Character Statistics

Here is a quick summary of all the characters currently in the campaign

Name Mialee Icarius Jozlan Flint Mordin Pengo
Race Elf Human Human Dwarf Dwarf Halfling
Class Fighter / Magic-User Magic-User Cleric Fighter / Cleric Fighter Thief
Level 7 \ 7 9 8 7 \ 7 8 9
Experience 74024 \ 73346 158597 159004 75345 \ 73532 153580 156376
x.p. to next level 50977 \ 16655 91404 65997 49656 \ 36469 96421 3625
Strength 9 9 12 14 18.21 10
Intelligence 15 18 13 9 10 14
Wisdom 12 9 17 15 10 8
Dexterity 15 13 9 12 11 17
Constitution 9 16 12 15 15 8
Charisma 9 8 9 13 8 10
Armor Class by Armor 15 10 18 16 18 12
Dexterity Bonus to AC 1 0 0 0 0 3
 
Armor Class 17 19 20 17 19 15
Hit Points 38 33 42 47 35 28
 
Weight Allowance (lbs) 35 35 45 55 135 35
Open Doors x/6 2 2 2 2 3 2
Bend Bars/Lift Gates 1% 1% 3% 7% 20% 2%
Alignment Neutral Good Neutral Good Neutral Good Lawful Good Neutral Good Neutral Good
Saving Throws
Poison 10 13 7 3 6 9
Paralyzation or Death 10 13 7 7 10 11
Petrification or Polymorph 11 11 10 10 11 10
Rod, Staff or Wand 9 9 11 7 8 10
Breath Weapon 12 13 13 12 12 14
Spell 10 10 12 8 9 9
Bonus for Will-based attacks 0 0 2(3) 1 0 0
Resistance to Charm 90%  
    Turn Undead Pick Pockets: 65%
    Skeleton or 1 HD D* D Open Locks: 90%
    Zombie D D Find/Remove Traps: 98%
    Ghoul or 2 HD D T Set Traps: 78%
    Shadow or 3-4 HD T T Move Silently: 75%
    Wight or 5 HD T 4 Hide in Shadows: 49%
    Ghast 4 7 Hear Noise: 33%
    Wraith or 6 HD 7 10 Climb Walls: 92%
    Mummy or 7 HD 10 13 Read Languages: 30%
    Spectre or 8 HD 13 16  
    Vampire or 9 HD 16 19  
    Ghost or 10 HD 19 20  
    Lich or 11+ HD 20 --  
Special** -- --  

Community Items

The party has several "community-owned" items, which, if not otherwise noted, are assumed to be in the Portable Hole carried by Mialee. Items in red were gained on the latest expedition.

Magical Items:

Quantity  
Crystal Ball    
Crystal Ball    
Platinum Ring of Fire Resistance    
A Case containing a Rod of healing (Cures all but d4 wounds)    
Quills of Ink-Storing 2  
Slippers of Spider Climbing    
Flash Pellets(blind all those within 20' for 2 rds.)    
Ring of the Ram (UA93)    
Ring of Fire Resistance (DMG 130)    
Ring of Warmth (DMG 131)    
Ring of Invisibility (DMG 130)    
Ring of Water Walking    
Incense of Meditation 2  
Wand of Trap Detection    
Wand of Fog    
Wand of Lightning    
Wand of Fireballs    
Wand of Magic Missiles    
Wand of Opening    
Wand of Earth and Stone (UA96)    
Boots of Elvenkind    
Cloak of Elvenkind    

Armor & Weapons

Chainmail +3 (Human size)
Chainmail+2    
Plate+1 (Human Size)    
Plate+1 (Dwarven-size)    
Mace+1    
Mace+2    
Hammer+1    
Hammer +2    
Trident of Warning +2 (DMG155)    
Staff of Striking (DMG134)    
Longsword +1 Vorpal    
Longsword +2    
Shortsword+1    
Longsword+1    
Flail +1 Entangler    
Dagger+1    
BroadSword +1    
Hammer+1    
Pearl adorned Broadsword +2    
Bejeweled Longsword +1, +3 vs. Dragons    
Dagger +1, +2 vs. Magic-Users    
Dagger of Throwing, +3    
Helm    
Mace+2, +4 vs undead    
Crossbow Bolts+3 20  

Scrolls:

Wizard Scroll: Whip
Wizard Scroll: FireBall, Hallucinatory Terrain.
Wizard Scroll: Magic Mouth, Dispel Illusion, Illusionary Script
Wizard Scroll: Continual Darkness, Paralyzation, Shadow Door, Veil
Wizard Scroll: Far Reaching I, FireFlow, Monster Summoning II, and Melf's Minute Meteors
Wizard Scroll:Rope trick
Wizard Scroll: Murdock's Feathery Flyer, Maximilian's Earthen Grasp, Spirit Armor, ThunderStaff
Wizard Scroll: Phantom Steed
Wizard Scroll: Wraithform, Dispel Magic, and Rainbow (all at the 9th level of spell use)
Cleric Scroll: Raise Dead
Cleric Scroll: Wind Walk, Cure Light Wounds, Feign Death, Cure Serious Wounds, Purify Food and Drink, Resurrection
Cleric Scroll: Lighten Load, Miscast Magic, Circle of Privacy, Log of Everburning, Idea, Draw Upon Holy Might
Cleric Scroll: Raise Dead, Restoration, Heal
Cleric Scroll: Locate Object, Commune, Reverse Time
Cleric Scroll: Gate, Blade barrier, Dragonbane
Scroll:Prot fr. Lycanthropes (DMG 128)
Scroll:Prot. From Magic (DMG 128)
Scroll: Protection from Electricity, Protection from Fire, Protection from Paralyzation
Scroll: Protection from Undead (DMG129)

Spellbooks:

From Karak's Tower
1st Level: Burning Hands, Change Self, Find Familiar, Hold Portal, Identify, Jump, Magic Missile, Push, Read Magic, Shield, Shocking Grasp, Sleep, Transfer by Portal, Write
2nd Level: Hornung's Baneful Deflector, Blindness, Invisibility, Levitate, Magic Mouth, Maximilian's Earthen Grasp, Nahal's Nonsensical Nullifier, Protection From Paralysis, Scare, Spectral Hand, Stinking Cloud, Summon Swarm, Web
3rd Level: Clairvoyance, Dispel Magic, Feign Death, Fireball, Fly, Hold Person, Item, Lightning Bolt, Maximilian's Stony Grasp, Monster Summoning I, Protection from Normal Missiles, Sepia Snake Sigil, Slow, Spirit Armor, Vampiric Touch, Watery Double, Wizard Sight
4th Level: Charm Monster, Dimension Door, Enchanted Weapon, Evard's Black Tentacles, Improved Invisibility, Minor Globe of Invulnerability, Monster Summoning II, Rary's Mnemonic Enhancer, Shadow Monsters
5th Level: Monster Summoning III, Summon Elemental, Summon Shadow
6th Level: Create Transfer Portal, Ensnarement, Monster Summoning IV, Summon Animals
7th Level: Monster Summoning V, Mordenkainen's Magnificent Mansion, Shadow Walk

Potions:

Quantity  
Longevity 1  
Potion of Healing(d4+4) 1  
Potion of Extra Healing(3d8+3) 1  
Potion of Ghast Control 1  
Ultimate Solution 20 oz  
Potion of sweet water 1  
Potion of Stone Giant Strength 1  
Potion of Flying 2  
Potion of Water Breathing 1  
Elixer of Life 1  
Potion of Dragon Control 1  
Potion of Fire Resistance 1  
Potion of Giant Strength 1  
Potion of Levitation 1  
Potion of Longevity 1  
Potion of White Dragon Control 1  
Philter of Love 1  
Oil of Etherealness 1  
Potion of Speed 1  

Other Items:

High quality Pearls 17 Used for identifying Magical Items.
Ink for Writing spells 25 spell-levels worth of ink.
Tiny Brooch in the shape of a ship's anchor
Coinlike Amulet suspended in amber liquid in a crystal globe Your detection spells detect something alive within the crystal globe. You need help beyond that.

Non-magical but probably interesting.

Silver pipe Whistle worth 100 gp.
A scroll case, made of ivory, sealed with wax. The case is scrimshawed rather nicely
Special Curved "Disarming" sword
Book about Polymorphing: increases the chance to learn Polymorphing spells by 10%

Party Unassigned Items, in Safe (???) Keeping in their house in Byrne.

Spellbooks:

From Karak's Keep
Magic Missile, Read Magic, Shield, Sleep, Transfer By Portal, Write
Read Magic, Burning Hands, Sleep, Write, Identify, Tenser's Floating Disk
Lavinia's Spellbook: (Illusionist spells)
First level: audible glamer, change self, detect Illusion, phantasmal force, wall of fog.
Second level: detect magic, hypnotic pattern
Xvart M-U Spellbook:
First level: Read Magic, Magic Missile, Sleep, Spider Climb, Write
Second level: Invisibility, Levitate
Spell Book, Villa Library:
First level: Nystul's Magic Aura, Push, Shocking Grasp
Second level: Leomund's Trap, Shatter, Wizard Lock
Fourth level: Fire Trap, Minor Globe of Invulnerability, Rary's Mnemonic Enhance
M-U Spell Book from Roc's nest:
1st Level: Find Familiar
3rd level: Lightning Bolt, Haste, Item(UA 55), Sepia Snake Sigil (UA 56)
4th Level: Confusion, Fire Shield, Wizard Eye
Qhyjanoth's Spell Books, containing the following spells:
Level 1) Alarm, Burning Hands, Charm Person, Magic Missile X2, Magic Mouth, Read Magic, Shield, Transfer By Portal, Ventriloquism, Write
Level 2) Darkness 15' Radius, Detect Invisibility, ESP, Invisibility X2, Stinking Cloud,
Level 3) Clairvoyance, Dispel Magic, Haste, Hold Person, Infravision, Melf's Minute Meteors,
Level 4) Charm Monster, Confusion, Dimension Door, Extension I, Ice Storm, Improved Invisibility, Shout, Minor Globe Of Invulnerability, Stoneskin
Level 5) Animate Dead, Feeblemind, Hold Monster, Telekinesis X2,
Level 6) Anti-Magic Shell, Create Transfer Portal, Contingency
Level 7) Monster Summoning V
Manual of Summoning Familiars 1 Allows the Wizard to Roll 3 times on the table and take their pick of the familiars that show up.

Weapons

None
Last Modified: ############### [Mialee ] [ Icarius ] [ Jozlan ] [ Flint] [ Mordin ] [ Pengo ] [ Vlix]

TREASURE

Gold Piece Value Treasure 22957.88 21062.38 23533.88 37388.38 34948.94 34776.13