand is still crawling toward the severed arm! > Mialee hits the hand with her sword. <DM> squish! <Mialee> :) <DM> the body shudders > Mialee watches the body warily. <DM> the thing shakes a bit, and you hear a groan. > Mialee cleaves it with her sword. > Jozlan casts cure light on icarius <DM> it collapses again. <Jozlan> d4? <DM> yeah *** Roll by Jozlan: 1d4 -> 1 > Pengo slumps to the ground and moans. <DM> ok, 5 back <Pengo> Help me... > Mialee keeps watching the creature's body. > Jozlan examines the room <DM> it is still twitching > Mialee hits it again. > Pengo lays down and wishes for death to come. *** << <Flint> << LOL <DM> The walls of this room are cracked and shifted, but you see that the walls were built or cut to form a shelf about 2 feet wide. <Jozlan> say pengo, are you in pain? <Mialee> Joz, can you cast a cure light on Pengo? He's really messed up. <DM> The hand has by now reattached itself to the creature's arm <DM> There are scraps of cloth scattered among the rest of the rubble in this room. > Mialee severs the hand again. <DM> the hand scurrys toward Mialee <Pengo> Yess... help me.... > Jozlan does CL on pengo *** Roll by Jozlan: 1d4 -> 3 > Mialee smashes the hand with the hilt of her sword. <DM> thump! > Mialee grumbles. <Pengo> That's 7 hp back, right? <DM> Mialee ponders something she heard Flint say once about battling creatures like this. *** >> <Flint> >> to Flint: go ahead, give them a hint > Mialee tries to remember. <DM> yes, 7 back > Pengo springs to his feet, thanks Jozlan heartily, and starts searching the bits of cloth. <DM> what are the current hit point counts for everyone? <Pengo> 9 <Mialee> 11 <Jozlan> i'm down 3 <Icarius> me too > Mialee is down 4. > Pengo is at full health now. <DM> Pengo is searching the small antechamber in back... <DM> This room is filled with a pile of rubble with a few ratty old blankets. > Pengo searches carefully. <DM> Under the blankets, you find a pile of big bones, and amid the bones there is a torn up old saddlebag. > Pengo opens the saddlebag and looks inside. <DM> In the saddlebag, you find 2000 e.p. and 1200 g.p.! <DM> You also find a scroll. <Pengo> Wow! > Pengo tells the others the bag is empty except for the scroll, which he hands to Mialee. > Mialee examines the scroll. <DM> It is an arcane (Magic-User) scroll. <Mialee> Hey, who has the torch? *** << <Flint> << Stone to Flesh X 2? <Icarius> I have it *** >> <Flint> >> to Flint: ;) <Mialee> We need to destroy this troll before it gets back up. <Mialee> We need to set it on fire. :) <Mialee> Do we have anything we can use as fuel. <DM> the troll is starting to twitch again. > Jozlan piles cloths on hit <Mialee> Good idea. > Pengo flings bits of cloth all over the troll. > Icarius lights a cloth on fire > Mialee steps back. <Mialee> Light it. > Icarius attemptws to light it up <DM> the thing starts to burn, and clouds of nasty oily smoke rise up from the carcass > Mialee watches it burn. <Mialee> Icarius, can you make anything of this scroll? > Mialee hands the scroll to Icarius. <DM> the smoke makes it uncomfortable to stay in the room, though it does appear to be rising through some cracks in the wall > Icarius examines the scroll <Mialee> Let's continue this outside. *** >> <Icarius> >> to Icarius: you can tell it's a magic user scroll > Jozlan exits > Mialee returns to the central chamber. > Pengo rollows. <Pengo> </SCOOBY> > Icarius in cntral chamber <Icarius> it's a magic user scroll <Mialee> Hand it back. > Icarius pases it back > Mialee uses Read Magic. <DM> The scroll contains 2 copies of the 6th level spell: Stone to Flesh, and 3 2d level spells: Rope Trick, Ray of Enfeeblement, and Knock. > Mialee is glad she memorized it this morning. <Mialee> Hey. Stone to Flesh! <Mialee> Two copies no less. :) <Icarius> let's see if they work :) <DM> whaddya know! <Mialee> It's almost like there's a benevolent person watching everything we do here in the dungeon. A dungeon master, per se. :) *** << <Flint> << lol > Mialee leads the way back to the dwarves. <DM> LOL <DM> deus ex computera <Mialee> :) <DM> There are cracks in the walls of this hexagonal chamber, letting in a little starlight. <DM> Your stoned friends are standing right where they were, patiently waiting. > Mialee casts Stone to Flesh on the Flint-statue. <DM> The walls of this room are cracked and shifted, but you see that the walls were built or cut to form a shelf about 2 feet wide. <DM> Laying on the shelves are several stone statues that look almost like humans lying in state, but the features and limbs are sm <DM> FLint, roll a percentile for system Shock Survival <DM> roll low <Flint> D% <Icarius> 1d1 :) *** Roll by Flint: 1D100 -> 81 <Mialee> Ooh. <DM> Flint's skin begins to crack, and your friend emerges, sputtering and cursing > Mialee idly wonders what would happen if she cast stone-to-flesh on one of these poor bastards whose statue is worn and broken. <Flint> X<>#@!! <Mialee> Hi, Flint. Tough day, huh? > Mialee casts Stone to Flesh on Mordin. <DM> Mordin, roll for system shock *** Roll by Mordin: 1D100 -> 62 <DM> The statue of Mordin likewise cracks like an egg, and Mordin emerges. <Mialee> Welcome back, Mordin. <Mordin> ><#*^# <Mordin> What happened? <Pengo> You guys were turned into statues! <Pengo> It was weird. <Flint> You guys look a little the worse for wear. <Icarius> yeah, how is it to be stones? <Mialee> We've had a long, hard day looking for a way to get you back. <Flint> Thank you. <Mordin> Thank you. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo, log *** (8 users) <Icarius> do you need to rest any? <Mialee> You bet. How are you guys feeling? <Mialee> I'd kind of like the opportunity to memorize new spells. *** >> <Flint> >> to Flint: you're feeling fine actually <Mialee> But I don't want to hold us up if nobody else needs a rest. *** << <Mordin> << What are Flint's and Mordin's current HP? <Flint> I feel fine. *** >> <Flint> >> to Flint: let's say max. 21 and 13, respectively <Mialee> OK. Where to? *** << <Flint> << Okay. <Icarius> lets do some more exploring first then <DM> new march order? <Mordin> I'll lead. <Mialee> I'll stay in the middle. <Flint> Jozlan, Do you want me to take the rear or do you want to? <Jozlan> i will\ <Pengo> I'll stick with the magic-users, to keep an eye out for them. <Flint> Okay, I'll take second place. <Mialee> OK, let's go. :) <DM> So it's Mordin, Flint, Mialee, Icarius, Pengo and Jozlan? <Mialee> Yeah. <DM> ok, good *** << <Mialee> << Where do I have to get XP wise to be able to level up magically? :) *** >> <Mialee> >> to Mialee: you need to get to 5000. you're currently at 3223 and remember you have to split yours *** << <Mialee> << Yeah. *** << <Mialee> << 3223? I have 3473 on my sheet. Hm. <Icarius> are we ready? *** >> <Flint> >> to Flint: you might ask the others to fill you in on what's gone on while you've been stoned <Mialee> Yes. <Mialee> Let's move. *** >> <Mialee> >> to Mialee: that's possible, we'll check with the others later. I might be behind <Jozlan> let's roll *** << <Mialee> << OK. <DM> Flint, you're leading <Flint> What happened while we comptemplated the the nature of earth? <DM> err, Mordin <Mordin> Speak for yourself, Flint. > Mordin leads off. *** << <Mialee> << Do you recall where it was that you can buy the Player's Handbook as a PDF? I find myself wanting it. :) *** >> <Mialee> >> to Mialee: svgames.com > Flint follows. *** << <Mialee> << Tanks > Mialee stays in queue. *** >> <Mialee> >> to Mialee: no, just games *** << <Mialee> << :P > Pengo sticks with the MUs. <DM> where are you going? Back into the central room, and then where? Which room? <Mialee> The only one I think we've seriously checked out is 5. <Mialee> Other than the one we were just in. Which is that? <DM> The one with the troll was 5 <Flint> I though we were in room 5. <Icarius> the statue room <DM> the one you were just in was 6 <Mialee> The old man is 1. <Mialee> Let's do 2 then. > Mordin heads for room 2. <DM> The door to this room is slightly out of kilter and does not close tightly. <DM> There is a great deal of rubble in this room, and a large pile of wooden branches. > Pengo searches the pile of branches. <DM> laying amidst the rubble are the decaying corpses of 4 huge bat-like creatures <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LL LL LLLL <DM> LL LL @& LLLL <DM> LL % @ %# %&$LLLLL <DM> LL @ @% #### LLLLLLL <DM> LL @$*&% ### # LLLLLLL <DM> LL @ #&$% %# LLLLLLLL <DM> 2 __ # LLLLLLLLL <DM> LL LLLLLLLLLL <DM> LLLLLLLLL <DM> (You've been here before, and killed those bat-like creatures) <Mialee> Yeah. > Pengo searches the branches. > Mialee searches the other debris. <DM> but this time, Pengo finds a small bottle among the wooden timbers > Pengo takes the bottle and examines it. <DM> It contains a greenish liquid, and is stopppered > Mialee looks at it and tries to figure out what it is. <DM> it's a greenish liquid. <Pengo> I'll hold onto it. <Mialee> I'll identify it later after we rest. <Mialee> What's that area up in the corner? <Mialee> Looks like a little cubby or something. > Mialee searches there. <Mialee> (I have some lag) <DM> Completing the search of the room doesn't tun up anything else of interest <Mialee> OK. Room 3? <DM> This cubby room is filled with nothing but rubble. <Icarius> room 3 > Mordin leads the way to room 3. <DM> The door to this room is intact, and closed. > Pengo checks it for traps. *** Roll by Pengo: 1d100 -> 12 <DM> you don't find any traps <Pengo> Ack. *** >> <Pengo> >> to Pengo: actually that's a good roll <Mordin> Shall I open it? *** << <Pengo> << Oh, okay. :) *** << <Pengo> << I get confused about when to roll high and when to roll low. :) <Mialee> Please do. > Mialee holds her sword ready. *** >> <Pengo> >> to Pengo: on most percentile rolls, you're trying to roll low > Mordin opens the door. *** << <Pengo> << Right, right... <DM> This room is pitch dark. <DM> Shadows from your torch dance across the walls. <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LL LLLLLLLLL <DM> 3/ LLLLLLLL <DM> LL LLLLLLL <DM> L LLLLLL <DM> LL LLLLLL <DM> LL L LLLL <DM> LL LL LLL <DM> LL LLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL <DM> <DM> But there seem to be more shadows than party members. <DM> And the shadows are not all moving together. *** <Icarius2> has entered the room. <Mialee> Here we go. :) <DM> BTW, I'm assuming that Icarius is carrying the torch, unless you say different. <Mialee> reIc. <Mialee> Yeah, he is. *** Roll by DM: 1d6 -> 1 *** <Jozlan_> has entered the room. *** <Icarius2> is now known as <Icarius_> > Mialee looks for the source of the shadows. *** <Icarius> has left the room. *** <Jozlan> has left the room. *** Roll by DM: 1d20 -> 8 > Flint searches the room. <Mialee> Something is alive in here. <DM> Mialee, you can't seem to quite identify where they are coming from <Jozlan_> would casting light be useful here? <DM> It's almost as if they were shadows, without anything casting them! > Mordin searches the shadows. <Mialee> Hey, try it, Joz. > Jozlan_ casts light <DM> the room brightens up, and you can almost identify the shadowy creatures. <Mialee> Can we see where they are now at least? <DM> I assume you just cast that on the middle of the room, Jozlan <Jozlan_> yes <DM> Yes, but they're still hard to see, just not impossible. <DM> there seem to be two of them, and when the light comes on, they swoop in on.... > Pengo looks at the creatures. *** Roll by DM: 2d6 -> 2 + 3 = 5 <DM> mordin and mialee! *** Roll by DM: 1d20 -> 1 <Mialee> Joy! :) <DM> Mordin, you feel a slight chill as one makes a near miss *** Roll by DM: 1d20 -> 9 <DM> ok, your turn > Mordin attacks with his Battle Axe. > Mialee casts her last remaining memorized magic missile at the nearest one. *** Roll by Mialee: 1d4 -> 3 > Flint attempts to turn the shadows. *** Roll by Mordin: 1D20 -> 8 <DM> one of them winces, Mialee <DM> mordin, was that flints roll? > Pengo will make his move once Mordin and Flint have finished. <Mialee> Mordin attacked with his axe. :) <Mordin> No, my attack with the Battle Axe. *** >> <Jozlan> >> to Jozlan: you should try to turn them also, Jozlan *** User 'Jozlan' not found. *** Roll by Flint: 1D20 -> 19 <DM> miss, Mordin. <DM> as Flint pronounces his turning prayer, the things swoop away, into the highest reaches of the room. > Pengo gains a smidgeon of respect for the religion guy. *** Room 8: Dungeon DM, Flint, Icarius_, Jozlan_, Mialee, Mordin, Pengo, log *** (8 users) <Jozlan_> is that the end of them? <DM> they are just sitting in the corner by the ceiling, fluttering a bit. <Pengo> Will they stay that way? I don't know what you just did. > Mordin searches the room. > Mialee joins in the search. *** Keysub '.j' set to '/send Jozlan_ to Jozlan: '. *** Keysub '.i' set to '/send Icarius_ to Icarius: '. > Pengo watches the shadows. <DM> This room also seems to have the shelves built into them, but they are completely empty. <Mialee> What's with the shelves? > Flint continues to present his Holy Symbol boldly. <Mialee> Have we seen any indication of what they're for? <Jozlan_> the troll room had a shelf as well <DM> well, you've seen remnants of bodies in one shape or another laying on them <Jozlan_> ooh, catacombs <Mordin> To lay bodies on I'd guess. <Mialee> So did the room the dwarves were stoned in. <Mialee> Ah... yes. <Jozlan_> nwn is paying off :) <Mialee> :) > Mialee keeps searching. <DM> In the little antechamber, you see a trap door in the floor <Mordin> :) > Pengo checks the trap door for traps. *** Roll by Pengo: 1d100 -> 39 <DM> no traps are found <Mialee> Do we want to check over the rest of these rooms before opening that? *** >> <Mialee> >> to Mialee: good idea! <Icarius_> let's check the trap door <Pengo> I think we should move on and come back to it. <DM> Hanging on the south wall is a medium size iron-banded wooden shield. <Pengo> Don't want to forget to look for goodies up here. Uh... <DM> that's the south wall of the little antechamber. > Mialee examines the shield. <DM> It has the standard 'heraldic' shape (pointed at the bottom, and flat on top. <DM> ______ <DM> | | <DM> | | <DM> \ / <DM> \__/ <DM> <DM> <Mialee> Hm. <DM> oops <DM> ______ <DM> | | <DM> | | <DM> \ / <DM> \__/ <DM> <Mialee> :) <DM> well, you get the idea <Mialee> Too bad we don't have a fighter. > Mialee takes it. <DM> There is a carving in the middle of a closed eye. <Mialee> D'oh. > Mialee doesn't take it yet) *** Roll by DM: 1d100 -> 91 <Mordin> I'm a Fighter. <Mialee> THought you were done describing it. > Mialee examines the carving. <Mialee> Oh. There ya go. :) <DM> the shadows start moving about the room again. > Mialee shoots one with the staff of magic missiles. *** Roll by Mialee: 1d4 -> 2 <DM> The carving is plain, but plainly an Eye, with the lid closed > Flint presents his holy Symbol boldly and attempts to turn the shadows. *** Roll by Flint: 1D20 -> 15 <DM> And they retreat once again! <Mialee> Nice. <Mialee> Mordin, why don't you take the shield? <DM> but they are swirling about, as if in anger. > Flint smiles at Mialee. > Mordin takes the shield. <DM> setting down his two-handed battle axe, I presume? > Pengo looks at Flint's holy symbol as if wondering how he could part Flint from it. <Mialee> Oh. Didn't know he had a two-handed weapon. :D > Mordin examines the back of the shield. <Mialee> Well... Anyone want the shield? :D <DM> it looks like a normal shield, with leather straps that would secure it to your arm <DM> do you try it on? <Mordin> Any markings? <DM> None, other than the eye on the face of it <Mialee> Other than the carving of the closed eye? :) > Mordin tries on the shield. *** >> <mordin> >> When you outfit yourself with the shield, you notice that there is an area above the top of the shield where there seems to be a bluish tint in the air, almost as if there were a blue piece of glass above the shield. > Mordin looks around the room over the top of the shield. > Mialee watches Mordin. *** >> <mordin> >> It looks like you could look through this tinted area while fighting with the shield. *** << <Mordin> << do the shadows look any different through the blue area? *** >> <mordin> >> in fact it looks like it was designed to be used that way. <Jozlan_> that was exciting *** >> <Mordin> >> to Mordin: no <Mialee> Hehehe <Jozlan_> anything else in this room? <Mialee> So, do we want to nail the shadows, or just move on? <Mordin> There is a blue area above the shield. It appears to be designed to look through it as you use the shield. <DM> nothing else of interest in this room <Jozlan_> want to look through it? <Mordin> I'm not sure what the blue area does however. <Mialee> Hm. Curious. <Mialee> Well, perhaps you'll figure it out eventually. Can you sling the shield and pick your axe back up? > Mordin gives the shield to Jozlan to try. > Jozlan_ puts on the sheild and looks through the view hole <Jozlan_> <Jozlan_> <Jozlan_> > Mialee waits for Joz to try it. *** >> <jozlan_> >> When you outfit yourself with the shield, you notice that there is an area above the top of the shield where there seems to be a bluish tint in the air, almost as if there were a blue piece of glass above the shield. *** >> <jozlan_> >> It looks like you could look through this tinted area while fighting with the shield. <DM> The shadows are getting restless > Jozlan_ looks ath the shadows throught the blue tinit *** >> <Jozlan_> >> to Jozlan: they don't look any different <Flint> Let's leave, I'm not sure how many more times I can hold them back. <Jozlan_> ok, next room? <Mialee> Yeah. > Mordin leads the way to room 3. <DM> You know, as cumbersome as texting is for RPGs, the /send command really adds <DM> some neat DMing possibilities. :) <Mialee> :) <DM> that was room 3 > Mialee stays in formation. > Pengo tags along. <DM> room 4 then? <Mialee> Room 4 then? <Mialee> :) <Mordin> Thats why I have Keysubs set to send to every player and character. > Mordin leads the way to room 4. <Mialee> Still laggy. I forgot I was on dialup; downloading the 1st Ed. PH. :) *** <Jozlan_> is now known as <Jozlan> *** <Icarius_> is now known as <Icarius> <Mialee> Can't stop it because I paid for it and I'm afraid of losing it. :D <DM> <DM> LL 4 LL <DM> LLLLLLL__LLLLLL <DM> LL % $#@ * $ % LL <DM> LL * & @ ^ &LL <DM> LL &%^ %@ ^# * (#( LL <DM> LL ^ @ #$ # @ $ LL <DM> LL ^ @ #$ # @ $ LL <DM> LLLL % @ #*$@ # LLLL <DM> LLLLL &% @ & #$ LLLLL <DM> LLLLLL %&@ $ @# LLLLLL <DM> LLLLLLLLLL @$$# LLLLLLLLL <DM> LLLLLLLLL &*$^#% LLLLLLLL <DM> LLLLLLLLLL &%@# LLLLLLLLL <DM> LLLLLLLLLLL$#%&LLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLL <DM> This room, hexagonal like all the others you've seen here, it's completely <DM> filled with rubble. There are cracks in the walls and the ceiling. You also <DM> see a 2 foot wide shelf running along all the walls in here. > Mialee follows Mordin to room 4. *** >> <Mialee> >> to Mialee: you'll need VPC to decode it. <DM> You can see chunks of the ceiling and walls scattered about the floor, along with pieces of supporting wooden timbers. <Mordin> I happen to be holding a 1st Ed. PHB in my hand, What do you want to know? *** << <Mialee> << Really? Hm. OK. <DM> Lying on the shelves, on opposite sides of the room, are the mummified remains of 3 human-sized humanoids. <DM> They appear to have been here for at least decades, if not centuries. The wrapping cloths are faded and moth-eaten. <DM> <Mialee> Nothing, I just wanted to have it. :) > Mialee searches the bodies. <DM> how are you searching them? > Mordin searches the room. <Mialee> What do you mean? <DM> I mean, are you "unwrapping them" <Mialee> Yeah, I'll unwrap them. <Flint> Don't desturb them, just look them over. <Mialee> Carefully and with as much respect as possible. ;) <DM> After disassembling the mummies, you find that one of them had a beautifully jeweled necklace under the wraps. <Mialee> Or not. :) <DM> You could probably get 500gp for that in town. <Mialee> There ya go. > Mialee examines the necklace without touching it. *** >> <Mialee> >> to Mialee: yeah, there is a windows only decoder app to join the pieces > Flint disaproves! *** << <Mialee> << Pieces? The book is only one file. *** >> <Mialee> >> to Mialee: Hmm. Maybe they changed the way they do it then. <DM> Are you taking the necklace? <Mialee> I'm still looking at it. <Mialee> Does it look like something to fear? :) <Flint> These are the honored dead. <DM> It's full of gems - rubies, and garnets <Flint> The ones buried here in state. > Mialee sighs. <Pengo> They're dead! <Pengo> What do they care? <Flint> The ones we are suppost to be protecting. <Mialee> Point taken. We'll leave it. > Pengo looks at Mialee like she's nuts. <Jozlan> next room? <Flint> The ones who's surviving relatives control the city we just came from, Pengo. > Pengo shakes his head and mutters. <Mialee> OK. *** << <Pengo> << I want to try to take it without the other seeing when we leave. *** >> <Pengo> >> to Pengo: do a sroll to me > Flint rewraps the bodies with respect. *** Private roll by Pengo: 1d100 -> 76 <Mialee> Shall we? <Jozlan> is there anything else here, or should we move in? <Jozlan> room 4? <DM> just a sec <Mialee> Well, we searched the bodies and the debris. This is room 4. <Mialee> OK. <Icarius> just the trap door is left then? <Mialee> Yeah. *** << <Pengo> << Obviously Pengo is a good way off from rehabilitation. ;) <DM> 1 more sec *** << <Flint> << Every thing I'm referencing says that the Battle Axe is a one handed weapon. *** Keysub '.j' set to '/send Jozlan to Jozlan: '. *** Keysub '.i' set to '/send Icarius to Icarius: '. *** >> <Jozlan> >> to Jozlan: on the way out the door, you notice Pengo lifting the necklace. <Mialee> Long seconds. :) <Jozlan> pengo anything you'd like to share with us? <DM> too many questions at once :) <Pengo> Huh? *** >> <Flint> >> to Flint: what reference are you using? <Jozlan> nevermind. I'm sure your conscience will tell you to be a good little theif > Mialee wonders what that was about. *** << <Flint> << 2nd Ed, I can't find anything either way in 1st. :( *** <Mialee> has left the room. *** <Pengo> has left the room. <DM> ok, how 'bout a bio break while they <DM> re gone? <Icarius> sure <DM> I need to feed my pets. <Flint> Okay *** <Sean> has entered the room. *** << <Sean> << sorry - here as soon as I could. <Flint> Hi Sean. <Sean> hello <DM> Hi Sean <Flint> Welcome to the Game. <DM> We're waiting for Sheppy to reappear *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mordin, Sean, log *** (7 users) <Sean> thx *** << <Sean> << I'm busy typing in some info... *** << <Flint> << I found a Two-Handed Battle axe in the 2nd Ed. Book of Dwarves. <DM> sean don't forget to set up useful keysubs <Sean> uhm, maybe by next time, got to read up on those. <Flint> If that's what I've been using, then I haven't been rolling enough for damage, and I shouldn't be figuring the shield into my AC. :( *** << <Flint> << If that's what I've been using, then I haven't been rolling enough for damage, a <Flint> nd I shouldn't be figuring the shield into my AC. :( *** << <Sean> << that necklace... I don't think I want to wear that. Maybe I'll trade it to someone down the road? <Mordin> Flint seems to be muttering to himself. *** >> <sean> >> ok, you can keep it in your backpack. <DM> I guess we'll give Sheppy another 5 minutes, and then go on without him *** >> <Flint> >> to Flint: I base it on a couple of things: 1) all the pictures I've seen in books of "battleAxes" show them as long-handled weapons. *** >> <Flint> >> to Flint: plus, look at the speed factor in the PHB - it's between a bastard sword and a twohand sword *** << <Sean> << I never had a chance to get those books before I left for Omaha - so, I'll be e-mailing my character to you in a bit. Not sure on the AC - so, if you got the time please look it up for me? Leather Armor, no shield (if mem servers, thats AC 7, and with Dex of 17 thats -3 so is it 4? It's been awhile... *** >> <Flint> >> to Flint: and the damage is likewise more than a hand axe. And that's the main thing. I've always considered a hand axe to be the 1-handed variety, and a battleaxe to be the 2-handed type. *** << <Sean> << and I have no info on those Drow hand-cross bows. =( so I'm a little unprepared. *** >> <sean> >> Actually, AC is one area I use 3rd edition rules, so you're AC 15 *** >> <sean> >> AC goes up when it's better. Don't worry about the bows. I've got it covered if you want to use them. <DM> <DM> <DM> *** << <Flint> << Okay, them the dwarves keep their shields straped to their backs and their AC moves up. :) *** << <Sean> << got it - you may need to help me with THAC - like I said r-u-s-t-y *** >> <sean> >> don't worry, I've got the tables all pre-figured. you'll just use the /roll command to roll, and I'll let you know if you've hit. *** << <Sean> << sweet - thanks <DM> Looks like Sheppy crashed pretty bad. *** << <Flint> << Flint: front - AC 5, back - AC 4? <Icarius> ok, let's leave them here and venture down the trap door *** << <Flint> << Mordin: - the same. *** << <Flint> << AC5 / AC4 <DM> Actually, some niggling feeling tells you that you should maybe visit the hermit and rest a bit. It's been a tough day already. <Flint> And Mialee needs to memorize spells. She cast her last Magic Missle a while ago. <DM> right <Icarius> ok, let's > Mordin leads the way back to the Hermit. *** << <Mordin> << And the Hermit is a good place for Sean's character to join up. :) <DM> As you pass by the room where you killed the troll, you hear a ruckus going on inside, with growling and howling <Icarius> must be his girlfriend :) *** << <Sean> << do I need to list spell components? And do I get to pick my own spells? <Icarius> or her boyfriend <Flint> Pengo, do you want to peek inside? *** >> <sean> >> crap I forgot about that. let's get through the introduction, and we'll deal with that. <Icarius> let's assume he does :) <DM> yes, he does, *** << <Sean> << affirmative <DM> As you peer in, there is a huge, (9' tall) nauseatingly green creature with mottled skin and iron gray hair, attacking a human-sized person on the far side of the room. They've got him backed up against the wall. <DM> The human is wearing dark traveling clothes, cloak and hood, leather armor, and is fighting the creatures off with a longsword in one hand and a dagger in the other. *** >> <sean> >> do a /nam unknown_ftr <DM> what are you going to do? <Jozlan> i think we should go and help him > Mordin charges in. <DM> It seems that the partner has returned! > Flint charges in. > Jozlan charges in and attacjes *** Roll by DM: 1d6 -> 1 *** Roll by Mordin: 1D6 -> 4 *** <Sean> is now known as <unknown_ftr> <DM> the creature is surprised, so you get one segment of free action. > Mordin attacks with his Battle Axe. > Flint attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 14 *** Roll by Flint: 1D20 -> 17 *** Roll by Jozlan: 1d20 -> 7 *** Roll by Icarius: 1d20 -> 10 <DM> The dwarves both hit <DM> the magic user and cleric do not *** Roll by Flint: 1D8 -> 2 *** >> <unknown_ftr> >> you can roll a d20 too *** Roll by Mordin: 1D8 -> 1 *** Roll by unknown_ftr: 1d20 -> 9 <Mordin> 1 + 3 = 4 <Mordin> Correction: 1 + 6 = 7 <DM> rolling for mialee's arrows *** Roll by DM: 1d20 -> 3 *** Roll by DM: 1d20 -> 16 <DM> hits! *** Roll by DM: 1d6 -> 4 <DM> This one is bigger than the other one was, and meaner looking! <DM> pengo tries sneaking around behind him *** Roll by DM: 1d100 -> 51 <DM> but the creature notices him. <DM> ok. that's the surprise segment <DM> now initiative. Flint? *** Roll by DM: 1d6 -> 4 *** Roll by Mordin: 1D6 -> 3 <DM> the troll attacks <DM> 2 claws and a bite at: *** Roll by DM: 3d4 -> 1 + 4 + 4 = 9 <DM> flint and Mordin! *** Roll by DM: 1d20 -> 12 <DM> hit for <DM> .3 <DM> .3 *** Roll by DM: 1d4 -> 1 <DM> ok try 1 point <DM> at mordin *** Roll by DM: 1d20 -> 18 *** Roll by DM: 1d20 -> 18 <DM> yikes! *** Roll by DM: 1d4 -> 3 *** Roll by DM: 2d6 -> 1 + 6 = 7 <DM> Mordin takes 10 damage! > Jozlan casts hold person <Mordin> I thought he was also attacking Flint. <DM> Flint took 1 damage <DM> from a claw <DM> The hold person has no effect! <DM> (hold _person_, not hold _monster_) <Jozlan> it's not humaoid? <DM> ok, your attacks in round 1 > Mordin attacks with his Battle Axe. *** Roll by unknown_ftr: 1d20 -> 17 *** Roll by Mordin: 1D20 -> 11 <DM> It is specifically excluded from the spell description > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 2 <Jozlan> ah, you're right, of course :) *** >> <unknown_ftr> >> you can attack with the dagger if you want to suffer the penalties... <DM> mordin hits *** Roll by Mordin: 1D8 -> 3 *** <Mialee> has entered the room. <DM> unknown ftr hits > Jozlan attacks *** << <unknown_ftr> << no, if he's in front of me I'll use the longsword (I get +1 with it) *** Roll by Jozlan: 1d20 -> 2 <Mordin> 3 + 6 = 9 <Mialee> Sorry about that... I got discoed and AOL took forever to realize I was allowed back on. *** <Pengo> has entered the room. <Mialee> Looks like I missed something interesting. *** << <unknown_ftr> << and assuming this is a troll - do I get giant kind bonus or does that not apply to Drow? Dunno. <Jozlan> an unknown fighter is fighting the other troll <DM> You're back in the troll room, attaking the mate, <DM> and there is another human-type person fighting in there too. <DM> You've got your bow out currently <Mialee> Let me know when I can go. :) *** << <unknown_ftr> << whoops - thats a Ranger thing aint it. <Mialee> Oh. OK. *** >> <unknown_ftr> >> yeah <Mialee> Let me know when I should take over my characters again. :) <DM> now <Mialee> How many of my arrows have I used so far? *** << <unknown_ftr> << where's that /embarrased keysub? <Mordin> Two arrows. <Mialee> And is there a reason I'm using my bow instead of my sword? :) > Mialee shoots the troll. *** Roll by Mialee: 1d20 -> 2 <Mialee> Or not :) <DM> no, notparticulary, except that it keeps you out of direct action <Mialee> I see. > Pengo slashes at it with his sword. *** Roll by Pengo: 1d20 -> 12 <DM> miss, pengo <DM> you get one more arrow, Mialee > Mialee shoots again *** Roll by Mialee: 1d20 -> 6 <Mialee> Pfft. > Mialee switches to her beloved sword. <Mialee> You know, the one she forgot she had. ;) <DM> switching weapons takes one round <Mialee> That's okay. <DM> so -- next round: initiative? *** Roll by DM: 1d6 -> 1 *** << <unknown_ftr> << do I roll my own damager? <DM> oops, yes *** Roll by Mordin: 1D6 -> 5 *** Roll by Mialee: 1d6 -> 2 *** Roll by unknown_ftr: 1d8 -> 1 <DM> hang on, let the unknown guy roll damage <DM> d8 <unknown_ftr> 2 pts whoo whoo <Mialee> :) <DM> ok, you guys have the initiative. <DM> mialee is busy switching > Mialee continues to switch weapons. > Pengo attacks. *** Roll by Pengo: 1d20 -> 19 <DM> hit! > Flint attacks with his Battle Axe. *** Roll by Pengo: 1d6 -> 4 *** Roll by Flint: 1D20 -> 19 <Pengo> Yahoo! <DM> hit Flint! *** Roll by Flint: 1D8 -> 7 > Mialee is busy ignoring IMs from porn dealers. <Mialee> Man, AOL is a pit. :) <DM> The beast is staggering from the rain of blows! *** Roll by unknown_ftr: 1d20 -> 12 > Jozlan attacks... *** Roll by Jozlan: 1d20 -> 13 > Mordin backs up and switches to an oil flask. *** Keysub '.u' set to '/send unknown_ftr '. <Mialee> Good idea. <DM> Hit Jozlan *** Roll by Jozlan: 1d4 -> 4 <DM> anything else? I think not. <DM> ok, the thing is facing uftr, pengo, jozlan and FLint, right? <Flint> yes. *** Roll by DM: 3d4 -> 3 + 1 + 2 = 6 *** << <unknown_ftr> << if I see the dwarf and the oil flask, I start backing away! <DM> ok then, at Jozlan, uftr and pengo... *** Roll by DM: 1d20 -> 14 <DM> hits Joz for *** Roll by DM: 1d4 -> 1 <DM> .2 *** Roll by DM: 1d20 -> 4 <DM> misses *** Roll by DM: 1d20 -> 13 <DM> hits pengo for *** Roll by DM: 2d6 -> 2 + 1 = 3 <Pengo> Ow! <DM> It's enraged! <DM> and you can see the cuts you've dealt it start to close up! <DM> next round. initiative *** Roll by DM: 1d6 -> 3 *** Roll by Mialee: 1d6 -> 6 <DM> you got it. > Mialee slashes at it with her sword. *** Roll by Mialee: 1d20 -> 13 > Flint attacks with his Battle Axe. <DM> hit *** Roll by Mialee: 1d8 -> 5 *** Roll by Flint: 1D20 -> 12 <DM> hit *** << <unknown_ftr> << humm I think I rolled the wrong die - lg swrd vs lg creature is a d12 i think. *** Roll by Flint: 1D8 -> 3 *** Roll by unknown_ftr: 1d12 -> 10 <unknown_ftr> 11? > Mordin throws a flask of oil at the troll. > Jozlan attacks *** Roll by Jozlan: 1d20 -> 1 <Jozlan> d;oh *** Roll by Mordin: 1D20 -> 9 <DM> Jozlanmisses <DM> Mordin, that's a miss <DM> the oil sails over the thing's shoulder, smashing against the far wall *** >> <unknown_ftr> >> yes, roll d12 <Mialee> Doh. *** << <unknown_ftr> << I did, got an 11 (10+1) > Pengo attacks with his sword. *** Roll by Pengo: 1d20 -> 10 <DM> right. the unknown fighter swings hie longsword, lopping off the thing's head <DM> and it crumples to the gorund. <Mialee> OK, now we burn it. :) <DM> twitching away > Icarius torches > Flint pours oil on it. > unknown_ftr backs away <DM> again, the oily smoke fills the room, as the disgusting skin of the creature curls up and crisps > Mialee takes a look at the unknown fighter. <Icarius> how do you do Mr unknown fighter. I am Icarius <DM> The human is wearing dark traveling clothes, cloak and hood, leather armor, and is fighting the creatures off with a longsword in one hand and a dagger in the other. <DM> As you approach, you see that his dark skin is tattoo'd with symbols, and his hair is white. <DM> oops <DM> was fighting <Mialee> :) <Flint> :) *** >> <Mialee> >> Mialee, you recognize that these are signs of at least partial Drow heritage. *** << <Mialee> << Thanks. <Mialee> Who are you and why are you here? > Mialee remains wary. *** >> <unknown_ftr> >> you can introduce yourself if you want, then /nam Vlix <unknown_ftr> I am Vlix, and I am a traveler. *** >> <unknown_ftr> >> you were at the Baron's castle, but didn't get selected for the mission, so you followed the party here > Pengo stands behind Mialee and watches the guy. *** <unknown_ftr> is now known as <Vlix> *** >> <Vlix> >> to Vlix: or not *** >> <Vlix> >> to Vlix: your choice <Mialee> A traveler? Most travelers don't find themselves in a pit fighting trolls. <DM> you're all starting to gag on the smoke <Mialee> Can we continue this somewhere less nasty? <Mialee> (I don't know where we are :) <DM> you're in room 5 > Icarius exits the room > Mialee follows. > Jozlan does the same > Mordin follows > Pengo tags along. > Vlix cautiously follows. <DM> You're in the central room > Flint takes a last look at the burning troll and follows. <Mialee> Vlix... my name is Mialee. I... hm. > Mialee continues to look at Vlix with curiosity. <Vlix> That is true. I applied for the Baron's leave to quest on his behlaf but was turned down. I came anyway seeking fortune. *** << <Mialee> << Question... <Jozlan> where have you travelled before? *** << <Mialee> << I want to say something in Elfish to see if he can understand me. What do I do? :) > Vlix sheathes dagger and sword, and opens his hands outward at his sides. > Mialee rests her sword on her shoulder. *** >> <Mialee> >> to Mialee: /act speaks in elvish, and then /send the question to him > Pengo keeps his sword drawn and watches the newcomer. > Mialee speaks in elvish. <Vlix> I have been many places - I'm afraid you've probably never heard of any of them. <Mordin> What race are you. You look like one of those cursed Drow. *** >> <Vlix> >> to Vlix: Mordin is a dwarf, BTW <Vlix> And if I am Dwarf? Truly, I have the blood of the Drow, but I am a half breed and an outcast. > Flint says something to Mordin in Dwarvish. > Mordin mutters. > Mialee looks thoughtful. *** << <Vlix> << - aren't drow privy to dwarvish? > Pengo wonders what the big deal is. *** >> <Vlix> >> to Vlix: ya got me... :) <Flint> As you know, our two races have been enemies, but you are not our enemy. <Icarius> perhaps it would be advantageous for you to join us on this quest <DM> Just a reminder that Mordin is sucking wind... > Jozlan cls mordin *** Roll by Jozlan: 1d4 -> 1 <Mialee> I think perhaps we can use another outcast. <Vlix> You are too trusting, but I accept your offer - this place has proven to be more dangerous than I expected. There is safety and profit in numbers. I am no enemy to the dwarven race. > Pengo wonders if Mialee is talking about him. > Flint casts Cure Light Wounds on Mordin <Pengo> Don't worry. I'm distrustful enough for all of them. *** Roll by Flint: 1D4 -> 1 <Icarius> shall we retire for the night then? <Mialee> I think that's wise. I need to memorize spells. <Flint> I think we all could do with a little rest. <Mialee> (I'm going to be afk on and off for a bit; fixing something for Sarah to eat -- she's not feeling well). <Flint> Ulix, are you injured? <Mialee> Shall we adjourn to the hermit's room? <Vlix> I am weary bu unhurt. You arrived in the nick of time. <DM> You arrive in the hermit's room without further ado. > Mialee stretches out on the floor and settles in to sleep. <DM> When Vlix walks in, the hermit's face goes through a series of expressions > Mialee perks up and watches. <DM> surprise, then distrust, then caution. *** << <Vlix> << anything special about the hermit? an elf? > Pengo enters slowly, behind everyone else, and remains unconvinced that the old guy won't kill them in their sleep. *** << <Vlix> << recognizes the tatoos? *** >> <Vlix> >> to Vlix: no, just a human <Flint> Is anyone else injured besides me? *** >> <Vlix> >> to Vlix: maybe <Mialee> I'm a little hurt. <Mialee> One cure light should do it. <DM> Mialee and Jozlan and Icarius are all down 3 I think <Mialee> 4. > Flint casts Cure Light Wounds on Mialee *** Roll by Flint: 1D4 -> 1 <DM> mialee is good > Mialee decides to memorize Identify, Read Magic, Sleep, and Jump. <Flint> Take 5 hp Mialee > Vlix finds a dark corner and sits crosslegged, as if meditating. *** >> <Vlix> >> to Vlix: SpellBook: for the sake of arguement, let's say your spellbook contains the <DM> following spells: Dancing Lights, Detect Magic, Read Magic, Feather Fall, adn <DM> your choice of 2 others <Mialee> Hm? <DM> oops > Flint casts Cure Light Wounds on Icarius > Mialee closes her eyes and drifts off to sleep. *** Roll by Flint: 1D4 -> 2 <Icarius> thank you *** >> <Vlix> >> to Vlix: sorry about that <Flint> take 6 Icarius. > Pengo sits and, despite wanting to stay awake and keep an eye on the old guy, falls asleep eventually. *** << <Vlix> << MM and Shield *** >> <Vlix> >> to Vlix: you can memorize 2 *** << <Vlix> << mm ff <Flint> Jozlan, do you have any cures left? *** << <Vlix> << oh wait - one has to be rm doesn't it? <DM> I think everyone is back up to snuff, no? <Jozlan> i'm out *** >> <Vlix> >> to Vlix: no, you can memorize any that you want <Flint> I'm down 1 hp, I can get that back by resting. *** << <Vlix> << ok, mm ff it is. <Flint> Then Jozlan is still down by 3. <DM> Ok, the rest of the night and most of the day passes uneventfully, as you rest and prepare your spells. <Flint> (Y/N) <DM> Everyone is up and refreshed, and good to go. > Mialee stretches. > Pengo yawns and gets up. <DM> you can /send me your spells if you want to, but let me knonw what you're carrying. > Flint prays for spells. *** << <Mialee> << Identify, Read Magic, Sleep, Jump <DM> Meanwhile, the hermit putters around the chamber, reading, etc. *** << <Mialee> << Identify of course for later when it's safe maybe. :D *** << <Jozlan> << 3 cl, light, belss, 2 hold person, chant, translate *** << <Icarius> << sleep, protect from evil <Mialee> I'm ready to go. > Mialee draws her sword. *** << <Vlix> << chk e-mail in a few *** << <Flint> << Wilderness list (4 x Cure Light wounds, Silence - 15' radius, Slow poison) > Pengo does too. *** << <Flint> << only the four CLW's needed to be memorized. > Pengo waits for the others to be ready to head out. > Vlix rises from his meditative state > Pengo frowns and steps outside the door. <DM> ok, then :) <Mialee> Trap door? <Vlix> We're going down? <Jozlan> there's no excitement up here :) <Mordin> Yes, we've checked every room on this level twice, haven't we? <DM> Yes, Mordin, you have > Mordin leads the way to the trap door. <DM> Once again, it's getting on toward evening. <Pengo> I already checked the door for traps, so we should be safe. <DM> You get to the room with the door <DM> which I am guessing you left closed. <Vlix> Aye, then unless your sight is as good as mine, a light may be needed. <Mialee> Icarius has a torch lit. <Icarius> ready? <Mialee> Indeed. <Pengo> No, but whatever. <Mialee> Mordin, go ahead and open it up. <Flint> Where would you like to be in the marching order, Ulix? > Mialee giggles as Flint mispronounces Vlix's name. > Vlix produces his bow and strings it, nocking an arrow. > Mordin opens the door. > Mialee speaks in Elfish. <DM> LLLLLLLLLLLLLLLLLLLLL <DM> LL LLLLLLLLL <DM> 3/ LLLLLLLL <DM> LL LLLLLLL <DM> L LLLLLL <DM> LL LLLLLL <DM> LL L LLLL <DM> LL LL||| LLL <DM> LL LLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL <DM> stairs lead <DM> down to the <DM> <----- west <Vlix> Somewhere in the middle, where I can shoot over the dwarves. <DM> As before, you see the dancing shadws on the walls > Jozlan turns undead *** >> <Vlix> >> to Vlix: are you talking about your little hand crossbow? *** Roll by Jozlan: 1d20 -> 2 <Jozlan> better luck flint :) <DM> the shadows zoom right at Jozlan! <Mialee> Figures. > Flint turns *** Roll by Flint: 1D20 -> 20 <Mialee> Well now! <DM> and swoop away, <DM> retreating to the far corners of the room, seething! <Flint> You got to have a little faith. <EG> *** << <Vlix> << no, I have a bow (or thought I did). > Pengo grins at Flint. <Mialee> OK, Mordin, go ahead and open that trap door. Let's see what's down there. *** >> <Vlix> >> to Vlix: nope. Thieves can't carry short or longbows nor can MUs > Mordin opens the door. > Vlix covers Mordin *** >> <Vlix> >> to Vlix: that's why you got that wicked cool sling. :) <DM> There is, of course, a set of stairs going down. > Vlix is surprised when his bow and arrows disappear in a wiff of smoke and are instantly replaced by his longsword. <DM> :D > Mialee blinks. <Jozlan> neat trick > Pengo wants to know how to do that. <Vlix> sorry - I was incorrectly equpped. <Vlix> er, equipped. <DM> Are you all going down? <Mialee> Sure, why not? <Pengo> I'm going to stay up top for a minute. <Pengo> I have a funny feeling. > Mordin leads the way down the stairs. > Mialee glances back and Pengo and follows, in formation. <DM> ok. We pause now for station identification. Back in 5 min. :) <Vlix> I'll follow <DM> Ok, are we all here? <DM> The stairs leading down are dark, but as you approach the bottom of the incline, you become aware of a ruddy glow emanating from the floor level below. > Vlix sniffs the air - is it damp? <DM> no, actually more smoky than damp <DM> After descending several feet further, you exit into large room similar in size and shape to the chamber on level 1. <DM> Long Post follows: Map <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLLL stairs LLLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLLL <dn LLLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLLL ||||||| LLLLLLLLLLLLLLLLLL <DM> LLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLL <DM> LLLLLL ~ o o LLLLLLL ^ <DM> LLLLL ~ o hA LLLLLL | <DM> LLLL ~ o LLLLL 30 <DM> LLL ~ o LLLL ft <DM> LL ~ O LLL | <DM> LLL ~ o oo LLLL v <DM> LLLL ~ o __ o o o LLLLL <DM> LLLLL ~ o A/ \ ooo oo oo LLLLLL <DM> LLLLLL hO P/ / oo ooo LLLLLLL <DM> LLLLLL \__/ oooo oo LLLLLLL <DM> LLLLL o ooo oo o LLLLLL <DM> LLLL o o o ooo oo oo LLLLL <DM> LLL o ooo o crowd ooo LLLL <DM> LL oo oooo ooooooooo ooo LLL <DM> LLL oooooo o ooo LLLL <DM> LLLL||||| stairs oo o ooo stairs|||LLLLL <DM> LLLLL<down o o oo o ---->upLL\ <DM> LLLLLL o o o o o o o o LLL \ <DM> LLLLLLLLLLLLLLLL o oo o o LLLLLLLLLLLLL \ <DM> LLLLLLLLLLLLLLLLL o LLLLL ) <DM> LLLLLLLLLLLLLLLLLL LLLLLL You enter_/ <DM> LLLLLLLLLLLLLLLLLLL LLLLL this level <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL here <DM> LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL <DM> As you enter, you quickly become aware that a temple service of some sort is in progress and for some reason you feel compelled to quietly join those standing at the back of the congregation. <DM> (even those who are normally immune to willpower spells are somehow entranced) > Pengo is glad he stayed upstairs. <DM> You feel a bit dazed, and can't seem to figure out what to do. <Pengo> (or would be if he were fully aware of what's going on ;) <DM> The "Congregation" seems to be made up of peasants, whose faces all have a dull, blank eyes-glazed-over kind of look on them. There seems to be 80-100 of them, and they fill the near half of the chamber. <DM> In the center of the room is an elaborately carved hexagonal altar of obsidian. The carving has an arachnid theme. <DM> The only light in the area is cast by 2 torches, stuck into brackets on either side of the altar. <DM> Behind the altar stands a black-robed priest and his scarlet-clad acolyte. <DM> As you watch in fascination, the priest intones a long passage in an unknown tongue while the acolyte chants occasional replies or affirmations. <DM> The crowd in front of you murmurs a chant, swaying slightly from left to right. *** << <Vlix> << anything I recognize - the spider bit? <DM> At the far end of the room, you can barely see two plain wooden thrones set up, with figures sitting in them. The figures are those of a man and a woman. *** >> <Vlix> >> to Vlix: probably -- It looks familiar to you > Pengo waits nervously for the others to indicate it's safe to come down. <DM> Their dry skin is still attached to their bones, stretched tightly giving them a very gaunt appearance. <DM> They are flanked by 11 Skeletons, all wearing some kind of armor, although the armor differs from one skeleton to another. <DM> The tall skeleton in the center is wearing Plate Mail; the others chain mail, splint or banded mail. <DM> You watch as the priest mixes several ingredients together in a silver bowl. <DM> <DM> The acolyte hands the priest the ingredients on cue. <DM> Suddenly, the priest stops what he's doing, and shouts in the common tongue: <DM> "Who shall have the honor of giving up their blood for the glory of our goddess and Queen?" <DM> He points to a man in the front row. The murmurings of the crowd grow louder. The "Volunteer" shuffles forward with a confused look on his face, around to the back of the alter where the priest and acolyte are standing. <DM> The acolyte silently glides to a position behind the man and pinions his arms. The priest stands in front of the man, laying his hand on the peasant's forehead. <DM> Without warning, the priest flashes a blade across the neck of the peasant, and catches the spurting blood in a catch basin. <DM> The shock of seeing that brings you to your senses. <DM> before you react, are there any questions on the description vs the map? <Mialee> What are hO and hA? <Mialee> And the ~s? <DM> Those are the thrones with the corpses sitting in them <Mialee> OK. <Mialee> Anyone else? :) > Vlix hisses "VALSHARESS" <DM> The area marked stairs down in the SW corner is really a trap door. Sorry :) > Pengo listens to hear if there's anything going on. <Jozlan> 1 prist, 1 acolyte, and a bunch of skeletons? <DM> ~ is a curtain. <Mialee> OK <DM> plus about a hundred peasants <DM> between you and the rest *** << <Vlix> << well, ok, I'm assuming that statue is Lolth. <Flint> What is the big O in the middle of the line of Skeletons? <Mialee> The one in full plate? <DM> Flint, a bigger skeleton *** >> <Vlix> >> to Vlix: what statue? <Flint> To a dwarf, they're all big. :) <Jozlan> we're about 100 feet away? > Mialee glances at the clerics to see what they're thinking. <DM> from the alter, yeah *** << <Vlix> << er sorry the altar <DM> The priest empties the man's blood into the silver bowl and continues to stir as he chants. <DM> Smoke begins to roil out of the bowl. > Mialee casts magic missile from the staff at the bowl. *** Roll by Mialee: 1d4 -> 4 > Jozlan dispels undead *** Roll by Jozlan: 1d20 -> 9 <DM> hm <Mialee> Hm? <Flint> I say we charge through, take out the priest and then worry about the skeletons. <Mialee> Sounds like a plan. <Jozlan> i auto turn skeletones > Mialee waits to see what the DM is hming about. <DM> You see the blue trail of the magic missile hit the bowl, and the priest looks follows the trail back to you and shouts: <DM> The priest screams at the crowd of peasants: "Get them! Kill the intruders!" > Mialee blinks. *** << <Pengo> << Do I hear that? <DM> The crowd turns around and advances toward you. *** >> <Pengo> >> to Pengo: yes <Flint> So much for rushing through the croud <Vlix> hm = premature spell-jection. <DM> ok, let's do initiative <Mialee> Heh *** Roll by DM: 1d6 -> 6 *** Roll by Flint: 1D6 -> 1 *** << <Pengo> << I want to come downstairs stealthily and try to get behind the crowd. What do I do? <DM> the skeletons, BTW, which weren't moving, still don't move. <Vlix> I have questions *** >> <Pengo> >> to Pengo: /sroll me d100 <Vlix> 1.) we <Vlix> oops *** Private roll by Pengo: 1d100 -> 78 <DM> They don't seem to be attacking (they don't have any weapons). Their object seems to be simply to corner you against the stairs. <Vlix> 1.) we're still on the stairs right? <DM> You're at the bottom of the stairs. <DM> the opening here is wide enough for 4 abreast <Vlix> oh, the peasants AREN'T attacking? <Flint> Subdual damage on the peasents, don't kill them. <DM> No, they're shuffling toward you, almost like zombies, but not quite <DM> Suddenly, your light is the only light in the room! You can still see the congregation milling around, but the altar and those around it have disappeared into a dark void. > Mordin charges through the crowd, at the alter. > Jozlan casts light <DM> where, Jozlan > Icarius casts sleep on the peasants <Jozlan> at the alter <DM> Mordin, the peasants are obstructing your way, making movement slow > Mialee casts sleep at the peasants as well. <Mialee> (a different area of them than Icarius ;) > Flint follows mordin. <DM> ok, the sleep spells go into affect, and ... *** << <Vlix> << hide in shadows, attempt to flank around the peasants. *** Roll by DM: 4d4 -> 1 + 4 + 1 + 2 = 8 *** Roll by DM: 4d4 -> 4 + 3 + 1 + 4 = 12 <DM> adn 20 of them slump to the ground, clearing a PARTIAL path about half way to the alter <DM> Jozlan, your light spell dispells the darkness on the alter.. *** << <Pengo> << What happens to me? :) <DM> and you see the 2 priests incanting. > Vlix attempts to take the scenic route around the peasants. > Jozlan casts hold person on a priest *** >> <Pengo> >> to Pengo: you're sneaking, roll *** << <Mialee> << Would Jump let one of these guys leap over the crowd? *** >> <Vlix> >> to Vlix: you need to roll % *** Private roll by Pengo: 1d100 -> 35 *** Roll by Vlix: 1d100 -> 49 *** >> <Mialee> >> to Mialee: probably *** << <Mialee> << I guess I need to wait for the next round though. :) <Mialee> Who's closest to me right now, Vlix or Mordin? > Flint casts Silence, 15'radius, on the alter. <Mialee> I think I can get you past the crowd. <DM> Mordin <DM> ok, let's slow down a sec > Mialee casts Jump on Mordin. <Mialee> Hehehehe :) <Vlix> wha? Dwarf tossing? > Mialee gets ahead of herself. > Mialee waits for orders from the DM. > Vlix Mialee grab the dwarf and then jump <Mialee> Can I do that? <Vlix> er, suggest Mialee grab Mordin and then jump <Mialee> Mm. <DM> no <Vlix> doh <Mialee> I didn't think so. <Vlix> sorry <Mialee> OK, I'll hold on that Jump until my turn. :) <Mialee> Got carried away. <DM> You hear an animal-like snarl, and a hideous form emerges from a puff of smoke near the alter. It is generally man-shaped, but stands 9 ft tall, with an elongated neck and a vulture-like head. *** >> <Pengo> >> to Pengo: you didn't succeed in sneaking *** >> <Vlix> >> to Vlix: you didn't succeed in sneaking *** << <Pengo> << OK, then when it's time I'll just charge the rest of the way in. <DM> The creature starts plowing through the crowd heading for you. It sweeps the peasants aside almost as an afterthought. <DM> Ok, now the jump goes into effect. Mordin, where are you heading? > Mordin sets to receive the creature. <DM> Ok. Now. Initiative. *** Roll by DM: 1d6 -> 4 *** Roll by Mialee: 1d6 -> 3 <Mialee> Bah. <DM> You are shocked to see the peasant that you thought was killed standing up and shuffling toward you. <DM> As he approaches, you clearly see the gash across his throat, and realize you are facing a zombie! <Vlix> Oloth plynn dos! <Vlix> <DM> The room is complete chaos, now. It seems that about 1/2 of the congregation has "woken up" and is stumbling around trying to find their way out, crying out in fear. The other half is still in a daze, wandering about aimlessly. <DM> Mordin, are you attacking the creature? <Vlix> I'd like to attack the creature. <DM> Or are you jumping past it? <Vlix> ...if I'm close enough. <DM> Vlix, since you were trying to sneak around the crowd, it will take a round to get through it to the creature <Vlix> ok <DM> Mordin? > Mialee waits to see what Mordin does with the Jump. <Vlix> I'll attempt to approach from behind then on the next round. <Mordin> I jump past it to the alter. <DM> Jozlan, your hold person.... <Jozlan> yes? *** Roll by DM: 1d20 -> 20 <DM> has no effeect <Mialee> Aww. <Mialee> Can I go now? <Mialee> Wait, I already did the Jump. <DM> The Creature stops when it gets half-way through the crowd, and you see it close its eyes and lift its arms, almost as if in prayer. *** Roll by DM: 1d100 -> 30 <DM> There is an explosion of smoke behind the thing, and ANOTHER one steps out of the smoke! <Mialee> Uh-oh. <DM> yeah, Mialee, your action was the jump > Mialee nods. *** << <Pengo> << Where am I now? <Flint> Does my spell go off? *** >> <Pengo> >> to Pengo: on the wall on the east side <DM> flint sorry, which spell? <Vlix> {/s boing *** << <Pengo> << Did the crowd see me, the priests, or both? <Flint> Silence, 15' radius *** >> <Pengo> >> to Pengo: anyone that wanted to. You're not too good at sneaking.... yet <DM> it does during the second half of this round. *** << <Pengo> << OK. I'm going to keep trying to circle around, perhaps not stealthily, to try to get to the priest. <Flint> ok <DM> alright. any other actions this round? I think everyone is accounted for. <Flint> Icarius? <DM> There are still 2 dozen peasants or so trying to obey their last order and keep you penned up on the stairway. <Icarius> nothing yet <DM> ok, next round. <DM> initiative *** Roll by DM: 1d6 -> 1 *** Roll by Pengo: 1d6 -> 6 <DM> you got it. > Mialee fires a Magic Missile at the priest, using the staff. *** Roll by Mialee: 1d4 -> 4 *** << <Pengo> << I continue to move around behind the priests. Let me know when I'm there. :) <DM> he stumbles back, a look of surprise on his face <Mialee> Next? <Jozlan> how close are the monsters? > Vlix waits to get "there" <DM> The monsters are approaching the stairs, and will attack this round. *** >> <Vlix> >> to Vlix: where are you going? <Mialee> How's Mordin's jump doing? *** >> <Pengo> >> to Pengo: you need to roll % again > Jozlan casts antibless on the front one *** Private roll by Pengo: 1d100 -> 99 *** << <Pengo> << Ow <DM> Mordin is there at the alter. *** << <Vlix> << <Vlix> I'll attempt to approach from behind then on the next round. <DM> The priest and his assistant are both back peddling > Mordin attacks the priest. *** Roll by Mordin: 1D20 -> 11 <DM> go ahead <DM> no hit <DM> he is just backing out of the silenced area this round, as is the assistant *** >> <Vlix> >> to Vlix: you should sroll me a % roll <DM> pengo is fully visible. <Vlix> are the priest and his assistant within, say, a thrown dagger's range? <DM> the acolyte is *** Roll by Vlix: 1d100 -> 32 > Pengo charges headlong at the priest. <Pengo> Let me know when I'm in range to attack. <DM> ok, next round <DM> who is still at the staris? <Pengo> Was that "Pengo can attack next round?" :) <DM> stairs? <DM> yes <Mialee> I am. <DM> where is flint? <Mialee> Icarius is, I think. <Flint> I am. <Mialee> I don't think Jozlan has moved either. <Flint> I am between the stairs and the creatures. <DM> all actions complete for this round? Vlix are you throwing that dagger? <Vlix> No, I was going to attack > Flint attacks a creature. *** Roll by Vlix: 1d20 -> 20 <DM> ok, next round *** Roll by Flint: 1D20 -> 10 > Mialee is confused about what's going on. :) <DM> at monster #1? <Flint> Yes <DM> ok roll *** Roll by Flint: 1D20 -> 19 <DM> hit! <Icarius> nice *** Roll by Flint: 1D8 -> 7 <Vlix> I'm confused. I should be there this round? <Mialee> Woohoo! <DM> ok, any other attacks on the monster this turn? > Icarius casts protect from evil on flint <DM> vlix, there is a good piece of open space to cross. that's your action this round. <Flint> Ulix threw his dagger and rolled a 20. <DM> ok, the dagger hit the priest then? <Flint> Didn't he? <Mialee> Yeah, I think so. <Mialee> Vlix? <Vlix> Yes, the priest. <DM> ok. <Mialee> Sweet. <DM> roll d4 *** Roll by Vlix: 1D4 -> 1 <Vlix> pllffst. <Mialee> Next round? <DM> no, the monster gets to attack flint. <Mialee> Oh, okay. <DM> anyone else up there with flint? <Mialee> Mialee, Icarius, and Jozlan are all there. <DM> ok, this thing has 4 arms/claws, and a bite. *** Roll by DM: 5d3 -> 3 + 2 + 2 + 2 + 3 = 12 <Mialee> Wow. <Mialee> Oof. <DM> ok, on jozlan *** Roll by DM: 1d20 -> 9 <Jozlan> you've considered that it's curesed, right;? <DM> ?? <Mialee> Joz cast antibless earliert. <Jozlan> i cast antibless on the first one <DM> ok, it's still a hit *** Roll by DM: 1d4 -> 2 *** Roll by DM: 1d20 -> 4 <DM> miss on the second one <DM> on Icarius *** Roll by DM: 1d20 -> 7 <DM> hit *** Roll by DM: 1d4 -> 3 *** Roll by DM: 1d20 -> 4 <DM> hit <DM> Icarius shouldn't really ever be int he front rank *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d20 -> 17 <DM> hit <Mialee> Well, this group of us isn't the front rank. :) *** Roll by DM: 1d8 -> 8 <DM> <Mialee> Oh man. <DM> hopefully, someone is around to help... quickly <Mialee> Joz, you'll need to tend to him next round. <Jozlan> yep <DM> ok, that's the round. <DM> brb <Mialee> Hmhm. <DM> bak <DM> sorry too much coke <Mialee> :) <Flint> Mialee, if you step up to attack the creature, that should allow Joz to pull Ic back. <DM> ok, here is the situation <Mialee> Will do. <DM> jozlan, mialee and flint and Icarius are near the stairs, facing 2 awful monsters. > Mialee thinks Icarius is more like facing down. :) <DM> Mordin and vlix and pengo are attacking the priest, ignoring the acolyte. Have I got that right? <DM> There are still a bunch of peasants scrambling or shffling around, getting in the way <Pengo> I'll go for the acolyte. <Pengo> The priest is well covered. :) <DM> ok, initiative then. *** Roll by DM: 1d6 -> 4 *** Roll by Pengo: 1d6 -> 6 <Pengo> Yes! <DM> you guys have it. > Pengo slashes at the acolyte. *** Roll by Pengo: 1d20 -> 1 <Pengo> Argh <DM> swish! > Mialee bashes the creature with her staff. *** Roll by Mialee: 1d20 -> 18 *** Roll by Mialee: 1d6 -> 1 <Mialee> Bah. > Mordin attacks the Priest, trying to force him back into the silence area. *** Roll by Mordin: 1D20 -> 6 <DM> You're on the wrong side of him. You're between the priest and the alter <DM> and you miss anyway <DM> Vlix> > Icarius steps back out of harm's way <DM> ? > Vlix re-eval's the situation and makes the dash to the Priest - when I can, I want to swipe the priest with the flat of my sword, I am attempting to subdue, ie knock him out. <DM> go ahead. *** Roll by Vlix: 1D20 -> 17 <DM> Icarius should be flat on his face, no? *** Roll by Vlix: 1d8 -> 1 <Vlix> humm, 3rd time I've rolled 1 <Mialee> I can't imagine Icarius is actually standing after taking 15 points of damage. <Icarius> oops, wondered why everything looked funny <Mordin> Use a different die. :) <DM> you knock the priest on the back, <Vlix> hehe <Mialee> :) > Jozlan cl's icarius *** Roll by Jozlan: 1d4 -> 3 <DM> so he has 4 now <Vlix> 'just a flesh wound' > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 8 <DM> miss, flint <Vlix> I knocked the priest on the back and... nothing? <DM> and, you probably disrupted the spell he was casting. <Mialee> Kinda didn't hit him very hard. <Vlix> Ok, thats better... I feel like that 1 point of damage did some good yessiree. <Mialee> :) <Mialee> I think we've all gone this round. <Flint> It's a lot more than I've done. :) > Mialee waits for the bad guys. <DM> you watch as the 2d monster suddenly disappears in a puff of smoke <DM> but the first one is still there, and hacks at Mialee and Flint. <Mialee> Interesting indeed. <Flint> Mirror Image? *** Roll by DM: 5d2 -> 1 + 1 + 1 + 2 + 2 = 7 <DM> at flint with 3 claws *** Roll by DM: 1d20 -> 14 *** Roll by DM: 1d20 -> 13 *** Roll by DM: 1d20 -> 7 *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d4 -> 2 <DM> 6 dam <DM> at mialee *** Roll by DM: 1d20 -> 10 *** Roll by DM: 1d20 -> 13 *** Roll by DM: 1d8 -> 7 *** Roll by DM: 1d6 -> 5 <Mialee> Ack. <DM> 12 dam on Mialee <DM> meanwhile... <Flint> Three claws do d4 and one does d6? > Mialee wonders about that too. <DM> the priest's spell was disrupted, but the acolyte's was not. <DM> pengo, roll a saving throw <Pengo> d20? <DM> yeah *** Roll by Pengo: 1d20 -> 15 <Mialee> Why was that one claw a d6? <DM> actually the d6 was thebite <Mialee> I'm really confused then. What was the d8? <DM> pengo, the guy yells "Flee!" at you, but you say: "Why?" <Flint> He's got a weapon in that hand? <DM> the d8 was the claw. There are 2 sets of claws, a d4 set and a d8 set <Mialee> Ohhh <Jozlan> left handed/right handed <Flint> And he miss me with the d8 claw. <DM> ok, that's the round then. <Mialee> Makes sense. <Vlix> waaait <DM> ? <Vlix> oh sorry go ahead. <Mialee> ? <Mialee> :) <Flint> ?? <DM> intitiative? *** Roll by DM: 1d6 -> 1 *** Roll by Mialee: 1d6 -> 1 <DM> again *** Roll by DM: 1d6 -> 4 *** Roll by Mialee: 1d6 -> 1 <Mialee> Ugh. <Mialee> This is bad. > Mialee really really needs to get out of the line of fire. <Flint> Let Pengo roll next time. :) <Mialee> Hehehe <DM> speaking of whom, Pengo, roll another saving throw *** Roll by Pengo: 1d20 -> 18 <DM> the acolyte guy mutters somehting incomprehensible, and though you're a bit frightened, you can press on ahead. <DM> meanwhile, VLix and Mordin need to make a saving throw. *** Roll by Vlix: 1d20 -> 14 *** Roll by Mordin: 1D20 -> 13 <DM> at first, you wonder why you're attacking this nice priest, but then you remind yourself what he did <DM> adn you can attack him if you want, or not. <Mordin> Are we still on opposite sides of him? <DM> let's say 90 degrees apart <Vlix> Ok, attacking to subdue, ie knock him out - but this time, with GUSTO! *** Roll by Vlix: 1d20 -> 19 <DM> hit *** Roll by Vlix: 1d8 -> 4 <Mordin> }attacks for subdual damage. <DM> (remember, the monsters across the way haven't attacked yet) > Jozlan cl <DM> monster, rather <Jozlan> s miallee *** Roll by Jozlan: 1d4 -> 3 *** Roll by Mordin: 1D20 -> 17 <Mialee> Thank you. :) <Mialee> Why are we getting to go before them? Not that I'm complaining. :) <DM> you're not <Mialee> Ah. :) <DM> mordin, damage? > Mialee removes the HP Joz just gave her through CLW. *** Roll by Mordin: 1D8 -> 6 <Mordin> 6 + 6 = 12 points. <DM> The priest is beaten to the ground, but is rolling away, trying to escape <DM> ok, who's still facing the monster? Mialee and Flint still? <Mialee> Sadly, yes. :) <Vlix> Go for the Acolyte Dwarf! I'll get the Priest! <Flint> Yes. <Mialee> Until I get a turn. :) <DM> ok, the creature goes for... *** Roll by DM: 5d2 -> 2 + 2 + 1 + 2 + 1 = 8 <Mordin> Do you want him alive too? <DM> are you parrying, Mialee? <Mialee> Yes please. <Mialee> What do I need to roll? <DM> nothing. You just can't attack <Vlix> If you can, otherwise show him the good side of your weapon. <Mialee> OK. <DM> but you get a bonus to defend <Mialee> Then that's what I need to do. I'm in bad shape. *** Roll by DM: 1d20 -> 6 *** Roll by DM: 1d20 -> 2 <DM> both misses on mialee <DM> on flint then *** Roll by DM: 1d20 -> 3 <Mialee> Whew. *** Roll by DM: 1d20 -> 2 *** Roll by DM: 1d20 -> 17 <DM> one hit *** Roll by DM: 1d6 -> 2 <DM> 2 dam to flint <DM> ok, Flint you can attack > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 7 <DM> sorry no. > Pengo swings his sword at the acolyte. *** Roll by Pengo: 1d20 -> 2 <Pengo> Ugh. <DM> swish! <Flint> Here monster, monster, monster, - See my shiney worthless little axe. <Pengo> Heh <DM> next round? There are still peasants wandering about, generally bumping into each other trying to get out <Pengo> THink so. <DM> initiative *** Roll by DM: 1d6 -> 2 *** Roll by Pengo: 1d6 -> 4 <Pengo> Yes! <DM> you got it > Pengo swings at the acolyte again. *** Roll by Pengo: 1d20 -> 2 <DM> swish! <Pengo> Argh! > Mialee steps back behind Jozlan. <DM> Mordin? > Mordin attacks to subdue the acolyte. *** Roll by Mordin: 1D20 -> 16 *** Roll by Mordin: 1D6 -> 1 *** Roll by Mordin: 1D8 -> 8 *** >> <Mialee> >> to Mialee: use the MMs, girl! don't forget your staff! <Mordin> 8 + 6 = 14 *** << <Mialee> << I needed to get back away from the monster. I only have 3 HP left. *** << <Mialee> << Next time I'm allowed to go, I plan to. <DM> The acolyte collapses in a heap <DM> Flint, Jozlan, I think you're up. <Mordin> Is that what you wanted, Ulix? > Flint attacks with his Battle Axe. *** Roll by Flint: 1D20 -> 7 <Vlix> Aye, and you can call me Vlix. <Vlix> <DM> miss :( > Jozlan attacks the 9-footer *** Roll by Jozlan: 1d20 -> 15 *** Roll by Jozlan: 1d4 -> 2 <DM> hit <DM> what are you attacking with? *** << <Mialee> << I presume stepping back was my move this round. <Flint> Well, at least I'm soaking up damage. *** >> <Mialee> >> to Mialee: yes *** << <Mialee> << OK <DM> nevermind, Jozlan. I see *** >> <Mialee> >> to Mialee: you can use the staff 2x / rd starting next round *** << <Mialee> << OK. <DM> ok, the monster on FLint and Jozlan? <DM> or does Icarius have something? Wasn't he cured a bit? <Icarius> he;s still down 8 points <Mialee> Does he have any useful spells? :) <Icarius> used up > Mialee nods. <DM> ok, then *** Unknown die specification. Type /HELP ROLL for details. > Vlix needs to attack <Vlix> was waiting my turn *** Roll by DM: 5d2 -> 2 + 1 + 2 + 1 + 1 = 7 <DM> vlix, who are you attacking? <Vlix> Priest <Vlix> SURRENDER! XUN IZIL DOS PHUUL QUARTHEN, LUETH DRO! (Surrender! Do as you are ordered, and live!) And to add action to my words I try to knock the Priest out again. Don't I get a bonus since he's rolling/crawling? *** Roll by Vlix: 1d20 -> 11 <DM> the priest is already subdued. Sorry <Vlix> that was the acolyte <Mialee> He is? I thought that was the acolyte. <Vlix> the priest was rolling away <DM> oops you're right <DM> the hit doesn't hit. <Vlix> if I get a +4, 15 <Vlix> he IS rolling. <DM> ok, I'll give you that. <DM> You knock him unconcious <Pengo> Woohoo! <DM> back to the monster -- on Jozlan *** Roll by DM: 1d20 -> 6 <Vlix> Excellent - since he didn't surrender, I don't really don't have to let him live. *** Roll by DM: 1d20 -> 12 *** Roll by DM: 1d8 -> 4 <DM> 4 dam on Jozlan <DM> on Flint *** Roll by DM: 1d20 -> 8 *** Roll by DM: 1d20 -> 6 *** Roll by DM: 1d20 -> 18 *** Roll by DM: 1d4 -> 3 *** Roll by DM: 1d6 -> 6 <DM> 9 on Flint <Pengo> Time for initiative? <DM> ok, that should complete the round. The priests are subdued, for now, but the monster is still kicking. *** Roll by DM: 1d6 -> 5 *** Roll by Pengo: 1d6 -> 4 <Pengo> Hmph. <Vlix> kicking? not clawing and biting <ducks> <DM> yuck > Mialee rolls her eyes. <DM> on FLint and Jozlan again, then. *** Roll by DM: 5d2 -> 1 + 2 + 2 + 2 + 1 = 8 <DM> Flint *** Roll by DM: 1d20 -> 8 <DM> hit *** Roll by DM: 1d20 -> 8 *** Roll by DM: 1d4 -> 3 *** Roll by DM: 1d6 -> 5 <DM> 8 on FLint <DM> on jozlan *** Roll by DM: 1d20 -> 11 > Flint drops. *** Roll by DM: 1d20 -> 7 *** Roll by DM: 1d20 -> 8 *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d8 -> 8 <DM> 12 on Jozlan <DM> leaving him with 1, right? <Jozlan> sounds right <Mialee> Oy. <DM> Flint, I have you with 1 left too. <Flint> I figure it at -4 <Mialee> Ow. <Jozlan> don't argue with the DM :) <Mialee> Seriously. :) <DM> let's say 1, ok? <Flint> Okay <Mialee> :) <Mialee> Our turn? <DM> Yes > Mialee fires a Magic Missile at the monster. *** Roll by Mialee: 1d4 -> 4 <Mialee> Woohoo! *** << <Mialee> << Let me know when I can fire my second shot. <DM> go *** Roll by Mialee: 1d4 -> 3 <Mialee> (And another) <DM> 1 sec <DM> ok. end of round? <DM> next round <DM> initiative <Mialee> I presume that Vlix, Pengo, and Mordin are busy watching the priests. *** Roll by Pengo: 1d6 -> 1 <Pengo> Ugh. *** Roll by DM: 1d6 -> 1 <Pengo> Whew. *** Roll by Pengo: 1d6 -> 6 <Pengo> better. :) *** Roll by DM: 1d6 -> 1 > Mialee fires again. <DM> Hahaha! *** Roll by Mialee: 1d4 -> 3 *** Roll by Mialee: 1d4 -> 1 <Vlix> No, I'll turn and attempt attack the creature from behind next round. <DM> buffeted by the hail of magic missiles, the creature turns around and heads toward the alter and those standing beyond it. > Mordin charges the monster from behind, screaming a dwarven battle cry. > Mialee is surprised. <Vlix> whoooaaa.... <DM> waita sec <Mialee> Comin' at ya, guys! <DM> the guys with the priests are too far away to attack this round > Mialee assumed so. <DM> though you could head its way <Vlix> ...what I said. <DM> but what are you doing with the priests then? > Pengo will stay and watch after the priests. <Pengo> If they move, I'll kick 'em in the head until they stop moving again. :) *** >> <Pengo> >> to Pengo: are you doing anything to/with them? <Mordin> :) *** >> <Pengo> >> to Pengo: ok > Pengo dm I'm searching their bodies carefully while I "watch" them. :) <Pengo> Doh :) <Vlix> Pengo! If you have rope, bind and gag them! <Pengo> I don't. <DM> ok, then, at the end of the round, we have the monster heading for the alter, and Mordin and Vlix heading for the monster. <DM> the rest are licking their wounds at the stairs. > Vlix thinks, this isn't what I had in mind... <DM> the former are within closing distance. <DM> initiative. *** Roll by DM: 1d6 -> 5 *** Roll by Pengo: 1d6 -> 6 <Pengo> Yes! > Mialee fires two more magic missiles. *** Roll by Mialee: 1d4 -> 2 *** Roll by Mialee: 1d4 -> 3 <DM> The thing reacts and roars when He is hit by the blusih missliles <DM> Mordin? Vlix? > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 8 <Vlix> I'll throw my last dagger and then wait to attack with Long swd next round <Vlix> let it come to me. *** Roll by Vlix: 1d20 -> 17 *** Roll by Vlix: 1d4 -> 1 <DM> hit with the dagger <DM> miss with the axe <Vlix> grrr. thats 4 out of like 7 <DM> so it looks like the only one facing the mosnter is Mordin? <Mialee> Yeah. *** << <Pengo> << Keeps watching the priests while rifling through their personages. <DM> ok, then. <Vlix> You said we were within closing... though that meant we engaged next round. *** >> <Pengo> >> to Pengo: we'll get to that. remind me later *** << <Pengo> << Yep. <Mialee> That was last round he said that. :) <Mialee> This round you were within range. <DM> semantics always get ya. If I say you're within closing distance in this round, I mean you can attack <Vlix> humm ok - i promise to read closer. sorry getting used to this style of play. <Pengo> Takes a bit. <DM> 's ok :) <Pengo> Monster goes now? <Pengo> Or are we at initiative? <DM> anyway -- on Mordin. > Pengo nods. <Vlix> I'd like to assume that the monster and I will have closed and that I am with Mordin. <DM> ok, then we'll split the attacks *** Roll by DM: 5d2 -> 2 + 2 + 1 + 1 + 2 = 8 <DM> on Vlix: *** Roll by DM: 1d20 -> 4 *** Roll by DM: 1d20 -> 13 *** Roll by DM: 1d20 -> 17 <Vlix> oof! <Vlix> *** Roll by DM: 1d4 -> 4 *** Roll by DM: 1d6 -> 5 <Pengo> Oof. <DM> 9 damage <Vlix> on Vlix? <DM> yes <Pengo> Yeah. <DM> on Mordin <DM> : *** Roll by DM: 1d20 -> 4 *** Roll by DM: 1d20 -> 3 <DM> both miss! <DM> yer a hero, Vlix! <Mordin> It must have been the Battle cry. <Vlix> ooh, I feel my spirit passing into the netherworld. *** >> <Vlix> >> to Vlix: you have 1 left <DM> ok, that's the end of the round, I think. <Pengo> Yeah. <DM> initiative: *** Roll by DM: 1d6 -> 6 *** Roll by Pengo: 1d6 -> 2 <Pengo> D'oh. <DM> ok, I guess we're still on Mordin and Vlix. *** Roll by DM: 5d2 -> 1 + 2 + 2 + 2 + 2 = 9 <Mialee> Oooof. <DM> let's make that on vlix and mordin. :) <Mialee> Hehehehe :) *** Roll by DM: 1d20 -> 14 <DM> still hit vlix for *** Roll by DM: 1d4 -> 3 <DM> 3 damage. Vlix hits the floor <Vlix> clunk *** Roll by DM: 4d20 -> 16 + 9 + 19 + 7 = 51 <Mialee> Oy. *** Roll by DM: 1d4 -> 3 *** Roll by DM: 1d4 -> 3 *** Roll by DM: 1d8 -> 5 <Mialee> Oy. <DM> 11 damage on Mordin <DM> y'alls turn. Hit him hard, eh? > Mialee fires twice. *** Roll by Mialee: 1d4 -> 3 *** Roll by Mialee: 1d4 -> 3 > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 11 <DM> hit *** Roll by Mordin: 1D8 -> 8 <Pengo> Woot! *** << <Vlix> << so, when is dead really dead? 0, -10? <DM> and Mordin buries his Axe in the creatures chest. <Mordin> 8 +6= 14 *** >> <Vlix> >> to Vlix: -10 <DM> ok, what is everyone else doing? > Pengo is still guarding the priests. Any sign of movement? <DM> tick, tick, tick, tick, <DM> no, Pengo <Pengo> Are Joz and Icarius standing? :) > Vlix sees a dark point and the end of a very bright tunnel... <DM> barely <Mialee> Does Joz have any cure lights left he can use? <DM> Vlix is bleeding away though *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo, Vlix, log *** (9 users) <Mialee> Vlix is down and needs healing. > Flint russhes to Ulix. <Mialee> I take it the creature is still up. <DM> no, the creature is down. Sorry <Flint> Can I get there this round? <DM> yeah, you can apply the CLW next round <DM> in fact, you can do 2 if you need to next round. > Mialee is done for the round, but could use some healing once Vlix is up. <DM> As the sounds of combat fade, the panicked noise of the crowd starts to dissipate also. More and more of the peasants find their way to the stairs in the north leading down. They scramble down willy-nilly and disappear from view. *** << <Pengo> << How'm I doing with my search? :) <DM> so go ahead and do your cures > Flint casts Cure Light Wounds on Ulix *** Roll by Flint: 1D4 -> 4 <Flint> Take 8 points back Ulix. <DM> he comes around, but he's still hurting. <DM> he's got 5 points now/ > Flint casts Cure Light Wounds on Ulix *** Roll by Flint: 1D4 -> 4 <DM> That perks him right up. > Vlix feels much much better <DM> Flint is also down to almost nothing <DM> as is Icarius *** << <Vlix> << that puts me back to normal, right? *** >> <Pengo> >> to Pengo: you don't find anything on the priest beyond the normal vestments. *** >> <Vlix> >> to Vlix: yes > Flint casts Cure Light Wounds on Icarius *** Roll by Flint: 1D4 -> 1 <Flint> % points Ic, sorry. <DM> I THINK that puts Icarius at 8, right <Flint> 5 <DM> ? <Icarius> yes <Icarius> 5 sorry <DM> and Mialee is down to 3? > Vlix shakes his head in disbelief, that a dwarf would heal him, a relative stranger before his kindred. "Thank you Lord Dwarf, I owe you a great deal" <Pengo> Yes. <Flint> No, Take 5 points Ic. <Mialee> I'm at 3. <DM> FLint, he's at a current total of 8 <DM> And how is Jozlan doing? <Flint> I only cast one CLW, I was trying to correct my spelling. :) <Vlix> Action approaches the downed Priest and acolyte - as soon as possible, they are bind and gagged, their finger and ankles also hindered. > Jozlan clws himself <Vlix> whoops *** Roll by Jozlan: 1d4 -> 2 <DM> you get 6 back > Pengo watches Vlix bind the priests with a smile. <DM> vlix, they are bound and gagged. <Mialee> Could someone heal me a bit please? <Vlix> Pengo, find anything worth mentioning? <Flint> By my count Flint is at 1 hp, and Mordin is at 2? > Pengo looks disappointed. <Pengo> Not a thing. <DM> Yes Fllint <Flint> I have one cure left. <Mialee> Better use it on yourself then. <Flint> How many do you have Joz? <Vlix> Very well, Vlix will secure the area while the healing is going on. <Jozlan> i'm out <Mialee> We need to finish with these priests quickly so we can find a safe place to rest. > Flint casts Cure Light Wounds on Mordin *** Roll by Flint: 1D4 -> 1 <Jozlan> i suggest we give them a good torture. that monster was no fun > Mialee is surprised a Cleric would suggest that. <Jozlan> they worshipped the wrong god :) <Mialee> Well, let's to it then. <DM> Jozlan, how many hp do you have now? <Vlix> Humm, I think we should question the acolyte first. I want to examine the altar more closely though and see if I really recognize anything. <Jozlan> 7 hp i believe <Mordin> Let's move to a more defensible area. <Mialee> Take a look at it then. <Pengo> I'm with Mordin. Let's drag these guys upstairs. <Jozlan> good idea <Vlix> Ok, go ahead - leave Pengo with me to cover my back while I examine this altar? > Mialee grabs the priest and starts dragging him toward the stairs. > Pengo agrees. <Flint> Not to the hermit however, use a different room. > Pengo stays with Vlix. <Mialee> Yes. I think he'd have a conniption. <Mialee> Which room will you use? <DM> ok, so you're heading back up the stairs, with everyone except Vlix and Pengo. <Mialee> We. :) <Pengo> Where do we meet you? <DM> You emerge into the dark room, with the shadowy creatures... > Jozlan turns *** Roll by Jozlan: 1d20 -> 6 <Flint> Room 5 <Pengo> Good choice. > Flint casts Cure Light Wounds on T > Pengo keeps an eye on things while Vlix examines the altar. <DM> And the shadows swoop in on Jozlan <DM> Flint, who did you put the CLW on? <Jozlan> flint, would you do the honrs? > Flint turns *** Roll by Flint: 1D20 -> 13 <Mialee> I think Flint typoed one of his macros. :) <DM> ok, so FLint was turning? Then the shadows retreat, slowly <Mialee> Do they turn? <DM> they don't seem to be as agitated as before. <DM> but they are not attacking <Flint> Everybody move through quickly. <DM> are you just passing through the room? <Mialee> Yes. <Mialee> We're heading to room 5. <DM> meanwhile, back downstairs... <DM> what are Pengo and Vlix doing? <Pengo> I'm watching for trouble. <DM> right, examining the later <Pengo> Guarding Vlix. <Vlix> I'm examing the altar in great detail <DM> alter *** >> <Vlix> >> to Vlix: You do indeed recognize the carvings on the alter as being symbols of Lolth. You haven't seen them since ages past when you ventured into the underdark. > Pengo whispers, "See anything?" *** >> <Pengo> >> to Pengo: you witness the last of the peasants disappearing through the stairway going down on the north end of the chamber. > Vlix hisses "This isn't good little friend, these are marks of the demon queen" <Pengo> The demon queen? > Pengo shudders. <Pengo> Who's that? <Vlix> Her name I do not say, <spits> her web has ensnared these people. Come, let us finish exploring this room so we can rejoin our companions! <Pengo> Okay. > Pengo stays close to Vlix and warily watches for trouble. <Vlix> Search for secret panels on the altar <DM> % > Pengo searches the altar for anything hidden. *** Roll by Vlix: 1d100 -> 92 *** Roll by Pengo: 1d100 -> 41 <DM> neither of you find anything. > Pengo wonders why all the peasants went downstairs. <DM> the alter appears to be plain stone, with the aforementioned carvings. <Vlix> okay in the process of searching the room, I collect my daggers and try to find the sacrifical cup. <Vlix> ..and the priests dagger. <DM> the shallow bowl is still onthe alter, and the dagger can be found on the floor, next to the alter <DM> altar <DM> duh <Pengo> :) <Vlix> worth anything? magical perhaps, but of obvious value? <DM> the dagger? > Pengo examines the curtain. <Vlix> both <DM> gem encrusted handle, probably worth 125gp <Pengo> (without approaching it or the skeletons) <DM> the curtain is a heavy drape, in a color that can't quite be distinguished <Vlix> cup? > Vlix pockets the dagger for now. <Pengo> I'm really curious what's behind it. <Vlix> well, you can have this dagger, the cup or whats behind curtain #1 <Pengo> Hey... <DM> do you mean by cup, the bowl that the priest caught the blood in? > Pengo is suddenly very, very wary. <Pengo> Where'd the zombie go? <Pengo> The guy whose blood wound up in the cup? <Vlix> hey yeah... *** >> <Pengo> >> to Pengo: I was just wondering that. :) *** << <Pengo> << :) > Pengo looks around worriedly. <Pengo> He's here somewhere. <Vlix> but I want the cup. <Vlix> er, bowl. <DM> the cup is really a bowl, and it's full of liquid <Pengo> Eew. <DM> a dark, viscous liquid <Pengo> Leave it. :) <Vlix> is the bowl also gem encrusted? <DM> no, but it's made of silver, with gold inlay > Pengo watches the curtain for movement. <Vlix> I'll slowly, and away from and bodies, empty the goo on the floor. <Vlix> and=any <DM> ok, the liquid pours out. <Pengo> And I thought I was greedy. :) > Pengo continues to look for signs of the zombie. <Vlix> in the pack it goes. we all have to make our way in the world, Pengo. > Pengo listens carefully. <DM> back upstairs, the crew has made it to room 4, I believe. (Room 5 is the troll room) <Vlix> what about these skeletons, and the thrones? <Pengo> I think we should wait until everyone's up to snuff before messing with them. <DM> The skeletons are standing there, in full armor, as if on display <Pengo> Last time we checked out skeletons, they came at us. :) <Pengo> Let's go rest up. <Vlix> humm, good point. Better to have everyone with us - alright, lets go and see whats about the spider-priests. <Pengo> Except we better post a guard... that zombie has me worried. <DM> The corpses on the thrones are those of a man and a woman, whose faces, streched tight across their bony skulls, somehow evoke a certain sadness <Vlix> Aye, lets go - be wary of the shadows. > Pengo follows. <DM> since I presume you're both depending on your infravision... <Pengo> Yeah. <Pengo> Oh. <Pengo> We can't see the shadows. :) <Pengo> We need to RUN through that room. :) <DM> when you get to the room above, roll for initiative *** Roll by Pengo: 1d6 -> 6 *** Roll by DM: 1d6 -> 6 <Pengo> Yes. :) <Pengo> Oh. <DM> again <Vlix> I am, but I'm sure we don't want to go into the room until we've called for the Cleric *** Roll by DM: 1d6 -> 5 *** Roll by Pengo: 1d6 -> 6 <DM> your action, waht are you doing? <Vlix> Pengo, which way do we run? I'll follow! > Pengo runs across the room toward the door to the central chamber. <Pengo> I want out of here! <DM> ok. the shadows swoop to attack. *** Roll by DM: 1d20 -> 9 *** Roll by DM: 1d20 -> 8 <DM> you squeak through the door without being hit! <Pengo> Whew <Pengo> OK, let's go hook up with the others. <DM> are you closing the door behind you? <Pengo> Absolutely. <DM> Ok, you arrive in room 4 and meet the others <Pengo> Hey guys. <Mialee> So, shall we interrogate the priests? <Vlix> I examined the altar, these humans may be in the service of the demon queen. <Mialee> Are they waking up yet? <DM> you can wake them if you want <Flint> What did you have in mind? > Mialee slaps the acolyte. <Mialee> Wake up little whacko. Wake up! <Vlix> Let us talk to the acolyte first. <DM> he wakes up > Mialee smiles sweetly. <Mialee> Hi, there. > Vlix draws his dagger and holds it to the acolytes neck. <Mialee> Vlix, you have questions? :) <Mialee> Mr. Acolyte. Blink once for yes and twice for no. You understand? <DM> yes <Mialee> I feel it would be a bad idea to ungag him. <Vlix> neck=throat, and draws his hood back a bit to give him a view of my face. <Mialee> Go ahead, Vlix. You seem to know more about this than I. <DM> his eyes go wide <Vlix> You are a servant of the demon queen? <DM> yes <Vlix> she is here? <DM> no <Vlix> and him, he is your master? <DM> yes *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo, Vlix, log *** (9 users) > Mialee whispers in elfish to Vlix. <Vlix> and where is his master? is he here? is he a yathrin (priest) or a matharge (mage)? <DM> ??? <Mialee> Little acolyte. You realize if you try anything, my friend here will slit your throat? <DM> yes <Vlix> burn a candle and put the soft wax in pengo's ears - if any of us start to act strangely, Pengo - cut him. <Mialee> That's a good idea. :) <Pengo> Do we have a candle? <Vlix> I do - if the DM accepted my gear. <DM> ok > Pengo plugs his ears and watches carefully. > Mialee undoes the acolyte's gag. <Mialee> Go ahead, Vlix. <Vlix> Answer me, who is your master and what are you doing here? > Pengo keeps his sword inches from the acolyte's neck. <DM> "my master is the one you have bound there" <Vlix> and his master, do you know him or her? <DM> "we are evangelizing the true faith of our goddess queen!" <DM> no. > Mialee snorts. <Vlix> anyone else have questions? > Mialee whispers in Elfish to Vlix. <Mialee> No. This one is useless. <Vlix> We should kill him, he is an enemy and a knife at our backs if we leave him to live. <DM> the man squirms <Mialee> I'm not sure that's the right thing to do. <Vlix> Unless... he has something useful to tell us... <glancing down> <Mialee> But you know this demon queen better than I do. <DM> "No! Let me live! Please!" <Vlix> How did you come to be here! <DM> "My master said we were to come to this area and start spreading the word of our queen amongst the populace, to gather converts to her cause" <Mialee> Those peasants we saw? They looked more hypnotized than converted. > Pengo watches the guy squirm and gets nervous. <DM> "that is part of the process, of course. " *** << <Pengo> << Is he still squirming? > Mialee grunts. <Mialee> Why should we let you live? <Vlix> Bah! He knows naught - kill him or gag him and leave him to rot. <DM> "Some take more convincing thatn others that the queen's way is the right way" *** >> <Pengo> >> to Pengo: not really <Mordin> Kill him and be done with it. > Pengo worries about the lack of progress and cuts the acolyte's throat. <DM> the man shudders once and dies > Pengo pops one of the earplugs out. <Jozlan> onto the priest? <Pengo> You guys were just sitting there... I hope I didn't mess up. > Vlix says "careful of your boots Pengo... blood leaves footprints. > Pengo watches for that. > Pengo puts the plug back in. <Mialee> Ready? > Mialee removes the priest's hood, leaving him gagged, and wakes him. <DM> he wakes up <Vlix> yah - if you want to question the priest, assume I'll translate. <DM> the priest is human > Pengo puts his blade, still slick with blood, to the priest's throat. > Mialee smiles. <Vlix> who are you? <Mialee> He's still gagged. <Vlix> oh duh > DM reminds himself to check the alignment charts on you guys :) > Mialee removes the gag. <Pengo> Heh <Vlix> who are? and i'll let him get a look at my face. <Vlix> who are you - I meant. <Mialee> You even act like you're thinking about casting a spell, and my little hobbit friend will kill you. *** <DM> is now known as <priest> <priest> I am Aldroft, a priest of Lolth! As you should well know by my vestments, friend Drow. > Mialee listens intently. <Mialee> Why are you here? <Vlix> who is your master priest? yatharin or magthere? *** >> <Vlix> >> to Vlix: you lost me on that one, :) <priest> I am here to expand the cause! <Jozlan> what cause might that be? <Vlix> aye, but who sent you? <priest> The cause of our queen, who shall one day reign over the world! <Vlix> I have never heard of a human in the service the demon queen - who is your master? <priest> You shall know the name of my master when he crushes your windpipe! <Mialee> Ha! <Vlix> Zealot! We will get nothing from him either. > priest starts to sputter: > Vlix gives sign to Pengo > Pengo slits the priest's throat. <priest> You shall all know the power of the queen of the pits soon enough! <priest> uugghhh *** <priest> is now known as <DM> > Pengo pops the plugs out. <Mordin> I think he was about to break. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo, Vlix, log *** (9 users) <Pengo> He said to! > Pengo points to Vlix. <Vlix> humm, you should have said something friend dwarf. I was afraid he was going to place a spell on us and erred on the side of prudence. <DM> So. You're all still in pretty rough shape. What's your next move? <Mialee> Rest. Memorize spells. <Flint> Yes. <DM> Are you going to rest where you are? <Mialee> And I'm wondering if this would be a good time to call it a night. <Mialee> We should go back to the hermit's place. <Flint> No. go back to the hermit's. <Jozlan> hermits <DM> It could be (a place to stop), but if you could hang another 30 minutes, we might be done. <Vlix> Wherever we go, we should post a watch. <Mialee> OK, let's then. <Mialee> OK, back to the old man's hut. <Pengo> I can keep watch. I'm uninjured, and I don't trust that guy anyway. <DM> When you get to the hermit's room, he looks very concerned about those that are still wounded. > Mialee flops on the ground. <DM> He settles them down, and humming a little tune under his breath, he lays on hands, and brings everyone back up to full hit points. *** << <Vlix> << I forgot to ask if you allow wound binding? <Mialee> I'm going to need some healing, guys. > Mialee smiles. <Jozlan> thanks sir <Icarius> thank you! <Flint> Thank you. <Mialee> I want to use my identify spell on the green potion Pengo has. <Mialee> Need to do that before I rest, since the spell will just about kill me. :) > Mialee casts Identify. <Mialee> And? <DM> it is a strong curative potion. <Vlix> I'll give the hermit the bowl I found and see what happens. <Mialee> Good deal. <DM> Mialee swoons into unconsciousness <DM> he looks at it with horror! > Flint tries to catch Mialee. <Vlix> ok, take it back. <DM> He motions for you to get rid of it. <Vlix> cover it up. <DM> he moves away from Vlix <Pengo> Throw it away. <Vlix> humm... <Pengo> Put it outside at least. > Mialee snores. <Vlix> ok, I'll set it outside. <DM> Flint gently lays Mialee on the ground <DM> anything else before you rest? <Flint> Jozlan, What does the bowl look like through the shield? > Pengo sits in the doorway and keeps watch. <Jozlan> act looks at the bowl through the sheild's blue tint <DM> you don't see anything unusual. <Vlix> try this - Vlix will produce the dagger. <DM> Jozlan only sees the dagger. <DM> The hermit shakes his head as if to say "tut, tut" > Pengo calls out, "Mr. Hermit, do you know anything about the shield?" <DM> He shakes his head <Jozlan> does the bowl fit over the eye? <DM> no <Flint> Friend hermit, do you know anything about this shield? <DM> he shakes his head no <Pengo> I already asked that. :) <Vlix> Ok, I suggest we get our rest and go back down - and find out where those peasants went to. <DM> you sleep the sleep of the righteous, and wake refreshed. <Flint> Mialee should have Identified the shield. <Mialee> Doh. :) *** << <Mialee> << I will memorize Read Magic, Sleep, Jump, and Identify again. > Mialee wakes up. <Mialee> I'll identify the shield next time we stop to rest. > Flint prays for spells. <DM> same spells as last time? <Flint> Yes <Mialee> Yes. <Icarius> I'll take 2 sleep this time. <Vlix> As I recall hearing somewhere, all the evil must be removed from this place and the baron's ancestors restored to their places of eternal rest. <DM> what is Icarius carrying? <DM> ok <Mialee> The corpses... <Icarius> torch, i'm not sure what eles <Mialee> We must need to return them to their tombs. <Flint> The ones on the thrones? <Mialee> Yeah. <DM> :D No I meant what spells, but you have the torch and your staff <Vlix> ...and the shadows must be dealt with. <Mialee> I bet the evil guys put them there as some kind of sick display. <Mialee> Yeah. We need to kill the shadows. <Vlix> Forgive me, maybe I took it too literally. <Mialee> I'm not sure you did. <DM> ok, so are you leaving? <Vlix> We can see if the corpses joints were broken to put them in a seated position - if so, we should, out of respect, return them. <Mialee> Agreed. <Mialee> Let's go. > Pengo stands and steps into the central chamber. <Vlix> shadows... <DM> ok, back at the door to the "dark" room <Flint> We might as well deal with the shadows first. <Mialee> Yes. <Jozlan> turn them or kill em? <Mialee> Kill 'em. <Mialee> We need light so we can see them. > Jozlan casts light <Vlix> doh <DM> are you into the room? <Mialee> I assume so... <Mordin> yes <DM> ok <Vlix> can you cast light "on" the shadow when exposed to torch light? <Flint> Yes <DM> the place lights up, and you can faintly see the shadows moving about. <DM> intitiative <Vlix> I have no idea what these things are. *** Roll by DM: 1d6 -> 1 *** Roll by Mialee: 1d6 -> 5 > Mialee fires a magic missile at one of the shadows. *** << <Mialee> << Do I still get two per round, or just one? *** >> <Mialee> >> to Mialee: 2 *** Roll by Mialee: 1d6 -> 4 <Mialee> Er, *** Roll by Mialee: 1d4 -> 3 *** Roll by Mialee: 1d4 -> 3 <Mialee> (Two magic missiles at the same one) > Mordin attacks with his Battle Axe. *** Roll by Mordin: 1D20 -> 20 <DM> the things are zipping around in the air <Pengo> Woot! <DM> mordin's axe seems to pass right through it without any effect! <Mialee> Did my missiles seem to do anythying? <DM> yes <Mialee> anything? <DM> yes, they seemed to hit with effect <DM> anyone else? <Flint> What about your sword, Mialee? <Mialee> I've already gone this round. <Mialee> And I know the missiles work :) <Flint> It's probably the only magic weapon we have. <Vlix> I'll dig into my satchel and give Mialee the necklace. <Mialee> SOmeone take it then. <Mialee> What necklace? *** >> <Vlix> >> to Vlix: why don't you give it to Icarius > Vlix in a moment of confusion, changes his mind and hands it to Icarius. <Icarius> thank you > Mialee wonders what that was about. > Icarius looks at the necklace <DM> it's a golden necklace with several globules suspended from it. <DM> there are small medium and large globules <Mialee> Where'd that come from? <DM> Vlix had it <Mialee> Hm. <Vlix> It's mine, I've had it all this time and it is mine to give. <Mialee> I see. > Icarius doesn't :) > Flint casts Cure Light Wounds on T <DM> huh? > Icarius puts on the necklace <Flint> Ignore that. <Mialee> Don't turn them... we need to destroy them. <Vlix> It's a magical device - I don't want to use it. <Mialee> Does Icarius know what it does? :) *** >> <Icarius> >> to Icarius: you notice that the globules will easily detach. <DM> ok, the shadow's turn. > Icarius detaches a globule from the necklace and examines it *** >> <Icarius> >> to Icarius: starts to warm up in your hand -- small medium or large? <Icarius> small > Vlix suggestes throwing it before one of the shadows. *** Roll by DM: 2d7 -> 6 + 4 = 10 > Flint throws a vial of holy water. *** Roll by Flint: 1D20 -> 7 <DM> at Pengo and Icarius <DM> Miss, Flint *** Roll by DM: 1d20 -> 15 <DM> hit *** Roll by DM: 1d4 -> 1 <DM> pengo takes 1 damage from an awful chill <DM> and feels rather weak *** Roll by DM: 1d20 -> 7 <Pengo> Ooof <DM> missed Icarius <DM> next round *** Roll by DM: 1d6 -> 2 *** Roll by Pengo: 1d6 -> 6 > Mialee fires a missle at the same one as before. *** Roll by Mialee: 1d4 -> 3 <Mialee> If that doesn't take it down, I'll fire again at the same one, otherwise at the other: > Icarius throws a small globule at the shadow *** Roll by Mialee: 1d4 -> 2 <DM> it's wavering, but still there <DM> the second Magic missile seems to evaporate the shadow! <DM> icarius, roll to hit <Mialee> Great... <Icarius> d420? <Icarius> 20 *** Roll by Icarius: 1d20 -> 11 <Mialee> Woof... d420 is a big die. ;) <Vlix> bowling ball sized. <DM> you miss the shadow, but hit the wall behind it, and the globule erupts in a flower of flame! *** Roll by Icarius: 1d420 -> 162 > Flint opens a vial of holy water and attempts to splash it on the shadow. *** Roll by Flint: 1D20 -> 15 <DM> roll to hit, Flint <DM> ok, that should hit <DM> roll a d3 <Flint> d3 *** Roll by Flint: 1d3 -> 1 <DM> anyone else? *** << <Vlix> << decline > Pengo hits the deck. <DM> ok, the shadow oes for.... *** Roll by DM: 1d7 -> 5 <DM> Jozlan! *** Roll by DM: 1d20 -> 10 <DM> miss! <DM> initiative! *** Roll by DM: 1d6 -> 2 *** Roll by Pengo: 1d6 -> 1 *** >> <Vlix> >> to Vlix: you have a sling.... <Pengo> Oof *** Roll by DM: 1d7 -> 4 <DM> at pengo *** Roll by DM: 1d20 -> 11 > Vlix whips out his sling and... <Vlix> do I have time to use it? <DM> hits for another point of damage, and Pengo is getting weaker *** >> <Vlix> >> to Vlix: yeah *** Roll by Vlix: 1d20 -> 8 > Mialee fires two magic missiles at the shadow. <DM> miss *** Roll by Mialee: 1d4 -> 4 *** Roll by Mialee: 1d4 -> 2 <DM> and the thing dissolves! <Vlix> is that a 1 or 2 attack per round weapon? <DM> 2, normally <Mialee> I'm told 2. :) <Mialee> Whew. <Mialee> Got it. > Pengo stands back up, shakily. > Vlix gives Pengo a hand. *** << <Vlix> << frisk him <Pengo> I don't feel so good. <Pengo> Just kinda shaky. *** >> <Pengo> >> to Pengo: your strength is down to 8 *** << <Pengo> << Is that temporary? *** >> <Pengo> >> to Pengo: yeah <Flint> We better see if the hermit can do anything for you. <Pengo> 'kay. *** >> <Pengo> >> to Pengo: shake it off > Pengo shakes his head. <Pengo> Give me a second. > Pengo takes a few deep breaths. > Mordin searches the room. *** >> <Pengo> >> to Pengo: it'll take an hour or two to fully recover your strength, but you can certainly go on <Pengo> I'll be okay. <DM> There is nothing else interesting in this room. <Pengo> Let's go on. <Mialee> Let's go downstairs. > Mordin heads down stairs > Mialee follows. <DM> You make it downstairs into the chapel room, which is pretty much exactly how you left it. > Pengo goes too. > Flint follows > Pengo crosses the room to the curtain and checks for traps. *** Roll by Pengo: 1d100 -> 35 <DM> no traps found *** << <Vlix> << I assume I didn't note anything? > Pengo draws the curtain aside and looks behind it. *** >> <Vlix> >> to Vlix: from what? <Flint> Check the trapdoor in the SW corner, Pengo. <Pengo> Will do, right after this. <DM> there is nothing behind the curtain. Just a blank wall <Pengo> Hm. > Pengo checks the trap door for traps. *** Roll by Pengo: 1d100 -> 97 <Vlix> Let's check the corpses. joints broken? > Pengo couldn't find a trap in Wile E. Coyote's house with that roll. > Mordin examines the Skeletons and their equipment. <DM> no traps on the trap door > Mialee examines the female corpse. <DM> the joints aren't broken, but I'm not sure what the significance of that is. <Mialee> If the corpses were originally lying down, but were propped into the seated position much later, joints would have to break to bend them. <Mordin> Why? <DM> well, I guess I'm not sure how you'd tell without stripping the corpses. <Mialee> Corpses get stiff over time. :) <Vlix> The question we're trying to determine is, are these the baron's ancestors. <Mialee> Yeah. <DM> could be. They look rather regal, even in death <Mialee> Hm. <Vlix> ..and then, do we return them to their crypts. <Mordin> Why don't we take them up to the hermit and ask? <Mialee> Heh. <Mialee> We don't even know where their crypts are. <Mialee> Do we? <Vlix> weren't they on the 1st or 2nd floor? the two empty tombs? *** >> <Jozlan> >> to Jozlan: well, there were those two sarcophogi at the ground level... <Mialee> You're right. <Mialee> Let's haul them up there then. <Mialee> Carefully. <Flint> There is still the trapdoor and stairway down. <DM> you have no route to the 1st level <Mialee> Good point. <Mialee> OK. <DM> remember, you sllid down a slide to get to the 3rd level <Mialee> Stairs or trapdoor first? <Mialee> I think stairs. Let's see where the peasants went. <DM> The stone stairway leading down to the next level is very steep. > Mordin heads for the stairs. <DM> At the bottom of the stairs, on the north side, you can see a bit of light streaming in, and a breath of fresh air. <DM> When you get 1/2 way down the stairs, you can see that there is, in fact, a door leading to the outside. It is a double door, and both doors are open. The stairs you are on terminate in the middle of a large room. <DM> You are standing in a hexagonal antechamber, with the open doors to the north, and the stairs rising out of the middle of the chamber. There is a heavy wooden door in the middle of the southern wall. <DM> LLLLLLLL___LLLLLLLLL <DM> LLLLL LLLLL <DM> LLLL LLLL <DM> LLL ||||| LLL <DM> LL up> LL <DM> L L <DM> LL LL <DM> LL LL <DM> LL LL <DM> LLLLLL__LLLLLL <DM> When you examine the walls, they seem to have once been covered with frescoes of beautiful pastoral scenes, but the plaster has been crudely hacked into a design of spider webs, <DM> giving a distinct impression of the denizens of the scenes in the frescoes being imprisoned. <DM> The doors, which open to the outside, are made of sturdy, steel-encased oak. <DM> However, the beautiful designs which might have once graced the doors have been brutally carved into gruesome depictions of slaughter, imprisonment, and servitude. <Mialee> Anything else in here? <DM> The edges of the doors have been carved in a spider web design. <DM> The door in the south wall looks like a normal door. > Vlix reflexively goes on guard > Mialee checks the southern door for traps. *** Roll by Mialee: 1d100 -> 88 <Mialee> Er, that's pengo :) <DM> neither one find any traps, but the door is locked. <Vlix> locked? mechanical or bolt? <DM> mechanical <Flint> Try to unlock the door, Pengo. > Pengo attempts to pick the lock. *** Roll by Pengo: 1d100 -> 15 <DM> With a gentle 'snick!' the door lock opens. > Pengo bows clumsily. <Mialee> Mordin, would you like to do the honors? <Flint> Good job. > Mordin opens the door. <DM> You push open the door, and hear the gentle 'tinkle' of a bell, off in the distance. > Mialee readies her sword. <DM> This hexagonal room (about 40' across) has a door in each of the six sides. There is a hexagonal table in the middle of the room, with six chairs around it. <DM> LLLLLL__LLLLLL <DM> LL 1 LL <DM> /6 2\ <DM> LL __ LL <DM> L / \ LL <DM> LL \__/ LL <DM> \5 3/ <DM> LL 4 LL <DM> LLLLLLL__LLLLLL <Vlix> Should we spike this door open? <Vlix> sorry <Mialee> Yes, good idea. <DM> All the doors are closed. <DM> except the one you just came through <Mialee> Do we go in? <Mordin> which one did we come through? <Jozlan> let's do it <Pengo> Door 1, I think. <DM> door 1 on the diagram > Pengo checks door 2 for traps *** Roll by Pengo: 1d100 -> 97 > Mordin enters the room. <Pengo> Doors 3-6 *** Roll by Pengo: 1d100 -> 74 *** Roll by Pengo: 1d100 -> 81 <DM> you don't find any traps > Vlix assumes Mialee did some spiking... *** Roll by Pengo: 1d100 -> 57 *** Roll by Pengo: 1d100 -> 10 <DM> This door has a bar on the outside (your side) as though to lock in whatever is behind the door. > Mialee spikes the door. <Vlix> psst - listen. <Pengo> Which one, DM? <DM> You don't find any traps on any of the doors, but when you approach door six,... <DM> you see that there is a sort of a misty smoke hovering in front of the door <DM> it seems to be in the shape of a wyverne > Mialee isn't sure what to think of that. <Flint> Leave that door for last. <DM> Mialee, you spiked door 1, right? <Mialee> Yes. <DM> ok <Mialee> That question means: Be glad you did. <Mialee> ;) <Mialee> OK, Mordin, want to see what's behind door #2? <Pengo> Is there anything on the table? <DM> there is a simple clay mug <DM> and that's it > Mialee examines the mug. <DM> it has some sour ale in it > Flint sits at the table. <DM> Mordin? <DM> Are you going through door #2? > Mialee opens door #2. <DM> When you open the door, you see what appears to be a kitchen. There is a long table occupying the middle of the room, with benches on either side. <DM> There is a fireplace on the right-hand far wall. <DM> In the far corner, you see a pantry full of staple goods: kegs, sacks, jars, all casually arranged on several shelves. <DM> > Vlix covers Mialess <DM> There are 3 pots of some sort of stew bubbling on the hearth. <Vlix> er, Mialee <DM> LLLLLLLLLLLLLLLLLLLL <DM> LL@ T L LL <DM> LL \ LLL <DM> LL _______ LLLLL <DM> L (_______) __LLLLL <DM> LL h / LLLLLL <DM> 2\ \LLLLLLL <DM> LL LLLLLLLL <DM> LLLLLLLLLLLLLLLLLLLL <DM> Sitting on one of the benches is a woman, with her arms folded in her lap, staring at the floor, sobbing softly. <DM> Her face and hands are grimy with soot, and her clothing is filthy and ragged. <DM> > Mialee approaches the woman cautiously and says "Hello." <DM> She doesn't respond to your voice. > Mialee examines her closely. <DM> she continues to softly sob. <Mialee> Watch my back, fellas. <Vlix> I follow Mialee into the room... > Mialee touches the woman's shoulder. <DM> When you touch her, she gives a sudden start, and tries to slide away from you along the bench. She has a frightened look in her eyes. > Mialee smiles. <Mialee> What's wrong? <DM> When she sees Vlix, she gets especially agitated <DM> "What? What do you want? <DM> <Vlix> "Peace, I am not here to harm you..." <Mialee> Who are you? <DM> the stew is ready whenever you want it! <DM> I.. I am Darna... <Mialee> What are you doing here? <DM> Aren't you one of them? > Vlix let's Mialee do all the talking... <Mialee> One of who? <DM> One of the... the ones who brought me here? <Mialee> No. Who brought you here? Why? <Mialee> We're here to help. <DM> To cook, I guess. That's all Ive done for the past oh I don't know how long <Mialee> For whom? <DM> for the priest and his followers <Mialee> Well, the priest is dead. <DM> she looks at you in disbelief <DM> d...dead? > Mialee nods and smiles. <Mialee> You're free to go home. <DM> what about his helpers? <Mialee> What helpers? <Mialee> There was an acolyte with him; he's dead too. <Mialee> Is there anyone else? <DM> the one in red, and... and .... and the ones that look like him. (pointing at Vlix) > Mialee looks at Vlix. *** >> <Vlix> >> to Vlix: you have no idea what she's talking about > Vlix shakes his head... <Mialee> Do you know where they are? <DM> They usually stay in the back rooms. <DM> They NEVER go outside <DM> Of course, I haven't been outside in a long time either. Can I really go home? <Vlix> "My kindred cannot abide the light of day" <Mialee> Okay. We'll take care of them. Go on, go home. <DM> She cautiously gets up and walks toward the door <Vlix> ...and the outerworld is foreign to them. <DM> she starts when she sees the rest of the crew in the center room, but then runs out the front door > Mialee returns to the main room. > Mialee opens door #3. <Vlix> I was afraid to see what the stew was made from. <DM> you see a room with two beds, each with a chest open at their foot <Mialee> Heh <DM> LLLLLLLLLLLLLLLL <DM> LL HHHLLLL ^ <DM> 3/ LLL | <DM> LL LLL 30 <DM> L TT LL ft <DM> LL LLL | <DM> \ LLLL v <DM> LL HHH LLLLL <DM> LLLLLLLLLLLLLLLL > Mialee looks in the chests. <DM> they are empty > Vlix covers Mialee > Mialee goes back out and opens door #4. <Flint> Is that a second door in the SW. <Mialee> Oh, sure looks like it. <DM> yes, it is <Mialee> OK, never mind about #4. > Mialee opens the southwestern door in #3. *** <Mark> has entered the room. <DM> 4 <DM> LLLLLLL__LLLLLL <DM> LL LL <DM> LL \ <DM> LL LL <DM> LLHHH LL <DM> LLL LLL <DM> LLLL TT LLLL <DM> LLLLL HHH LLLLL <DM> LLLLLLLLLLLLLLLLLLLLLL > Mordin opens the second door. <Vlix> should have checked the matresses - well, ok after the sweep. <DM> You are in what would appear to be what's behind door #4 <DM> Hi Mark <Mialee> Heh, would have gone the same place. :) > Mialee searches the beds. <DM> this room also looks like it was hastily emptied <DM> there is nothing in the beds > Mordin searches the chests <Mark> Just checking to see if you got home ok, Thomas. :) <DM> the chests are empty > Mialee opens door #4 and goes back to the central room. > Mialee opens door #5. <DM> Yeah, and jeannie's safe in oklahoma, thanks. <Mark> Ok, then I'll leave to the the game. <Mark> Later.... <DM> LLLLLLLLLLLLLLLLL <DM> LLLLL I I I LL <DM> LLLL I \5 <DM> LLL I LL <DM> LL LL <DM> LLL |||| LL <DM> LLLL up> LL <DM> LLLLL I I I LL <DM> LLLLLLLLLLLLLLLLLL <DM> <DM> *** <Mark> has left the room. <DM> This room apparently served as the Vestry for the Chapel above. <DM> There are stairs leading up, and a table next to the wall. There is an oil lamp on the table. <DM> <DM> The walls are adorned with heavily embroidered vestments. > Mialee examines the vestments. > Pengo examines the lamp. <DM> they are very similar to the ones the priest was wearing. > Mialee pulls the vestments off the walls. <Mordin> Are the "I" 's the vestments? <DM> it appears to be a plain oil lamp <DM> yeah, they're pegs in the wall. :) <Vlix> Humm - let us take them in case we need them as a disguise at some point. <Mialee> Good idea. <Mordin> okay. <Mialee> Shall we go upstairs? <DM> who is grabbing them? <Mialee> (Let's not forget we haven't done the trapdoor yet) <DM> they're pretty bulky > Mialee takes one. <Vlix> Me thinks we only need a couple. > Mialee puts it on. <DM> Mialee feels a queasy feeling in her stomach <Mialee> Uhoh. > Mialee takes it back off. > Mialee drops it. <Vlix> I can wear it. <Mialee> Ick. Bad. <DM> a little sweat on her forehead, but she's ok <Mialee> Shall we head upstairs then? <Flint> The stairs up here probably goes to the trap door above. <Mialee> Mordin? *** << <Vlix> << is this the drow fabric I recall - something special or is just because Mialee is a cleric type? <Mialee> I bet you're right. <Mialee> Let's find out for sure. > Mordin heads up the stairs. *** >> <Vlix> >> to Vlix: well, it made her uncomfortable, but not you. I'll leave it at that > Mialee follows. <DM> indeed, the trapdoor leads to the chapel area above. <Mialee> OK. <DM> to the opening in the SW corner > Mialee returns to the central room downstairs then. <Mialee> Do we want to try that spooky door #6? :) <Flint> Let's go check out door 6. > Vlix takes the fanciest, highest order vestments and places them in his pack. <Mialee> Someone tougher than I should open it. :) <DM> they fill up the rest of his pack, because of the bulk <Vlix> ok <Vlix> Look, I'm the spiderpope. <Mialee> Heh <Flint> Mialee do you have a dispell magic? <DM> the mist weaves back and forth, like a cobra <Vlix> Do you thinks this is some kind of ward? <Mialee> I have it in one of my books or on a scroll, but I'd been hoping to have a chance to get it into my spell book before using it. <Mialee> If you want, I can go ahead and cast it though. <Flint> OKay, we can do it the hard way. <Vlix> I think you should try. <Flint> Save the spell. > Mialee wants a save game feature. ;) <DM> :) <Mialee> OK, we'll save the spell. What next? <Vlix> heh - but then, you wouldn't have the "load saved game" feature. > Mordin attacks the wyvern. <DM> Mordin, save vs spell *** Roll by Mordin: 1D20 -> 12 <Mialee> Hm. <DM> Mordin swings at the Wyvern figure, but it attacks him, freezing him in place, before dissipating <Mialee> Hm. <DM> and he stands there, rigid (but not stone :) <Mialee> Well... > Mialee opens door #6. <DM> You cna see him struggle to move, but it's as if rigor mortis has set in. > Flint thinks about using Mordin to batter the door down. <DM> <DM> LLLLLLLLLLLLLLLLL <DM> LLLL HHH C LL <DM> LLL LL <DM> LL LL <DM> LL LL <DM> LLL LL <DM> LLLL /6 <DM> LLLLL Dh LL <DM> LLLLLLLLLLLLLLLLLL <Mialee> Flint :) <DM> You see a richly appointed bedroom, with a large bed, desk, and a few chairs. <Vlix> anyone here? <Mialee> What's C? <DM> and since we've gone an hour beyond when I said we would, I'd like to suggest we stop here. <Vlix> probably "chest" <Mialee> Heh. OK. :) <DM> a C is a bureau <Mialee> That makes sense. :D <DM> Actually, the rest of the 'denoumant' (sp?) We can probably handle in the Forum... <DM> (deneoument, probably) <Mialee> OK. <DM> no that's not right either. where's the frech speaker when you need him? :) <Mialee> denouement <Mialee> According to the OS X built-in spell checker. ;) <DM> Anyway, I can figure out the totals, and figure out everything that you've collected, etc. and sort of wrap up. <DM> tomorrow <Mialee> OK. Sounds good. *** Room 8: Dungeon DM, Flint, Icarius, Jozlan, Mialee, Mordin, Pengo, Vlix, log *** (9 users) <Mialee> It's been fun. :) *** <Pengo> has left the room. <DM> ok, thanks guys! <Jozlan> good job dming <Flint> Thanks. <Mialee> Night :) *** <Mialee> has left the room. *** <Icarius> has left the room. *** <Jozlan> has left the room. <Vlix> So, we chk the forum for next play date? <DM> yeah. I shouuld have the conclusion up there by tuesday. *** Room 8: Dungeon DM, Flint, Mordin, Vlix, log *** (5 users) <Vlix> Silly question - you mean the game is almost done or just this phase? <DM> well, what did you think about the style of play, having been droppped into it in the middle? <DM> oh, well, this adventure. There are always more adventures. <Vlix> its fun, I just have to get used to it and watch the order in how things are done. <Flint> This phase, the game never ends. :) <DM> This is the third session we've spent on this adventure. <DM> the last two were last october. :D <DM> hopefully, it won't be that long before the next one! <Flint> :) <Vlix> wow - well, I worried that I was a little too morbid but... well. Drow you know. <DM> Well, you did sort of draw out the uh,,, chaotic nature of Mialee and Pengo. <Vlix> Guess I should tone my character down. <Flint> Not at all. <DM> No, I think you did VERY well <Flint> So do I. <Vlix> Thx - I'll be sure to check the forum and I'll look forward to the next session. I'm interested in seeing where this is all heading. <Vlix> I'm calling it a night - got to finish up here at the office and head home. Cya. <DM> gnight *** <Vlix> has left the room. <Flint> Good night. <DM> good night <Flint> good night. <hr> _____________________ | | | The EndGame | |_____________________| Having battled demons and evil priests and hordes of undead, our intrepid party finds themselves on the lowermost level of the mysterious Chapel of Silence. With the exception of the wench conscripted to cook for the minions of the evil priest, the level seems to be deserted, with the notable exception of the misty wyvern-shaped cloud protecting the last room on the level... > Mordin attacks the wyvern. <DM> Mordin, save vs spell *** Roll by Mordin: 1D20 -> 12 <DM> Mordin swings at the Wyvern figure, but it attacks him, freezing him in place, before dissipating <DM> and he stands there, rigid (but not stone :) <Mialee> Well... > Mialee opens door #6. <DM> You can see him struggle to move, but it's as if rigor mortis has set in. > Flint thinks about using Mordin to batter the door down. <DM> <DM> LLLLLLLLLLLLLLLLL <DM> LLLL HHH C LL <DM> LLL LL <DM> LL LL <DM> LL LL <DM> LLL LL <DM> LLLL /6 __ <DM> LLLLL Dh LL |\__ Entering the room here <DM> LLLLLLLLLLLLLLLLLL <Mialee> Flint :) <DM> You see a richly appointed bedroom, with a large bed, <DM> desk, and a few chairs. <DM> There is a large chest at the foot of the bed. <Vlix> anyone here? <DM> No one is in the room. <Mialee> What's C? <Vlix> probably "chest" <DM> a C is a bureau <Mialee> That makes sense. :D ............ to be continued.... _____________________ | | | The Denouement | |_____________________| You explore the room thoroughly. Pengo is kept busy searching for traps, and finds one on the chest. Luckily, he is able to avoid the trap and open the locked chest. Inside the chest you find a veritable treasure trove: 6 potions of some sort, and 2 scrolls! You also find sacks of coins! 650cp, 300sp, 100ep, 800gp, and 500pp! In the desk drawer, you find a rod of silver, about 18 inches long by 3/4 inch thick, with a golden ball at either end. 3 in in diameter. You also find a wand made of bone in the desk drawer, about 14 inches in length. Gathering all this up, you decide to return the bodies in the room above to their rightful place. Respectfully, you gather up the remains of the man and woman that you found on the 4th level, carry them down through the stairs to the door leading to the outside. You find a narrow path leading up the cliff face, eventually arriving at the main (ground) level of the chapel. You are a bit unnerved to find your hermit friend waiting at the main door to the chapel. You nevertheless press on, and under the watchful eye of the hermit, lay the bodies to rest in what you believe to be their original resting places on the main level. When both bodies are laid to rest in the sarcophogi, you experience a giddy sense of euphoria, as a white light suffuses the chamber you're in, practically blinding you. As your eyes clear, and you look into the sarcophogi, you are a bit surprised to see them empty, except for some dust and an amulet of some sort in the sarcophogus that you laid the female form in. Then your shock is compounded by the hermit suddenly talking, which he heretofore had not! "Oh, thank-you! Thank-you, Thank-You!" he cries. "You have wrested back this holy site from the evil forces which had held it captive!" He goes on to explain that his name is Shar, and some evil force which he had yet been unable to identify for certain had taken over the mausoleum and had been using it for hideous purposes for which it had never been intended. He further explains that his previous silence was the result of a geas laid upon him by his god (Uller - Norse Mythos) for which he must see to the elimination of the threat to the peaceful site in which you're standing without the use of his voice. He mumbles something about penance for past misdeeds, but you graciously don't press him on the topic. He offers you the amulet in thanks, explaining that surely it was left behind for that reason. _____________________ | | | The Situation | |_____________________| You are resting outside the Chapel / mausoleum, regaining your strength, and considering your recent experiences. Your party is seriously encumbered with the loot yu have carried out of the chapel. In the course of this adventure, you have collected the following items as a party: Jewelled Helmet Short Sword with Golden hilt and silvery blade Longsword which Mialee is carrying; it has glowing etchings on the blade. Small Ivory Hunting Horn Sickle, Plow and bowl Ruby Bracelet 3 necklaces, 4 silver combs, ring with 2 pearls Jeweled Ruby Necklace Shield with eye engraving Scroll with 3 2d level spells: Rope Trick, Ray of Enfeeblement, and Knock. 2 Potions Wand 6 Potions 2 scrolls Rod Amulet from woman in sarcophogus. plus 650cp, 450sp, 2150ep, 2000gp, and 500pp I have emailed all of you with your characters' current experience points. If you have any questions, email more or post here. My intent is to do a little 'asynchronous' role playing here in the forum. So I would expect next to see the characters deciding what to do or where to go next. If you want to do something privately, email me. Otherwise, post here in the forum. ____ __ _ _ ||he ||)ungeon //\/\aster